Volume 2: Storm Rising 2015 Chapter 433: Rising against the trend!
In the following period of time, the number of online game players of "PlayerUnknown's Battlegrounds" rose against the trend and did not stagnate due to the objective factor of hardware.
Five days after the public beta, the number of simultaneous online players exceeded 200,000. Ten days after the public beta, it once again exceeded 300,000. After PlayerUnknown's Battlegrounds launched a targeted smooth mode, the data has been rising steadily.
Although compared with those phenomenal games that have millions of players online at the same time, it is just a drop in the bucket.
However, as the first to take the first step towards the battle royale genre, this public beta data has exceeded many people's expectations.
Even among the many games under the two major domestic game giants, this data is definitely ranked among the best. Perhaps the only one that can surpass "PlayerUnknown's Battlegrounds" is the public beta of "Blade & Soul", which was launched by Tencent last year and is known as the most anticipated online game.
With Tencent devoting all its publicity resources and creating overwhelming hype, the public beta of "Blade & Soul" in 2014 set a record of one million players online at the same time on the first day, shocking the industry and attracting countless players.
And since "Blade & Soul", there has been no game that can reach such a high level in the domestic PC game market. As the mobile game market gradually rises and gradually replaces PC games and becomes the mainstream of the game market...
Many people regard "Blade & Soul" as a representative work that put an end to the "golden age of PC games".
However, it was unexpected that the PC game market, which was considered to be at the end of the road by industry insiders, actually had works that could make waves in it, and it was a type of game that had never been seen in the domestic market.
Battle Royale game!
Despite the support of QQ Mobile, the second largest game company in China, even big brother Tenda has given up hope on the PC game market. What kind of noise can QQ Mobile, the perennial runner-up, make? It's just a last-ditch struggle.
Unexpectedly, the result was far beyond the expectations of the industry. The players paid for it, and not only paid for it, but also immersed themselves in it and enjoyed it. There was even a phenomenon of "human-to-human transmission".
Discussion topics and terms related to PlayerUnknown's Battlegrounds began to appear widely on major gaming websites and discussion forums, and countless players praised the game.
Groundbreaking FPS gameplay, extremely challenging battle royale competition, only one person out of a hundred can stand out and become the chosen one of "Good luck, eat chicken tonight"!
This mode will undoubtedly fully stimulate the desire to win in the hearts of players. As long as they win the honor of eating chicken, they will immediately be eager to take screenshots and share them to show off to other players.
Under this clever psychological stimulation of comparison, the players' unyielding nature is stimulated. Is it difficult to win the game? Let me try it!
Although some players' computers are not powerful enough to support the game "PlayerUnknown's Battlegrounds", they can go to Internet cafes to play. At worst, they can go to Internet cafes to play, and they can play with friends.
As for the hardware of some Internet cafes, then find an Internet cafe that can play games. If there is no Internet cafe, go to a friend's house whose computer can play games. Otherwise, find a way to upgrade your own equipment...
There are always more solutions than problems. If you can't play, create conditions to play. No problem can stop players' enthusiasm for exploration.
What's more, a considerable number of "H1Z1" players in China have noticed the emergence of this domestic battle royale game. After trying it out, they found that this game is not inferior to "H1Z1" at all.
Moreover, with the blessing of domestic sentiment, it is even better than the original one. At least it is authentic and does not require an accelerator!
Although many H1Z1 players have a special liking for the survival mode , but after playing this mode for so many years, they are really tired of it.
From CrossFire to CSOL, for the vast majority of FPS players, the biochemical mode has been played since childhood and there is really nothing new about it.
The player group's desensitization to zombie elements is reflected in all aspects. Even movies based on this theme are not good, let alone games.
The battle royale returns to its original intention, regaining the competitive core of the endless fun of fighting others, with larger maps, richer competitive elements, and bringing forth new ideas on the traditional FPS game mode.
Especially the ultra-long-range strike mode, which is more in line with battlefield positioning, not to mention there are many new and novel gameplay waiting for players to explore.
The presentation of such a brand new domestic game in front of domestic players is like a drop of nectar flowing into a long-dried heart, making countless players' hearts beat fast and unable to contain their inner excitement.
After all, it has been a long time since a domestic game was released that gave players a refreshing gameplay!
Especially after experiencing it personally, one can’t stop playing this novel game mode, it’s so fun!
The unique excitement of the battle royale game and the freshness that makes players enjoy it have become the straw that breaks the camel's back against their prejudices.
After all... games, in the final analysis, have to be fun. Is there anything more important than fun?
Although it debuted early, the battle royale, a gameplay that has long been recognized by players around the world, can still attract countless players at this point in time.
Even if some players really do not have the objective conditions to play the game, there are live broadcast platforms for them to watch!
A group of top anchors initially broadcast PlayerUnknown's Battlegrounds only because they had accepted promotional tasks from the company and just considered it as completing their mission.
However, unexpectedly, after several live broadcasts, the popularity and barrage of comments in the live broadcast room have increased to varying degrees, and the audience has no resistance to the freshness brought by the live broadcast of this new game.
Even after the anchor returned to live streaming League of Legends, they still urged him from time to time to live stream PlayerUnknown's Battlegrounds. Some even used threats and inducements, and offered large amounts of gifts to persuade the anchor.
After all, among the live broadcast audience, there are many viewers who do not have the time and energy to play games, so they choose to watch others play to satisfy their own needs.
Compared with the students who have energy but no money, this group of audiences are mostly wealthy enough to pay for their own preferences.
As a host, your purpose is to serve the audience. Since everyone strongly requested it and the live broadcast effect is indeed better than the original one, the host naturally agreed "reluctantly".
In addition to some top anchors, there are also some game anchors with unique vision who have seen the potential of "PlayerUnknown's Battlegrounds" in live streaming.
Although League of Legends is the only dominant player in game live streaming, there are many top anchors and competition is fierce. Instead of relying on one thing, it is better to find another way.
A new game means new possibilities. Instead of being an unknown little anchor in League of Legends, it is better to bet on this game and see if you can make it.
It is better to be the head of a chicken than the tail of a phoenix.
As some game anchors began to taste the sweetness, more and more anchors tried to broadcast this game live.
"PlayerUnknown's Battlegrounds" has gradually formed a embryonic form of a live broadcast ecosystem on the live broadcast platform from top to bottom. The growing popularity shows that the audience of the game "PlayerUnknown's Battlegrounds" is not small.
Zhou Dongsheng not only underestimated the enthusiasm of the players, but also underestimated the impact of the live broadcast resources he invested on the game "PlayerUnknown's Battlegrounds".
After all, the chicken-eating craze that swept the world in the last life also started with the promotion of the live broadcast industry. With the help of countless anchors, this craze has become more and more intense.
Although it was a coincidence, the game "PlayerUnknown's Battlegrounds" still has a tendency to "repeat the same mistakes" by accident.
This also further boosted Zhou Dongsheng's confidence in doing a good job in the "PUBG" e-sports event.