Chapter 508: Golden Wind is going to release "It Takes Two 2"!

Trailer finished!
In the conference room, a group of Konami executives looked at each other and turned their eyes to Masakazu Nakamura, who was sitting in the top seat.
Obviously, this is not what they did.
After all, the overall style of this promotional video is weird and inexplicable.
It's a fairy tale.
But it is a relatively dark fairy tale.
After all, the Four Heavenly Kings and the Last Witch that appeared in the promotional video do not meet the requirements of young children's reading materials in any way.
so……
"What game trailer is this? Phantom of the Village?"
Takasugi Isao frowned slightly and looked at Nakamura Masakazu with doubt:
“Which company’s new game?”
This style seems a bit familiar.
Although Takasugi Isao was not sure either.
But he always felt that this foggy narrative style was very distinctive, and the overall quality and storyboards were also top-notch, and it looked very "familiar".
Could it be——?
"A preview of the new Golden Wind game."
Masakazu Nakamura revealed the answer.
As expected!
Takasugi Isao nodded secretly.
It seems that my judgment is quite accurate.
After all, looking at the gaming industry, no one else can replicate the essence of this mysterious style.
It can be said that since "Silent Hill PT", this unclear but curious tone of the promotional video has become Gu Sheng's signature.
Although over the years, many manufacturers have tried to emulate this style.
But it is difficult to draw its bones, and it is impossible to create the mysterious atmosphere of the Golden Wind.
It turned out to be the preview of Golden Wind...
Gao Shanxun secretly took a deep breath and felt a little uneasy.
No wonder Nakamura was so anxious to hold a meeting early in the morning.
It looks like the trailer for Golden Wind, titled "Phantom of the Village", has just been released.
“…I called everyone to a meeting as soon as possible just to ask for everyone’s views and opinions,”
Nakamura Masakazu said:
"There is no doubt that Golden Wind, which has just become the largest shareholder of Dream Engine, will not be absent from this year's Tokyo Game Festival,"
"When they do, they will bring the most advanced engine technology in the gaming industry to launch the most powerful attack on us,"
"Knowing yourself and your enemy, you can fight a hundred battles without danger."
"Now that their teaser trailer has been released,"
"Then we must analyze their intentions through this preview as soon as possible and make a response..."
Sitting at the conference table, Masakazu Nakamura frowned, his eyes full of sternness, as if facing a formidable enemy.
For a moment, Takasugi Isao was even a little dazed.
Golden Wind...has become the most difficult enemy Konami has ever created.
I still remember it two or three years ago.
At that time, Golden Wind was just a small game company that was just starting out in China.
They were so weak at that time.
It seems so insignificant in front of the huge beast Konami.
To the extent that the former president, Keimasa Kamikoshi, was beaten up several times because of his contempt.
And now.
The small game company of the past has grown into a medium-to-large comprehensive game group with a market value of tens of billions.
With the support of industrial alliances, Golden Wind has now become the most powerful, most difficult and most troublesome opponent Konami has ever encountered in its decades of existence.
Not only that no one dared to look down on them anymore.
Even now, Golden Wind has become a major threat and the biggest rival to Konami and even the entire Vivendi system!
The situation has long been reversed.
Once upon a time, Konami relied on its size and technological advantages to ruthlessly crush Golden Wind in the industrial quality of its works.
They are forced to survive in the cracks, and can only find the most accurate and appropriate answer through amazing gameplay with a one in ten thousand chance of success.
And now.
The most advanced technology in the global gaming industry is firmly controlled by Golden Wind.
The small hill that was once the level of industrial technology has now risen from the ground and become the leader of the Five Great Mountains.
And the difficult questions they had thrown out, like a boomerang, took a few years to make a big circle and fly back -
When industrial technology is completely crushed, can you use gameplay to lock in an unbeatable answer with a one in ten thousand chance of success?
this……
Takasugi Isao seemed to have the answer in his mind.
But they dare not face this bleak and bloody reality.
But fortunately!
At this moment, a voice rang out, temporarily interrupting his terrifying rehearsal.
"Golden Wind, are you going to do... a dark fairy tale?"
Takasugi Isao turned his head and looked.
The person who was speaking was about thirty years old, thin, with a slicked-back hair and small eyes.
He was wearing a khaki casual suit and sitting upright.
It was none other than Ono Hide, the chief planner of Nakamura Studio, the leader of the Big Three.
Hearing this.
Nakamura Masa nodded slightly, signaling Ono Hide to continue.
Ono Hide cleared his throat and began to analyze:
"From the preview, we can see that the whole story has no ending,"
"If the little girl is the protagonist of this GW game, then the witch's attack at the end means the start of the ending boss battle,"
"Golden Wind does not give a clear outcome to the battle,"
"So I think this should be the final setting of this game,"
"And the four kings that the little girl encountered before, [Bat], [Ghost], [Strange Fish], and [War Horse], are the four corresponding bosses in the game."
