Chapter 509: The world's first interactive streaming somatosensory game!
Hearing this!
Everyone present couldn't help but be shocked!
Here comes the key point.
Now, they already know the game format and style of Golden Wind very well.
Next.
As the hosts of this year's Tokyo Game Festival, they are also undoubtedly the "prey" of Golden Wind in this exhibition.
Konami really should ask itself where it is going.
after all.
This wave of attack by Golden Wind is so brutal!
"...We must find our own core selling point before we can compete with Golden Wind."
Ono Hide, who had just made an analysis as fierce as a tiger, said.
"Well……"
However, before he could finish his words, Yuma Ohashi, the successor of Tetsuya Moritani and current Managing Director of Konami's Game Affairs, raised his hand hesitantly:
"Maybe this is a little abrupt, please forgive me, but I still want to say - why do we have to confront Golden Wind head-on?"
Before, when the Golden Wind wasn’t so strong, we couldn’t defeat it!
Now they are like fucking "Hercules (a robot composed of multiple Diggers in Transformers)", why do we have to go up and find the unlucky one?
Now that it has been confirmed that they are making a dark fairy tale game of the horror and thriller type, isn't it enough to just avoid them!
Let's do something risk-free!
Be it football, rally, or even regular shooting!
Among the three major categories of guns, cars and balls, Golden Wind didn't touch any of them this time!
There is a huge market waiting for us to occupy!
Why do you have to be so picky and pick on Golden Wind? !
However!
As if seeing Ohashi Yuma's concerns, Nakamura Masakazu frowned slightly, then waved his hand and said:
"The current situation does not allow us to deliberately avoid the golden wind,"
"If this is E3, it's Cologne, it's CJ,"
"Except for the Tokyo Game Festival, everything Ohashi has in mind is fine,"
"But unfortunately, this is Tokyo Game Festival,"
"Whether it's from the public opinion or from Vivendi, from players to investors, countless eyes are watching us,"
"If we retreat at this time,"
"What awaits us is a significant reduction in market confidence and a slump in stock prices and market value."
Uh, this... this...
These words left Ohashi Yuma speechless.
Is what Masakazu Nakamura said right?
Of course no problem.
Historically, among the four major game exhibitions, except for the Cologne Game Show in Germany which is more comprehensive, the performance of the host country in the other three exhibitions is the most eye-catching.
Go to E3 in Los Angeles to see Yunwei, go to CJ Expo in China to see Gold, and go to Tokyo Game Show to see Konami.
The performance of the host will even to some extent affect the development momentum and investor confidence of the manufacturer group for the whole year ahead.
So, what Nakamura Masakazu said was right.
They need to gain an advantage in the competition with Golden Wind at this exhibition, rebuild market confidence, and get more resources from Vivendi.
But the problem is——!!!
Ohashi Yuma opened his mouth but ultimately didn't dare to say anything.
He actually wanted to ask President Nakamura: Have you ever considered that we might fail again?
Avoiding war will certainly have a slight impact on the value of our capital.
But what if we are defeated by the Golden Wind again this time?
You must know!
It starts with Silent Hill three years ago!
We at Konami have never received any benefit from Golden Wind!
Although it is not as bad as Huanmeng not long ago, it is still declining all the way!
So far, we have already laid off employees three times!
If we fail again this time!
I’m afraid that even the three [Top Studios] that we were once so proud of will be affected!
Have you ever thought about it?
Perhaps Masakazu Nakamura thought about it.
Ohashi Yuma guessed.
But in the end, Nakamura chose to take the risk.
In addition to the desire to fight back, there is more pressure from the upper echelons of Vivendi.
“We also do horror and thriller type stuff.”
In one sentence!
Masakazu Nakamura set the main tone for the new game!
Undoubtedly , autocratic!
Seeing that the boss said so, even if Ohashi Yuma was worried, he couldn't open his mouth.
He sighed inwardly and turned his gaze to Takasugi Isao who was standing across the table, wanting to check his attitude with his eyes.
However, Takasugi Isao's eyes were a little wandering at this moment, as if he was thinking about other things. He did not show any reaction to Nakamura Masakazu's arbitrary decision, and no one knew what he was thinking.
And at this moment.
Knock knock knock——
The sound of Nakamura Masakazu tapping the table, along with his words, brought Takasugi Isao back to his senses:
"Then, please allow Team Leader Gao Shan to introduce to us the advantages of the new generation of [safety valve technology]."
"Ah? Ah! Oh oh oh - okay,"
Hearing his name being called, Gao Shanxun finally came back to his senses, cleared his throat, groaned, and said:
"As you all know, [Neural Safety Valve] is a technology that we at Konami have been focusing on researching and improving,"
"In this KMN-4, the new generation of safety valves has also passed the test and can be perfectly adapted..."
