Chapter 563: Can’t stop! Can’t stop at all! Even needs a power boost!
This shot!
So confused!
Simon fell to the ground holding his chest and felt difficulty breathing!
However, this is not because the sense of reality brought by the fifth-level body sensing is so depressing, but because the shock brought by this shot is so great!
I was exposed???
Simon, lying on the ground, had everything blurred in front of his eyes. He watched the ambulance carrying Makarov drive away in such a grand manner.
Then, the special forces filed in, pointed their guns at the dying man, and shouted things like "the suspect is seriously injured" and "kick his gun away".
The sound became increasingly vague, and Simon's ominous surprise grew stronger.
Makarov discovered his undercover identity.
In other words, from the very beginning, Makarov knew his undercover identity and deliberately brought him to the airport to carry out this brutal massacre.
The reason for setting up such a terrifying trap is to -
[Makarov: The Americans thought they could plot against us, but they didn't know that once the identity of this corpse was exposed... the whole of Warsaw would roar for revenge.]
Finished!
Allen's eyes closed completely, causing Simon to sigh in despair.
It's all fucking over!
From beginning to end, every step of their plan was seen through by the insidious and cunning Makarov!
Makarov knew that the United States had planted an undercover agent around him, and he took advantage of the situation and pushed the blame of the tragedy at Zakhaev International Airport onto Allen, an American!
In this way, Warsaw's anger will naturally rise, and Makarov will be able to naturally provoke a war between Warsaw and the United States, and use this as an opportunity to spread the war across the world!
Buzz——!!!
With the end of this level!
Players' enthusiasm for MW2 has reached an unprecedented level!
"Oh my god!!!"
'This turn of events is so fucking awesome!'
'Old thief is awesome -- (broken voice)'
"GW is truly the king of plot! This twist... my god... my scalp is tingling!"
"I thought the airport massacre was the limit of my scalp numbness at this level, but when this twist came out, my god..."
'The first level of deification!'
"I would call him the God of Gods! Doesn't this mean that a world war is about to start?"
'That's too cruel, Xiao Huang! The boldness and grandeur of this plot is even unfamiliar! '
'It's hard to imagine that Stardew Valley and Call of Duty are produced by the same company...'
'Too brutal'
'GTMD Polar Bear! Where is my motion sensing cabin? It's been two days, why hasn't it arrived yet!'
'Hahahahahahahahahaha I guess there must be sparks coming out of Little Polar Bear's production line right now...'
'It's so awesome! Garlic rating 9.9! '
'To be honest, this script, this plot, this structure, this rhythm, has blown up Hollywood in the past five years!'
'Golden Film Studios, are you kidding me?'
"Awesome! ! ! "
"……"
Absolutely amazing!
As the level slowly came to an end, Simon's mood took a long time to calm down!
Indescribable shock filled every pore of his body!
When you thought the snow mountain level in the trial was the pinnacle of MW2, it flexed its muscles at the beginning of the main game, with Michael Bay-style bombardment, Bourne-style tense battles, and the perfect physical performance that was unrivaled, solemnly announcing its explosive and grand opening!
Just when you think that this incomparable explosive opening is the climax of the entire game, it comes with a horrifying bloody impact, silently telling you that the ups and downs of the story have just begun!
even!
When you think the massacre at the airport is the most shocking plot in this level, the following reversal and the catastrophic war that is about to break out will suck you firmly into the motion sensing cabin!
Addicted.
To be honest, as the editor-in-chief of SNG, an international first-line gaming media, Simon has experienced countless games over the years, so it is difficult for him to completely immerse himself in a particular game.
Even the "Resident Evil VIII: Village" released by Golden Wind at the end of last year - such excellent production, such a bluff, such a tense process, such a novel design - he just found it fun, not addictive.
But now!
COD!
MW2!
"Call of Duty: Modern Warfare II"!
But it made Simon feel the great appeal of the game!
Addicted! Obsessed! Even needs a power boost!
Simon can't wait to know what happens next!
His curiosity and dependence on games have never been so strong!
As expected, the next level did not disappoint him at all—!
There is no doubt that with Allen's mission failing, Makarov took advantage of the situation and pinned the stigma of being the murderer of the airport tragedy on the Americans.
For a time, the whole country of Warsaw was shocked, the wave of hatred towards the United States reached its peak, and a war was about to break out.