"Similar to the four Lords of Cinder in Dark Souls, they are key figures in the game..."
There's something.
Listening to Ono Hide's analysis, Takasugi Isao couldn't help but nod secretly.
I have to say.
As the chief planner of the top three studios, Hide Ono has a very high sensitivity to games.
It's just a short two or three minute film.
Hide Ono can clearly judge the overall design concept of the game through the pictures and storyboards.
Seeing Nakamura Masakazu and a group of senior executives nodding their heads, Ono Hide became even more confident.
After a pause, he continued speaking, with even more confidence in his voice:
"As for the overall form of the game... I personally guess that it is likely to be similar to It Takes Two,"
"It's just that the art style and the core of the story may be different from the family-friendly tone of It Takes Two,"
“Maybe it will be more towards darkness.”
Golden Wind is going to release "It Takes Two 2"!
Ono Hide is very sure of his prediction.
Although in terms of style, "Phantom of the Village " is very different from "It Takes Two".
But the overall gameplay design must be very similar to it!
After all, this promotional video may seem confusing, but there is actually a lot to see!
First of all, the art style is here, it’s set in stone!
Secondly, the trailer makes extensive use of “adventure” and “jumping” elements, which is very consistent with the gameplay tone of “It Takes Two”!
Finally, there is the level boss design which is so obvious that it couldn’t be more obvious, it is exactly the same as that in “It Takes Two”!
"……and!"
At this point, Ono Hide narrowed his eyes slightly, as if he had seen through everything:
"According to the consistent design of Golden Wind, they will definitely innovate on the basis of It Takes Two in Phantom of the Village,"
"From the perspective of this style,"
"The Phantom of the Village will most likely incorporate horror elements,"
“It combines the gameplay of It Takes Two, the obscurity of Dark Souls, and the horror of The Last Airbender,”
"To create a dark and thrilling fairy tale for adults,"
"Using the highest technical capabilities, presenting a dark Little Red Riding Hood-style story."
Snap! Snap! Snap!
Here, Ono Hidecai had just finished speaking, but his voice hadn't fallen yet!
The applause for the first place winner, Masakazu Nakamura, has already begun!
Immediately afterwards, thunderous applause was heard in the conference room!
Crash——!!!
good!
Masakazu Nakamura's face was full of approval, even with a bit of smug boasting, and he nodded repeatedly with satisfaction!
Good! Good! Good!
Accurate, clear, far-sighted, and incisive!
From appearance to essence, from macro to micro, from intuitive feeling to extended prediction, from the core of previous works to the style of developers' works!
Ono Hide's analysis is insightful and well-reasoned!
It's really eye-opening, like a revelation!
That's right.
Nakamura Masakazu nodded repeatedly with a smile on his face.
Ono's analysis is comprehensive and to the point.
A horror and dark fairy tale for adults!
Use the most advanced technology to present a fairy tale!
This is totally inconsistent with Golden Wind's usual style!
Opening the comment page, I saw that in the comment section which was already extremely popular at the moment, many players had expressed their opinions -!
"Oh my god! Is Xiao Huang preparing to tell a fairy tale?"
"The Phantom of the Village, hiss... it sounds like a horror story..."
"A horror fairy tale? My god, GW is really too bold!"
"It's hard to imagine that a game with this style of art is the first work after GW acquired Dream... "
"It's a weird, confusing game, it's definitely a horror game."
'Classic Gu style doge'
'It's hard to imagine how this kind of subject matter can be presented in the form of a game'
'Maybe a fairy tale style first person?'
"I don't know what style it is, but if the little girl is the protagonist, I will probably be out of weapons again (laughing and crying)"
'Hahahahahahahahahaha! Blind student, you found the highlight!'
"Hiss—Come on! Are you doing this kind of hellish thing again?"
'Escape (UHD Remake of Fairy Tale Version)'
"On this day, the adult video game players once again remembered the fear of being dominated by DV cameras..."
'I don't understand. I really don't understand this old thief's horror game trailer. I really don't understand it at all.'
'This painting style is quite unique, I look forward to it...'
"……"
Take a look!
Although there are all kinds of comments in the comment section.
But it is not difficult to see that there are still many experienced players who have made guesses that are closer to Ono Hide's analysis!
This also means that this movie "The Phantom of the Village" is most likely the same as what they analyzed!
Even if there are some differences in the middle, but overall, they are definitely the same!
Think of this!
Nakamura Masakazu felt relieved.
It will be much easier if you know what kind of game you are playing, so you can focus on attacking them later!
So now——
"...Let's continue our conversation,"
Nakamura Masakazu took a sip of tea, cleared his throat and said:
"Next, it's time to discuss our own project..."
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