Chapter 574: Global Outcry! The Shit Is Out!

Wait a minute!
Wait wait wait wait!!
Wait for me a minute!!!
For a moment, Dream didn't even take a step to walk out!
Because everything around is so familiar!
Dream suddenly realized with horror that the official version of "The Day Before" had not changed at all compared to the much-criticized demo version at the E3 Expo, and it seemed that it was not just the opening CG that had not changed at all...
And everything in the game!!!
You must know!
According to what Yunwei said!
The rough trial version shown at the E3 exhibition was actually a demo they made at the very beginning of the project!
What is a demo?
It is used to show the basic structure of the game and express the basic framework of the overall concept of the game!
The main function of this framework is to show investors the general idea of ​​the game!
The model can be as rough as possible, and the rendering can be as simple as possible. This is the most basic and lowest-level rough architecture, with no industrial technical strength at all!
After all, the original function of the demo does not include the demonstration of industrial technological capabilities!
That is to say.
If a complete game is compared to a house with fine carvings, stable structure and beautiful decoration.
So the small demo is the sales model of this house.
Yes, it is just a small demo to demonstrate the concept. It is not even a rough draft, it is just a model.
previously!
At the E3 exhibition, Yunwei was questioned for bringing out this model.
Fortunately, their explanation was timely and reasonable, which not only calmed the storm, but also further raised players' expectations for the game.
But now!
The official version is released!
The quality of the game is still the same as the previous demo, except that the resolution of the textures has been slightly improved!
For a moment, Dream couldn't help but be dumbfounded!
No...no, no!
No! Right! Jing!
For the first time in Dream’s life, he had such a strong ominous premonition because of a game!
Without paying attention to the question marks and doubts in the barrage, Dream hurriedly pushed the door and walked out of the safe house!
Before solving the doubts of the barrage viewers, he must first solve his own doubts!
"This thing... no way..."
at the same time!
Not just a dream!
Simon, as the chief review editor of SNG, is also experiencing this game and has the same bad premonition that is terrifying!
To be honest, Simon has been reviewing games for many years and has seen many good and bad games.
And as of now!
The only game that could refresh his cognitive limits was this one.
Call of Duty: Modern Warfare II
The emergence of this masterpiece undoubtedly refreshed his cognitive upper limit of a "good game". The legend created by the legend greatly raised his cognitive height of the ceiling of game production.
And now, he is experiencing the game "The Eve of the Catastrophe"!
It seemed as if he was falling madly towards an abyss that he could not even imagine at a speed beyond the limits of his imagination!
A game.
A manufacturer.
It can’t be…right?
Simon, who usually knows everything about games, has a thorough analysis and is eloquent, was speechless at this moment!
Holding incredible doubts!
Simon followed the UI prompts, crossed the street with ease, and arrived at the door of the tool store across the street.
Everything is exactly the same as the demo at the E3 exhibition.
And next!
Simon knows!
Next, it is the moment to truly “witness a miracle”!
Squeak
As Simon pushed open the door of the tool store!
Bang!
As expected, there was a loud bang, and the "Old Actor" zombie suddenly jumped out from the counter next to him and bit Simon hard on the wrist!
Simon turned over and sat up, nervously waved his fist, and threw the first punch in the official version of the game!
Buzz——!
No change! No change! No change!
Not changed at all!
It’s still that stiff and sluggish feeling!
It’s still the same move without any change!
Straight punch and kick, super long stiffness!
The same process and no optimized experience!
After Simon killed the zombie with three punches and two kicks, he started to search the shelves!
Bigger ones are coming——
The search UI interface with a spinning progress bar, like a huge pile of dog shit, once again hit Simon's face hard!
Fuck your mother——!!!
Simon let out the same roar as the melee mage Liu Haizhu!
This is just a demo of a clear filter mod!
Nothing has changed!
What the fuck! Nothing! The fuck! Has! Not! Changed!
and!
It seems that because the map of the official version is larger, the optimization of the game is extremely difficult, and the item search UI interface in front is not very smooth!
A moment!
Simon only felt a surge of rage, like a nuclear bomb launched by Price, roaring and rushing straight into the sky!
"U fucking kidding me..."
"U! Fucking! Kidding! Me—U son of biiiiiiiiiiitch?!"
Bang!
After taking a mouthful of the hot food, Simon was furious!
He pushed the door of the tool shop open with a clang, walked onto the street and headed straight to the east!
Because from the map, the road closest to the edge of the area specified in the previous demo is this straight road heading east!
Even if he has to eat shit, he has to know the answer.
