Volume 8: The Road to the Ancient Dragon Chapter 425: The Rise of the Void King

Gu: "Master Ner'zhul? Are you okay?" Gu'gall asked tentatively as he looked at Ner'zhul who was howling in pain.
The other person suddenly turned around, and the strange single eye on his forehead looked straight into his eyes as if it could see through his soul.
Gu Gar was startled, and his huge and burly body with two heads instinctively retreated backwards. After taking two steps back, he realized that it was impossible to run away at this time, so he decided to kneel down.
Garr: "Master Ner'zhul, are you alright?"
Ner'zhul (Void Walker): "Hehe, I'm fine, I'm very good. This power makes me stronger than ever before. The secrets of the void, the wisdom of the shadows, are now in my hands . I can see through everything!
But this is just the beginning. There are other ancient gods buried in various parts of this world. I will dig them out one by one, and when I gather all the power of the ancient gods..."
He was about to say something but stopped himself, turning around to look at C'Thun's flesh and blood body. Although C'Thun's will had dissipated, this was after all the flesh and blood incarnation of the Ancient Gods. Its vitality was so strong that the torn mountain of flesh actually began to heal slowly, and the pupils that had lost their light began to slowly move again.
Gu: "Will it-will it come alive?"
"Of course not. This is just a body without any consciousness. However, it still has a lot of power left. This powerful body may be put to good use."
Ner'zhul muttered to himself, as if thinking about something, with a mysterious expression on his face, and Gu'gal didn't dare to breathe.
The two heads exchanged glances.
Gu: Let’s just run.
Gal: You can’t run. If you run, you’ll die.
Gu: What should we do then?
Gal: What else can I do? I have to seek refuge. This isn’t the first time.
Finally, Ner'zhul let out a low, hoarse, strange laugh, and he talked to himself.
"Yes, that's right. This body is still very useful. I can use it to control the Zerg in Ahn'Qiraj. These ferocious bugs will be a good tool. Although the orcs are obedient, their numbers are still too few. I will lead an endless Zerg army to sweep away all enemies. With the addition of these bugs, my plan will be implemented more smoothly."
Cho'gall: "But Lord Ner'zhul, the Zerg of Ahn'Qiraj are facing siege from the Night Alliance. They have failed to defeat them in several battles, and the war is not over yet."
Ner'zhul (Agent of the Void): "Hehe, it will be over soon. I will personally lead this legion and launch an attack. I want to see who can resist the combination of the Zerg and the Orcs, and who can resist the power from the Old Gods!"
As he spoke, he raised one hand, and the void energy gathered in his palm. He suddenly injected the void power into C'Thun's flesh and blood. The body that was like a mountain of flesh suddenly began to wriggle again, the flesh and blood healed quickly, and huge eyeballs rose from the mountain of flesh. The tentacles that had already been drooping began to dance again.
Looking at the "resurrected" C'Thun, Ner'zhul nodded with satisfaction and strode out of the temple. When he reached the door, he suddenly turned back and looked at Cho'gall.
"Would you like to come along? Gurgaard."
"Of course, Master Ner'zhul, my great master." Cho'gall said without hesitation, following Ner'zhul humbly. He originally followed Gul'dan, but later because of the powerful power displayed by the Old Gods, he chose to change his master and serve the Old Gods.
Now that Ner'zhul can master the power of the Old Gods, what else is there to say ? Just change the boss.
An hour later, in Ahn'Qiraj Square—
In the empty square, all the orc army had been assembled by Ner'zhul. Previously, the main force of the orcs were stationed outside the temple. Because they were wary of the Zerg in Ahn'Qiraj, only a small number of orcs followed Ner'zhul into the gates of Ahn'Qiraj.
Now that Ner'zhul has gained control of the Zerg in Ahn'Qiraj, there is naturally no need to worry about internal strife.
Wearing a robe of the void, Ner'zhul slowly walked up to the platform in the middle of the square, and the orcs all looked at him.
The powerful void energy emanating from Ner'zhul made the surrounding Ahn'Qiraj Zerg feel awe and uneasy. They crawled under the platform as if they were facing gods. These low-level Zerg units had no intelligence and acted entirely according to the orders of their superiors.
At this moment, in their eyes, Ner'zhul's rank was undoubtedly the highest.
Lord Kro also felt the pressure. He did not understand what was going on. He originally thought that his master would treat these tiny orcs as desserts or transform them into low-level servants, but he did not expect that his master would actually give him a gift.
Looking at the strange eyeball on Ner'zhul's forehead, Lord Kro felt envious and jealous. He could feel the powerful strength in Ner'zhul, which must be a gift from his master.
