Volume 4: The Cataclysm Chapter 184 Poison
In the Rotten Mushroom Swamp, the will of the Snake Witch is above all else.
During the fierce battle, Marvin had carefully preserved the wooden sign around her waist, because he knew that this wooden sign was the key to his safe entry into the cabin.
Otherwise, even if he knew the way, he would be killed by various traps and monsters along the way.
He followed the path at the edge of the swamp and walked in quickly while the fog was not very thick.
The road leading to the cabin is full of twists and turns, and you have to keep taking detours.
And along the way, Marvin really encountered a lot of troubles -
A bloodthirsty willow tree, a big-tailed squirrel, and a den of poisonous snakes.
These monsters were extremely wary of outsiders, and it was not until Marvin took out the wooden sign that he was able to pass easily.
This wooden sign not only helped him avoid unnecessary fighting, but also played a key role in entering the cabin.
As a skilled alchemist, the Snake Witch's hut is naturally nothing ordinary.
Although it looks like a small house from the outside, it actually has a lot of secrets inside.
This is actually equivalent to a miniature wizard tower.
The key to entering the wizard tower is the wooden plaque that symbolizes the Snake Witch's former status in Anzedi. Over the years, until her death, she never gave up her complex emotions towards Anzedi, which is really a sad thing.
After entering the cabin, Marvin didn't think much, but went straight to the point.
He only touches things he wants, and won't take anything more than he should.
After all, he was not a real spellcaster and could not decipher the various magical mechanisms and traps set up by the Snake Witch here.
If you are not careful and touch some mechanism, you will be in big trouble.
…
The first floor of the cabin is an open living room with a long wooden table. At the end of the wooden table is a long wooden carved seat.
The seats are carved with strange patterns of moons and seven-petal flowers.
"An ancient totem of Anzedi?"
Marvin narrowed his eyes slightly. This was the first time he had entered this cabin, and naturally the first time he had seen this scene.
There were six wooden chairs on each side of the long table, and each chair was wiped clean and shiny.
Marvin shook his head and laughed. He could even imagine the scene where the Snake Witch sat on the throne with seven petals every day, reveling in the thought of being the King of Witches, while the twelve witches bowed their heads and served as her subjects.
It’s a pity that this scene will never happen in reality.
Marvin went around and found the stairs at the end.
The real good stuff is on the second floor.
Strictly speaking, the second floor is the Snake Witch's laboratory and library area.
There are actually a lot of treasures in the snake witch's cabin, but Marvin doesn't have a legendary wizard to help him, so he doesn't dare to do anything rash.
He could only follow the strategies in his memory and take away items that would not trigger serious mechanisms.
In the experimental area, he found a clean display window, where the Snake Witch displayed her alchemical products.
There are four layers of display windows, and each layer is filled with things. Bottles of potions and items have labels written in a strange language underneath.
This is Anzedi language.
[Scorching Power], [Angima Poison], [Thunder Blessing], [Final Grace]...
Every bottle of potion is at least a legendary level potion!
The Snake Witch is indeed a legendary alchemist who has lived for thousands of years. Her collection is extremely rich. When the Shadow Thief Owl robbed Di Gaogeng's treasure house, he did not get so many powerful alchemical potions.
But Marvin could only look at these things with envy.
Because he knew that these potions were protected by magic spells.
He couldn't get any spell out of the snake witch, so if anyone tried to take these things without permission, the potions would explode.
In that case, not only would Marvin not get any benefit, but the alarm in the cabin would also be triggered, and he would be in real trouble then.
He withdrew his gaze from those powerful potions and finally landed on a bottle of potion on the far right of the fourth floor.
"Is there no magical spell protecting this potion?"
"This is the latest one to be refined, so I didn't have time to make it..."
Marvin turned on the earth's perception and showed a look of surprise after confirming that the potion had no protective measures set by the snake witch.
Originally, he was just planning to take a look around, so getting the rest of the good stuff was an unexpected surprise.
For example, this bottle of potion called [Poison].
Judging from the label page, this bottle of [Poison] is the Snake Witch's latest masterpiece.
The effect of the poison is very simple. Within ten minutes after taking it, the user's overall attributes will be increased by 10!
This is a very scary number!
For Marvin, who has become a legend, what kind of changes can +10 to all attributes bring to his body?
He couldn't imagine that his super-divine agility was already enough to knock down most enemies with ease. If it could be raised to level 45, he was confident that he could contend with gods of medium power without losing!
As a person who possesses a high-level virtual godhood, he will no longer be crushed by the gods in terms of the authority of plane laws, at least. As for the rest of his skills, in fact, they are not worth mentioning at all in front of his extraordinary physical attributes!
What does 45 points of agility mean?
I'm afraid even gods can't do this?
The terrifying speed can only be described as a flash of lightning. The wizards' so-called magic door and instant teleportation, or the wanderers' skills such as void flash, cannot resist the simplest technical move of Marvin with 45 points of agility!
Obtaining such a potion is like having an extra extremely terrifying trump card.
How could Marvin not be surprised?
Of course, nothing is absolute. The reason why this potion is named [Poison] is because it really is a bottle of poison!
Although it can greatly stimulate personal strength, the potion itself is highly toxic. During the period of power taking effect, one can still resist it with the powerful medicinal properties and physical fitness.
Once the effect wears off, the toxic side effects will start to take effect, and even gods may have their divine origins corroded and fall forever!
When Marvin saw this explanation, he was immediately frightened.
This thing is the same as my own magic addiction form. It can only be used when I am desperate.
But when he thought of this, it suddenly occurred to him that this bottle of poison might be able to be used in conjunction with the magic addiction form!
A bold and crazy tactic quickly took shape in his mind, but Marvin was just thinking about it for the time being and it was unlikely to be used in actual combat.
Unless it is absolutely necessary, this desperate fighting style should be kept secret.
Thinking of this, Marvin put away the [poison] properly and turned his attention to the other corners of the experimental area.