Volume 5: Protracted War Chapter 12: Small Victory
This is a "blitzkrieg" against the corpse witches. I don't care how many I kill. As long as I can subdue enough of them, I will choose to retreat. With my current strength, I am not enough to fight a decisive battle with the corpse witches. I can only use surprise attacks to harass them for a while and get what I want. I am very careful. I did a very detailed reconnaissance and preparation work beforehand. I chose a not too large and relatively prominent area. There is a relatively wide "transition zone" between it and the other densely distributed corpse witch groups around. Even if they send reinforcements in time, it will not arrive in a moment. As long as I don't be greedy for merit and fight alone, it is absolutely impossible for the Terror Knights to surround me with the speed of the corpse witches.
With the support of hundreds of dark knights and black warriors, the 100-man Terror Knights in the rear team stayed by my side to protect me, and were responsible for cleaning the battlefield, running around to subdue the seriously injured corpse witches who fell to the ground and were unable to resist. In fact, I was also saving them by doing this. Only with the help of the spiritual power injected into their souls when the "soul contract" was successfully signed, the dying corpse witches could get rid of the danger of soul dissipation and continue to survive - although at the cost of losing independence and freedom. As for the front, left, and right three Terror Knights, they roughly maintained a "pink" formation, and quickly advanced into the depth of the corpse witches' territory. There were no corpse witches who could stand wherever they passed. Under my command, they moved back and forth, and must not let the corpse witches gather together in large numbers for organized resistance.
There are three Corpse Witch Kings in the target area, separated by a certain distance. Due to the suddenness of the attack and the rapid breakthrough of the Terror Knights, they should not have time to cooperate effectively in such a short time. We must defeat them one by one before they collude with each other, so as to reduce the losses of the Terror Giant Bear Knights. Moreover, I am also very interested in the Corpse Witch Kings. In the last battle, the super "Death Cloud Explosion Bomb" they sent out could kill the Black Warrior with one blow, and its power is far greater than that of ordinary Corpse Witches. If I can use them and fight with the Terror Knights, I believe it will have a better effect.
The Corpse Wizard King is different from low-level skeletons and zombies. He does not value the number of ordinary corpse wizards under his command. The main criterion is the individual's strength. Among a large group of thousands of corpse wizards, there may be five or six Corpse Wizard Kings, or there may be only one or two. It depends on the "feng shui" of the area where he is located and whether he can evolve more.
The three Horror Knights charged all the way, gradually separated, and each attacked a group of corpse wizards led by a corpse wizard king. With this period of time as a buffer, two or three hundred corpse wizards have gathered around each corpse wizard king. Under the surveillance of the blood bat couple and Xiaobai, they are moving and trying to meet together, but I didn't give them enough time. Facing the charge of the Horror Knights, they could only stop and form a battle formation, frantically firing "death cloud bombs", and trying their best to resist stubbornly. However, their opponents were the more powerful Horror Giant Bear Knights, who attacked quickly and rushed to the front of the corpse wizard group with only a dozen casualties on average. Once a close-range melee was launched, the corpse wizards were no match for them, and soon they were defeated and fell one by one under the blood-red sabers of the Horror Giant Bear Knights.
Gradually approaching the Corpse Witch King who was guarded by the Corpse Witches in the center, the battle reached a critical moment, I also temporarily put down the work of subduing the Corpse Witches, and instead concentrated on commanding the Terror Knights to fight. Now that I have taken the initiative, these guys are not careful about the severity of their attacks, they only know to rigidly execute my orders, and chop anything that moves. This Corpse Witch King must be a character who is unwilling to surrender and will not give up resistance easily. It is easy to kill, but it is quite difficult to capture it alive. If you are not careful, you may be hacked to death by the Terror Giant Bear Knight. In order to achieve the goal of subduing the Corpse Witch King, I have to personally command and attack them. I must grasp the degree of attack and slowly chop them into serious injuries and unable to resist. The number of Corpse Witch Kings is limited, and they are very useful, but they cannot be wasted easily.