Until the eyeball suddenly stared at it, Lord Kro was shocked and stood there in a daze as if he had seen a ghost.
Ner'zhul (Void Walker): "My orc warriors, warriors of the Abyss Legion, you followed me to this strange land for the glory of the tribe and for the future of the orcs. Now that I have obtained the power of the Old Gods, I will share this power with you as I promised before.
Warriors who consider themselves brave, please step forward and accept this blessing from the void. It will be a more powerful force than the blood of demons.
With this power, no one in this world will be able to stand against us!"
The orcs looked at each other and whispered. At the same time, the sound of the system prompts appeared in the ears of the players among these orcs.
In the Horde camp, Ner'zhul is still very popular. This is mainly because when the Horde split up, the more popular characters either died or disappeared, and the only ones left are third-rate characters like Ruthless, Grog Evil Eye, Rend Blackhand, and Nekros.
In comparison, Ner'zhul is on a completely different level.
Therefore, there are many orc soldiers, orc elites, and orc warlords played by players in the Abyss Legion.
At this moment they all heard the system prompt.
[System prompt: You have triggered the plot event [The Rise of the Void King].
In the year 1439 of the Sky Era, the spiritual leader of the orcs, the great shaman Ner'zhul, absorbed the power of the void from the ancient god C'Thun, and decided to bestow the power of the void on the orcs, transforming and strengthening his own legion in order to implement his evil plan.
As a result, the [Abyss Legion] composed of multiple orc clans fell completely into darkness. While gaining powerful strength, it also became an evil enemy spurned by the world.
[Abyss Legion] The force type is changed from 'Monster Force' to 'Evil Monster Force', becoming the common enemy of all official camps. Neutral forces and other monster forces will also regard it as an enemy.
Your role in this plot event is - Orc Soldier/Orc Warlord...
Please make your selection.
Choice 1: Reject the power of the void and uphold the glory of the orcs.
Your race will not change, and Ner'zhul will be dissatisfied with you, which may have a negative impact on you in the future. Due to your insistence on honorable actions, the orthodox tribe's favorability towards you has increased, and you have the opportunity to rejoin the orthodox tribe.
Choice 2: Accept the power of the void and follow Lord Ner'zhul until death.
Your race will be transformed from [Orc] to [Void Orc], which is a void-enhanced version of the Orc.
You will gain new racial talents - Void Will, Blood of the Ancient Gods, Faceless Body...
New optional advancements: Void Priest, Shadow Wizard, Abyss Knight, Fallen Orc Berserker, Faceless Hybrid Orc, Void Orc Lord...】
Faced with this choice, the NPC would still hesitate and struggle, but the players almost all chose to accept the power of the void. Those who have been able to follow Ner'zhul until now are basically people who are eager to create chaos in the world. What they want to do is to become evil. Anyway, they are already monster templates, so what's the big deal if they become evil again?
If we are going to be bad, we will be bad to the extreme. If we turn evil to the extreme, we will be three times stronger. If we continue to turn evil to this extreme, then we will be ten times stronger.
Void Orcs - this thing sounds very cool.
We follow Lord Ner'zhul to fight against the whole world, that's what we call domineering.
Some players even think that it would be great if they could successfully destroy the world, as it would be a great feat that would change history.
When the time comes, no matter whether it is the Alliance or the Horde, they all have to call me daddy.
First of all, when it comes to joining the big villain, of course the sooner you invest, the sooner you can enjoy the benefits, and if you invest later you will get a discount, so the earlier you invest, the better.
Then a large group of orcs gathered around, shouting "die for Ner'zhul", "Long live Ner'zhul", "Boss Ner'zhul, I want to give birth to monkeys for you", and the atmosphere was extremely lively.
Most of the NPCs chose to accept the power of the void. Only a very small number of them who cared more about glory remained silent and did not step forward.
Looking at the tens of thousands of orc warriors who gathered around him, Ner'zhul nodded with satisfaction.
The more reliable servants you have, the better.
He raised his staff high and his voice echoed throughout the square.
Ner'zhul (Void Walker): "Open your hearts, let down your guard, and now - accept the blessing of the void!"
He suddenly pointed his staff toward the sky.
Void Magic——Gaze of C'Thun!
A void force shot into the sky, circling, as if tearing the sky apart, forming a huge purple pupil.
The eyes stared at the orcs in the square. The powerful force of the void radiated upon these orcs, transforming their flesh and blood and eroding their will.
This is much more efficient than drinking demon blood. Under the influence of the power of the void, all orcs began to gradually change.
Some of them had purple, empty light in their eyes and were mumbling incomprehensible words.