He wanted to see what Yun Wei did besides this thing!
Walk and see along the way!
The "surprises" along the way make people "exclaim in amazement"-!
The alert and oppressive zombie horde shown in the trailer is not there.
Let alone the tide of zombies, there were very few zombies on the entire wide avenue, and each of them moved slowly, sluggishly and stiffly!
There are no buildings that are fully accessible and have abundant supplies as shown in the trailer.
There are not many buildings on the streets, and even fewer that can be explored. Even if there are scattered buildings to explore, their internal structures are highly consistent, and there are no usable resources at all!
As for the so-called alternation of day and night, wind, frost, rain and snow in the promotional video, there is none.
As you move forward, although time is constantly changing, the overall environment within the game does not change at all. The sun is always in a fixed position, the brightness of the light remains unchanged, and wind, frost, rain and snow are non-existent.
even!
The amazing level of this game doesn’t stop there!
Halfway through the journey, Simon tried to search the abandoned cars on the street. However, a sudden vicious bug caused the car door model to have a model error, and a huge "ERROR" appeared in front of him!
Its huge model passed through vehicles, trees, buildings, and even through his body!
And then!
Simon finally found a bicycle on the street. He thought he could save some time by riding it, but he didn't expect that a serious bug caused by the collision volume error would cause the game to crash completely!
What’s even more amazing is!
When he reconnected, the game regressed to the time when he had just left the tool store!
Abstraction is constantly unfolding.
Anger is accumulating.
There is no real machine in the so-called real machine promotional video.
But on the eve of Yun Wei's catastrophe, he actually brought about a catastrophe.
However!
Just when everyone saw this, they thought that this was the final form of this unprecedented defense!
As Simon gritted his teeth and persevered to the edge of the map in the previous demo, he entered a brand new area!
"The Day Before", a veritable "defense game", has finally been elevated to the level of a "fraud project" that originally did not belong to the category of games!
Black screen!
load!
After twenty-eight seconds of loading, it was completed!
A scene that shocked gamers around the world and shocked the world's gaming industry - the full picture of the 'seamless large map' on the eve of the catastrophe - was then presented!
Completely copy-paste tree modeling.
Overlapping and repetitive application of architectural materials.
The overall image quality is rough and simple and has regressed.
Exactly the same zombie action simulation.
There is shoddy misappropriation of free material everywhere.
All you see are dull, rigid and simple scene settings.
The landmark buildings in the previous promotional video were jagged and rough, and were clearly distant view maps.
The supermarkets in the previous promotional videos were of poor quality and dull, and were clearly just casually put together.
There is no vast city, no terrifying zombie tide, no exquisite buildings, and no depressing atmosphere.
The gameplay has been severely neutered, leaving only the simplest survival.
The picture is infinitely lowered, giving off the atmosphere of a previous era.
The optimization is terrible, the game feels stiff, there are constant bugs, and it crashes and destroys the game.
It is no exaggeration to say that any one of the problems Simon encounters in this game today is enough to cause a game to suffer a devastating blow.
And now!
The Eve of the Disaster
This masterpiece!
He actually managed to do everything!
This is not a game.
Simon understood.
This is a letter of challenge.
This is a letter that challenges the limits of patience of today's motion sensing game players.
This is a letter that challenges the mental limits of all junk game hunters around the world.
This is a challenge to the lowest bottom line of low-quality games, and a challenge to the critical point from the gaming level to the legal level.
It's not like Simon hasn't played some crap games before.
I have been the chief editor of game reviews for many years, from an unknown game enthusiast to joining SNG as a review editor, and then to my current position as editor- in-chief and chief .
He has played countless eye-catching games, some of which even made him feel physically disgusted.
but!
This is the eve of the catastrophe!
But it brought him a brand new experience he had never had before!
In addition to the double disgusting feeling both psychologically and physically, what made Simon feel even more uncomfortable was its extremely despicable and vile "fraudulent publicity" that even violated the bottom line of the law!
Yes!
So far!
Everyone saw it——!
The so-called "real machine trailer" of "The Day Before" that shocked all players, was widely reported and promoted by various media, and was a hot topic in the industry , was clearly a huge scam!
It is a shocking lie created by the seamless overlapping UI interface of animated CG!
From beginning to end!
"The Day Before" never reached the quality shown in the trailer, and the many gameplay methods were just empty pie in the sky!
The whole game!
It's all a complete and utter fraud!
And at this moment, as the truth of this scam was finally revealed, the world was in an uproar!
A true "catastrophe" swept in like a tsunami of destruction --- !!!
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