The Corpse Witch King was indeed tenacious, and would rather die than surrender. The Horror Giant Bear Knight had already rushed to him, wielding a huge saber to "torture" him, but he still insisted on releasing the super "death cloud bomb" to fight back until he collapsed on the ground. In order to achieve the goal of subduing them, he became more and more careful in the end, and each knife was withdrawn as soon as it touched his body, and he did not dare to use force. For this, he paid at least one and a half Horror Giant Bear Knights. Seeing his men being beaten in vain, I felt so distressed, but I did not dare to be impatient, because the Corpse Witch King's shaky body seemed to be likely to die at any time, and could not withstand the torment of the Horror Knight.
After dealing with the three Corpse Witch Kings, the remaining Corpse Witches were leaderless and in even greater chaos. They were no longer anything to be feared, so I arranged for the three Terror Knights to continue their actions to eliminate the remaining enemies and cover me in cleaning up the battlefield and "seizing" the spoils I deserved. I rode Taotao at a furious gallop and quickly rushed to the Corpse Witch King. I used the "Soul Contract" to subdue them. If we delay for too long and they recover a little bit of their strength, they will surely cause trouble again. We cannot fight them with their seriously injured bodies, so we have to hurry!
If I walked like other necromancers, I would definitely not be able to reach the three necromancer kings scattered in different places in time. At this moment, Taotao's importance was more evident, and I was more determined to make it grow and evolve as soon as possible. Once Taotao could really evolve into the ultimate form "Hell Dragon" as the dead old man boasted, not only would his own abilities be super strong, but I would also become a dragon rider wizard riding it. How majestic it would be.
Maybe because the Corpse Witch King is more intelligent, it is much more difficult to subdue it with the "Soul Contract" than with ordinary Corpse Witches. It feels almost the same as the Horror Giant Bear Knight. If it weren't for the fact that my basic mental power has been improved after the promotion, it would not be so easy to subdue them. Even so, it took me nearly ten minutes to deal with one. After rushing, the last Corpse Witch King recovered some strength, and shot a "Death Cloud Explosion" without knowing whether to live or die, knocking a Horror Giant Bear Knight guarding it staggered, and instinctively swung the saber. If I hadn't noticed it in time and forcibly stopped it, the blade would have stopped only two inches away from the body. If it was a little later, the Corpse Witch King would definitely be broken into two pieces.
After conquering the three corpse wizard kings, the purpose of this operation was basically achieved. The reinforcements from the neighboring corpse wizard group were about to arrive. The vanguard troops had already fought with the dark knights who were scattered around to guard. According to the reconnaissance, the large group of corpse wizards were coming in a fierce force, with at least tens of thousands of them. They also sent some people to cut off my retreat, intending to surround me. I was not strong enough, so I didn't dare to confront them head-on. I immediately ordered the troops on both wings to hold on and cover my safe withdrawal. The corpse wizards were not as fast as the undead knights. I retreated in time and only paid a small price. I successfully withdrew from the corpse wizard's territory before the reinforcements arrived.
This raid did not encounter too much danger because of the sudden attack and swift retreat. More than one hundred of the main terrifying giant bear knights were killed, and other types of soldiers including the dark knights lost a total of two to three hundred. More than three thousand enemies were killed, and three corpse wizard kings and more than five hundred ordinary corpse wizards were subdued. It can be said that it was a complete success and it was also a little bit of interest to recover the huge losses suffered last time.
The newly captured corpse wizards are all seriously injured and need a few days of recuperation before they can recover and fight. Therefore, they cannot go to Phoenix Ridge to challenge the sacred beast Phoenix for the time being. They can only continue to capture terror knights, which can increase their qualifications and mental strength. They can also inquire about the experiences of other player teams in challenging the sacred beasts, summarize their gains and losses, and use them as a reference for action.