In fact, in principle, the technology of "Mental Safety Valve" does not seem worthy of being considered a selling point.
Security.
Who else would promote the safety of their motion sensing cabin as a special selling point at a game exhibition?
so.
"Safety" has always been Konami's main promotional point for this technological upgrade.
The most amazing thing about this technological upgrade is actually its universality.
You know.
Today's somatosensory cabins, due to the particularity of their connections and unparalleled sense of immersion, have certain requirements for users.
Users with diseases such as "heart disease", "asthma", "epilepsy", "severe motion sickness", etc. will be identified during the startup scan and test of the somatosensory cabin.
Even psychological illnesses such as "depression" and "PTSD" can be judged and screened by the somatosensory cabin through partial tests and the retrieval of online medical records.
Therefore, the universality of the somatosensory cabin has always been low, which is one of the reasons why its market share is lower than that of PC.
but!
With the advent of the new generation of [Neural Safety Valve] technology after upgrading by Takasugi Isao’s team!
The universality of the somatosensory cabin will usher in a great progress!
The adaptive neural safety valve can automatically set the critical point according to the physical and mental state of different users.
Let many patients suffering from such diseases experience the stimulation and immersion of the somatosensory cabin in an absolutely safe range!
Of course, it’s not allowed if the condition is too serious. Even seriously ill patients who would die if they were slapped in front of you will still be denied login.
But even so!
The universality of the somatosensory cabin will also be greatly enhanced!
And this!
This is the core selling point of the technological improvement of [Neural Safety Valve]——
Let more people experience the somatosensory cabin game!
This is a killer way to fundamentally increase the sales of manufacturers' games and supporting facilities!
At the same time, it is also the reason why Masakazu Nakamura dares to confront the golden wind head-on!
I can also attract the customers that you can attract!
I can still attract the customers that you can’t attract!
This is our new generation of [Neural Safety Valve] technology!
It will lead the somatosensory cabin into an era of "suitable for all"!
“…This is the basic situation,”
After explaining the situation, Takasugi Isao looked at Nakamura Masakazu and nodded slightly:
"President Nakamura."
There is no doubt that this is a very powerful technology.
The improvement of universality means occupying a broader blue ocean market in advance.
If at this time, it can be matched with more powerful technology and unparalleled immersion...
Takasugi Isao's thoughts flew again.
It seems that a huge virtual world suitable for everyone is just around the corner.
hiss--
Speaking of which…
Takasugi Isao remembered the "Made in Heaven" that was being discussed in the industry forum a few days ago.
This company was originally used to secretly acquire Huanmeng.
But surprisingly, after the acquisition was completed, the company was not merged into the Golden Wind Group on the spot. Instead, its location was changed back to China, and the company name and slogan were changed at the same time.
Visual Rendering
Physical calculation
AI
Sound Echo
network
Safety and stability
Augmented Reality
These slogans, like secret codes, are all the core technical modules in the game engine.
There are rumors that the reason why Made in Heaven was preserved and triggered a series of major information changes was because Golden Wind was preparing an extremely terrifying and huge plan.
There are even so-called "inside information" that reveal that: At present, Golden Wind has already transferred some core elites from its three major studios, "Golden Experience", "Steel Chain Fingers" and "Melancholy Blues", to [Made in Heaven], and started selective recruitment to attract high-end gaming industry talents from all over the world to join.
Golden Wind has remained silent on this.
Even when he called Moritani himself, all he got was Moritani 's ambiguous answer: "It's a business secret and cannot be disclosed."
God knows what kind of horrific project they are going to come up with.
Takasugi Isao was very curious.
He even wanted to go to China in person to ask Moritani in person and find out the truth.
This kind of curiosity is like a woman's long hair accidentally slipping into her underwear, making her feel uneasy.
So much so that he didn't even pay attention to the main content of the meeting.
I only heard a few words like "horror thriller", "reboot of Silent Hill IP", "synchronous online on the global network", and "players vote to choose their own development".
And finally, at the end of this meeting that lasted the entire morning, Nakamura Masakazu decided on the title of the new work:
"Great! This will be an unprecedented innovation! The unprecedented game format will also perfectly fit our more universal core selling point!"
Nakamura Masakazu seemed very satisfied, even a little excited:
"Now that the situation has reversed, let Golden Wind take a look at our awareness in the face of adversity and the gameplay innovations of Konami Nakamura Studio!"
"I hereby announce the launch of the world's first interactive streaming media somatosensory game project, and the project name is -"
"Silent Hill: Ascension"