Volume 2: The Road to Dragon Feast Chapter 94: The Lord Mode of the Poor Retreating
Murphy was quite looking forward to this fiefdom system. As a man, who wouldn't love things like farming, managing territory, training the army, and conquering the world?
In the past, before the emergence of the Sky World, he was often addicted to real-time strategy and management games. He could play a game of Civilization 5 for several months. However, after playing those games too many times, he no longer felt anything. After all, he just watched the game screen and operated. Even if he conquered the world and established an empire, there was not much change in his perception.
Just satisfying my craving.
No matter how realistically a two-dimensional image simulates reality, it can only be seen but not touched.
But now, he can finally get what he wants. Although it is only a small village at present, it may develop into a powerful country in time...
Murphy thought so in his heart, but when he brought Knight Roland and Lachidanan to Songmu Village, he was immediately dumbfounded.
There is no other reason, this Songmu Village is just too shabby in appearance.
Songmu Village is located in a valley basin between the mountains. Dozens of thatched-roof wooden houses are scattered in the open space in the middle of the forest. A circle of simple wooden walls constitutes the village's only defense system. Outside the wall are some small plots of farmland. Some villagers are farming and watching the arrival of the three of them with expressionless faces.
There were several guards standing at the entrance of the village, all of them were militiamen of around level 15.
The only decent building is a large wooden house in the center of the village, which is the core building of the village - the village hall.
When Murphy walked to the door of the hall, the village chief immediately came out to greet him.
Goodman (Chief of Songmu Village): "Hello, great Prince Aidan, I already know your intention. From today on, Songmu Village is your territory. Village Chief Goodman is willing to serve you."
Murphy nodded and walked straight into the village hall. There was a simple model of the village in the hall, which was actually the operating interface of the village management system.
Murphy first opened the village's data panel and checked it.
[Territory name: Songmu Village (first-level village)
Population: 369/500.
Population composition: 348 farmers, 20 militiamen, and 1 village chief.
Existing buildings:
Farmhouse × 48, farmland × 50, village hall × 1, mill × 1, wooden fence × 40.
Resource reserves: wood 0, stone 0, iron 0, gold 0, food 348.
Production resources: Food +348 (per day).
Agricultural tax rate: 40%. (Monthly output value: 120 gold coins)
Business tax rate: 40%. (Monthly output value: 0 gold coins)]
It was just an ordinary little village with only some basic buildings and very little production.
But if you think about it carefully, collecting 120 gold coins in agricultural tax a month is not a small amount. It is 1,200 yuan in RMB. If you can improve productivity, run some business and collect some commercial taxes, maybe you can make tens of thousands of yuan a month, which means you can make a stable income regardless of drought or flood.
Murphy thought about it and suddenly found it a little unbelievable. The official wouldn't be so generous as to let players make money without doing anything, right?
"Village head, is there any way to increase the village's production?"
Goodman nodded, "Of course there is a way, Your Highness. If we can build an irrigation canal, we can greatly increase agricultural output and produce more food. With food, we can train more farmers.
Moreover, there are a large number of tree resources near Songmu Village. If a logging camp can be built, a large amount of wood can be obtained. The wood can be sold for money, and the money can be used to obtain commercial taxes.
There are still many wild beasts in the surrounding forests. If we can train some hunters and build a leather workshop, we can produce furs and make leather armor.
In addition, hunters can reduce animal damage and avoid unnecessary losses in agricultural production.
Of course, it would be best to build another blacksmith shop, which would not only improve the villagers' production efficiency, but also upgrade the weapons and armor for the village garrison. Hunters and lumberjacks could also replace better tools in the blacksmith shop.
In addition, there are many useful buildings. Your Highness may wish to consider them more. "
Murphy was somewhat surprised after hearing this. He didn't expect that there were so many ways to make money. So what are you waiting for? Just build any useful buildings.
Make money, increase the population, and when you have enough people, you can upgrade the village to a town, the town to a castle, the castle to a city, and the city to a royal city...
Murphy couldn't wait to open the village's building interface.
The first thing that pops up is a system prompt.
[System prompt: Congratulations, Prince Aidan, you have successfully activated the territory construction system. This system is specially prepared for farming players who like to manage and build. It no longer tests the player's combat skills of charging into battle on one's own, but the leadership ability of operating and dispatching to control the overall situation.
An excellent lord can develop his own territory, train his own army, improve the people's strength, expand the territory, and eventually even establish his own powerful empire and leave your own legend in the world of the sky.
However, to achieve this, a large amount of resources is required. The lord can obtain these resources through plundering, trading, gathering, etc. ...】
Murphy quickly read the prompt and thought that it was nothing special. It was just the same mechanics as in real-time strategy games. We are experts in this.
Then he looked through the buildings that could be built. According to Murphy's experience, generally speaking, resources are scarce in the early stages, so it is necessary to prioritize the construction of buildings that can produce resources. Once the productivity is sufficient, it will naturally enter a virtuous cycle...
【Blacksmith Shop (Production Building)
Function: Manufacture weapons and armor, and provide commercial income.
Construction cost: 5000 wood, 5000 stone, 1000 iron, 1000 gold. 】
【Lumberyard (Production Building)
Function: Increase wood production.
Construction cost: 8000 wood, 2000 iron, 2000 gold. 】
Irrigation canal (auxiliary building)
Function: Increase food output by 30%.
Construction cost: 4000 gold coins, 1000 wood]
[Farmhouse (Basic Building)
Function: Provides 10 population points.
Construction cost: 1000 wood, 500 gold coins. 】
【Wooden wall (defensive building)
Function: None.