According to Afeng, the current "Tianxia" is extremely lively. Every day, there are many teams going to challenge the sacred beasts. Sometimes there will be several player teams taking action in the same place. Fortunately, the sacred beasts in " Tianxia " are not unique, and there are many coexisting in the habitat. Although the difficulty of the challenge is increased, there will not be a scene where a super-large-scale "hunting team" rushes in and relies on the absolute advantage in numbers to tire the extremely powerful sacred beasts to death. However, it is relatively less likely to have disputes due to "stealing monsters", and there is sufficient "supply" for distribution. Most of the current player teams choose to attack the holy beasts that cannot fly, such as Qilin, Xuanwu, White Tiger, Behemoth, Ultimate Nine-headed Monster, etc., using ambushes and "human sea tactics" to fight hard. At most, tens of thousands of people are dispatched. According to the rumors, this is also the upper limit of the number of people allowed by the system. If there are too many players involved, it will increase the difficulty of killing the holy beasts accordingly. Maybe some nosy guys will come out to disrupt the situation. It is said that several teams have suffered losses in this regard before. They have summoned tens of thousands of players to rush over, but they have attracted several holy beasts to besiege them and were killed in pieces, ending miserably. The number of people seems to be not small, and they are all masters. If they cooperate well, they are capable of fighting against the holy beasts. However, because the difference in individual strength is too great, there is a lack of players who are capable of restraining the holy beasts. Moreover, the IQ of the holy beasts is relatively high. Once they judge that the battle situation is unfavorable, they will find a way to retreat and will not fight to the death. It is relatively easy to defeat them, but it is extremely difficult to kill them. Unless they are extremely lucky like the Holy Angels last time and lure the white tiger into a designed trap, restricting the target's movements, or bullying a relatively weak individual, the chances of success may be slightly higher.
After a few days, the momentum was quite large, almost all the powerful mercenary groups participated in it, and only a few player teams were able to kill the holy beast in the end. As for the dream artifact, none of them were found. It was only heard that a piece of holy equipment was dropped. The investment and effort were completely disproportionate, and the investment could not be recovered at all, which disappointed many players who participated. The action of killing the big demon planned by the Desert Eagle of the "Resistance Alliance" had failed twice in a row. The first time, there were 5,000 players, and the second time, it reached 8,000, mobilizing more than one-third of the alliance's manpower. The plan was also quite thorough, but I don't know if it was because the system deliberately designed the two dark sacred beasts to be stronger. The bloodthirsty demon emperor would transform into a huge dark golden bat to fly, and although the big demon could not fly, it had the ability to perform "instant teleportation". It disappeared after a puff of black smoke, and then suddenly appeared in another place nearby. It can be said to be elusive and difficult to guard against. The key to the problem is that no player can directly block the big demon's three moves or two. It is agile and invincible. If the situation is not good, it will quickly retreat, making it very difficult to attack.
The newly conquered corpse wizard has recovered his vitality, and I am about to take action. More than 50 people from the Tongxin League are planning to act with me, including Afeng, Xue Wuxia, Yun Wuying, Yue Linglong, Diewu, etc. Basically, all the core members and backbone members who have a relationship with me have signed up to participate, and most of them are magicians, which makes it convenient for me to replenish my mental strength.
The habitats of the four sacred beasts - Tianlong Peak, Phoenix Ridge, Qilin Cave, and Tongtian River are all located in the central area of the Shiwan Mountains. Along the way, we have to pass through many dangerous areas where demons are rampant. Just to reach the destination, each player team will lose some people more or less. However, we are small in number, small in target, and experienced masters. Everyone has prepared various "camouflage" props suitable for hiding in different environments. As long as we are careful, we should not cause any trouble. Moreover, with our strength, even if some blind demons dare to come to make trouble, as long as they are not top-level demons of level 8 or 9, we can definitely end the battle quickly and make them die ugly.
We arrived at Phoenix Ridge without any danger. It is indeed the habitat of the beautiful phoenix. There is a tall sycamore tree at intervals among the green mountains and ridges. Each tree may become the resting place of the phoenix. Standing at the foot of the mountain, you can occasionally see a fiery red figure mixed with a little golden light flashing on the ridge. At this stage, players generally do not choose to come here to kill the flying phoenix, so until now, we have not found other player teams competing with us. We can act freely without worrying about being disturbed.
According to the experience of challenging holy beasts, chasing them is the most unwise behavior. Generally, we should choose a place to ambush, and then try to lure the target over and look for an opportunity to attack. We have basically mastered the terrain of Phoenix Ridge. Afeng even came to personally survey it and chose a terrain. A little further away from a sycamore tree is a large bush, and there is a pile of rocks on the other side, which is convenient for hiding. As for whether we can do it as we wish, it depends on our luck.
Arriving at the target location has completed the first step of the plan. In order to accumulate enough time for action, we will go offline and have a good rest first, and then go online together eight hours later the next day, so that we can persist a little longer.