Some of them screamed and their muscles swelled and became almost deformed.
Some of the arms turned into huge tentacles.
What a scene of demons dancing wildly.
Seeing the horrific magic cast by Ner'zhul, Lord Kro finally couldn't help but come forward.
"Lord Ner'zhul... Does our great master have any other orders? I sensed a huge mental fluctuation earlier, as if the master was calling us..."
Lord Kro did not dare to speak out. The mental fluctuations were clearly a cry for help, but why would a great master ask for help? It couldn't be because of this tiny orc in front of him.
However, when the single eye on Ner'zhul's forehead looked at it, Lord Kro suddenly felt a sense of fear and a familiar mental pressure.
"M-Master?"
Ner'zhul sneered: "Yes, it is me. I have occupied the body of this weak orc. My body is sealed and locked in the prison, but through this puppet, I can personally lead you to victory, crush the Night Alliance, and conquer this world!
Now, go gather my army and prepare for battle!"
at the same time--
Tyrande (High Priestess of the Moon Goddess): "It is almost impossible to destroy all the Zerg in Ahn'Qiraj. They are spread all over Silithus and the surrounding areas, and they continue to breed more troops.
The only way to defeat them is to kill the ancient god C'Thun who is sealed in the Temple of Ahn'Qiraj. In the distant past, the guardian dragons once told us the legend of C'Thun, a void creature from outside this world who was defeated by the Titans, sealed in the Temple of Ahn'Qiraj, and sent the Tol'vir and Anubisath to guard it.
However, a group of ancient Aqir Zerg were attracted by C'Thun's spirit, occupied the fortress, and enslaved the Tol'vir and Anubisath. They are the Obsidian Destroyers and those wolf-headed giants.
Becoming the so-called Ahn'Qiraj Zerg, they have been trying to liberate their master, C'Thun.
But the Titan's seal was not broken. C'Thun was trapped in a prison deep in the temple and could not escape. He could only use his powerful mental power to control the Zerg army of Ahn'Qiraj.
My plan is to confront the Ahn'Qiraj Zerg army head-on, push the front line to the Temple of Ahn'Qiraj, and then send an elite force to raid the Temple of Ahn'Qiraj and kill C'Thun. Without C'Thun's mental control, the Ahn'Qiraj Zerg will lose their powerful coordinated combat capabilities and fall into chaos.
In this way, their defeat will be inevitable..."
Listening to Tyrande's talk, Murphy thought that this plan really had some gaming features.
No matter whether it is an ancient god or something else, it will eventually be destroyed by a group of 'greedy adventurers'.
The Divine Emperor (Centaur King): "I will personally lead the Centaur army to confront the Zerg army of Ahn'Qiraj head-on and pin down the enemy's main force on the battlefield. Then, Lady Tyrande and Master Malfurion, the task of raiding C'Thun will be handed over to you."
The Emperor of Gods had a very clever plan. C'Thun was undoubtedly a world-destroying BOSS, and Ner'zhul was also a world-destroying BOSS, but their strength was completely not on the same level.
C'Thun is an ancient god, how can Ner'zhul compare to him? Ner'zhul can't even defeat the Alliance. Even though his strength has increased after turning evil, he is still a humanoid creature.
He had been a BOSS before, and knew that the humanoid BOSS had a fatal weakness, which was that the chance of being hit by a critical hit was extremely high, and it was easy to be killed.
He was almost killed by Hellscream at the beginning, but fortunately he had the protection of the Mother Goddess of Earth.
So it should be relatively easy to kill Ner'zhul.
C'Thun is completely different. As an Old God, he should also be considered a "god". In other words, he is likely to have holy armor, and should not be killed by ordinary attacks and magic.
It might even be more difficult to deal with than ordinary 'gods', and is definitely not comparable to the demigod Cenarius.
Anyway, according to speculation, to become a legend, one only needs to defeat the world-destroying boss, so of course one has to pick the weak ones. Besides, fighting a ground war means one has a large army to protect him, and the Storm Dragon King to help him. It must be safer than going deep underground to fight the Ancient Gods.
Murphy heard it and immediately understood.
Aidan (Protector of Alterac): "I will also fight alongside the Emperor of God and confront the Zerg army of Ahn'Qiraj head-on. My warriors will all fight bravely! But before the battle begins, I may need to return to the eastern continent first."
Tyrande's face darkened: "Prince Aidan, you are not going to break your promise?"
"Of course not, I just need to go back and take care of some things."
The so-called handling of some things, of course, is to eat the dragon's heart. Ner'zhul is a strong enemy, so at least adding an ancient dragon trait will give you more control.
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