Construction cost: 100 wood.
Building description: The wooden wall, although simple, can still bring some security comfort to people. 】
Murphy took a look around and was stunned. Damn, why is it so expensive?
What kind of blacksmith shop and lumberyard are these? They actually require so many resources to build them. Let alone other things , the gold coins alone are scary enough.
Especially the irrigation canal, which costs 4,000 gold coins. Are they going to use gold to pave the canal?
4000 gold coins. Based on the current ratio of RMB to gold coins of 10:1, it would cost 40,000 yuan to build a canal and 5,000 yuan to build a farmhouse. This does not include the investment in other materials. Even those shabby houses outside can be built with 5,000 yuan in reality.
He calculated the rate of return on production buildings. The irrigation canals increased grain output by 30%, which was equivalent to a 30% increase in agricultural tax revenue, meaning an additional income of 36 gold coins per month, or 432 gold coins per year. However, the construction cost was as high as 4,000 gold coins. It would take about eight or nine years to recover the investment.
This is even more shady than a franchise store.
Although the lumberyard is much cheaper, only 2,000 gold coins, it requires a large amount of wood and iron, and the blacksmith shop also requires stone. I'm afraid these resources are not free, right?
"Goodman, where can you get it on wood?"
The village chief smiled and said, "Your Highness, as long as we build a lumberyard, we can get a lot of wood."
“But there is no lumberyard.”
"So you need to get some wood to build a lumberyard first."
Aidan (Prince of Alterac): "..."
Goodman (Chief of Songmu Village): "Actually, there are other ways. In the business houses in major cities, there are many merchants who will sell these resources in large quantities. You can buy them with just a few gold coins. Your Highness can go there and have a look."
Fuck you, do you think my gold coins came for free?
Mo Fei thought that this wouldn't work. The 20 million yuan in his hand was all hard-earned money. He really risked his life to earn it. He couldn't throw it into the game company's krypton gold trap.
Those merchants who sell resources might be arranged by the game company.
And what about the gold coins? Where do so many studios in this game come from to earn the gold coins? Maybe a game company is tinkering with it.
It seems that this lord template is really only suitable for those who spend a lot of money. If you build everything that can be built, it will cost at least one million or one hundred thousand. And this is just a village. It will be a big deal if you upgrade it to a royal city in the future.
If you keep spending money like this, it's probably not much cheaper than the background settings of the heroes being descendants of gods, princes and princesses.
He continued to look down to see if there was anything with a better cost-effectiveness or something that was relatively cheap and could be built.
If all these things are such a rip-off, he is going to give up the great ideal of developing the village. A fixed income of 120 gold coins per month is better than nothing.
Even if you really have to spend money, you should at least be able to see a chance of making a profit.
【Public toilet (Technology building)
Function: Increase agricultural output by 10%, reduce the chance of plague by 10%.
Construction cost: 1500 gold, 500 stone.
Architectural description: A very "flavorful" building, but it is the cornerstone of human civilization. 】
(Nah, even a toilet is so expensive. The cost is three times that of a farmhouse. I'm afraid this is not a toilet in Beijing, Shanghai or Guangzhou.)
【Monastery/Shrine (religious building)
Function 1: Training pastors/priests.
Function 2: Open territory faith.
Construction cost: 10,000 gold coins, 1,000 stones, 1,000 wood, and 1 consecrated statue.
Building Description: Faith is expensive, but at least in this world, gods really exist. 】
(Sure enough, the charlatans are all money-hungry people. This one wants 100,000 yuan. But at least the gods in the game are real. I heard that having the protection of gods can bring various benefits to the territory. For example, the goddess of life can make the residents live longer and have fewer deaths, and the belief in the god of war can improve the morale of the defenders. If you are rich, you can really consider it, but forget it now.)
【Cemetery (Functional Building)
Function 1: Resurrect dead adventurers.
Function 2: There is a certain probability that undead will be generated at night.
Construction cost: 5000 stone, 3000 gold.
Architectural description: The cemetery is the final resting place for human death, but for some "things", it is a place of rebirth. 】
(Hey, I can actually create a resurrection point...)
【Tavern (special building)
Function 1: Birth of adventurers.
Function 2: Provide drinks and food to increase business output.
Function 3: Can be used as a hotel, providing safe rest services.
Building Description: Adventurers can only be born in a village with a tavern. It is said that the first adventurer in the world embarked on his adventure after drinking enough dwarven liquor.
Villages with this feature will also receive a special suffix of 'Novice Village' and can be used as the birthplace of adventurer players.
Resources consumed: 3000 gold coins, 1000 wood, 1000 stone. 】
(Hey, this is great, so many functions, but only 3000 gold coins!)
Murphy finally found a building with a relatively high cost-effectiveness here. The tavern is good. On the one hand, it can increase commercial income and slowly recover the investment.
Secondly, there is a place selling food and drinks in the village, so at least there is a place to sit when you have nothing to do.
But the most important thing is the function of giving birth to adventurers. If Songmu Village can be turned into a novice village, it means that many new adventurers will be born in this village in the future.
Murphy has also read a lot of articles about the Fourth Calamity, and feels that as long as there are adventurers, all problems can be solved. When there is a shortage of materials, just assign tasks to the adventurers and let them go to collect them.
If there are any monsters harassing the village, just let the adventurers fight them.
If there is a shortage of labor, just ask the adventurers to help with the work...
Go wherever, kill a few, go wherever, pick a few... wonderful, wonderful, wonderful.
And the key is that this thing is not too expensive, only 3,000 gold coins, which is the price of two toilets.
It’s just 30,000 yuan. You can save it if you grit your teeth.