In such a tense situation, if we want to avoid war, we must prove that Makarov is actually the murderer of the airport tragedy.
Therefore, based on the source of the bullets, Task Force 141 quickly identified the arms dealer in Rio de Janeiro who provided arms to Makarov.
Without further ado, the day after the airport tragedy, Soap led Xiaoqiang and his teammates including deputy commander Ghost to Rio de Janeiro, and successfully .
From the arms dealer, they learned a very important clue: in the Gulag prison, there was a prisoner whom Makarov hated to the core, and he might be the key to breaking the deadlock.
Almost at the same time, bad news came one after another -
Although they acted very quickly, they were still one step slower than Makarov.
In order to retaliate against the United States, Warsaw used the attack identification system that Soap and Xiaoqiang had retrieved before, preventing the US air defense radar from sounding an alarm.
That’s right, in fact, Warsaw had cracked this system long ago, and all the previous efforts at the snow mountain level were actually a huge trap.
By the time the United States discovered that something was wrong, a large number of enemy planes had already landed on the U.S. mainland.
In order to protect the front line, the 75th Ranger Regiment in Virginia immediately joined the front line against Warsaw. Under the leadership of Sergeant Foley, Private Ramirez defended hard, hoping for a turning point in the war.
But at this moment, what Ramirez didn't know was that Task Force 141, which was also working on this matter, was also caught up in an arduous, dangerous and life-threatening escape.
For the slums of Rio de Janeiro, the behavior of Xiaoqiang and others was tantamount to stirring up a hornet's nest. All the armed elements in the slums gathered together and wanted to kill them.
Faced with the enemy's pursuit and blockade, the three of them covered each other's retreat and soon arrived at the helicopter rendezvous point.
But halfway through, Xiaoqiang accidentally slipped and fell from the roof.
As another classic level in MW2, this level is full of pressure and adrenaline for players who play Xiaoqiang.
Fortunately, in the end, Unit 141 managed to evacuate the slums safely.
And then, all they have to do is go to the Gulag prison mentioned by the arms dealer to rescue the "prisoner that Makarov hates so much"...
The pace is tight!
The scene is grand!
There is no doubt that compared to the previous Call of Duty Golden Wind, this sequel has achieved all-round transcendence!
Whether it is the exciting plot, the tense rhythm, or the fierce fighting.
It’s the visual effect, the physical immersion, and the quality of the overall industrial technology.
All of them are enough to be called the unique somatosensory games in the world!
This is a brand new monument!
And the creator of the monument is the equally legendary Golden Wind!
The plot is full of ups and downs, and the physical experience is refreshing!
Simon is having a blast!
It is no exaggeration to say that this "Call of Duty: Modern Warfare II" will definitely leave the most significant mark in his career!
…
And "Call of Duty" is so popular!
As expected, this naturally attracted Vivendi's strong attention!
"By then, whether it's publicity or public relations, we will be bigger, taller, and more enthusiastic than them!"
In the video conference, Sarah Gascoigne, Vice President of Vivendi’s Board of Directors, instructed:
"Now, players around the world are eagerly waiting for our masterpiece,"
"The glory of the golden wind is only temporary,"
"It is ultimately up to us to achieve a more brilliant development and lead the future of the gaming and entertainment industry."
Obviously.
Gascoigne was extremely confident in Yun Wei's "On the Eve of the Catastrophe" and spoke with great force.
In fact, when she heard Kotick report to her that "The Eve of the Catastrophe needs to be postponed for release", she was somewhat dissatisfied.
But then, the explanation from the production team immediately put her mind at ease——
[We need time to polish and perfect this work ]
[After all, this is a masterpiece that can change the future of the game industry]
[If we can seize this opportunity, we will undoubtedly seize the lifeline of the future game industry and master the core discourse power of the development of the times]
[Such a work is worth waiting for a while]
[Besides, there is nothing wrong with releasing Golden Wind first. After all, how can we talk about a crushing victory without comparison? ]
It seems now.
Yunwei's considerations are indeed thoughtful.
Gascoigne nodded secretly.
There is harm only when there is comparison.
At this moment, she even wished that Golden Wind and Modern Warfare could fly higher.
In this way, their final blow in "On the Eve of the Catastrophe" can be more powerful and unstoppable.
Besides...
“GW’s promotional gimmick and model are very good this time, so I suggest you also come up with a controversial topic and integrate it into the game,”
The airport level in MW2 obviously inspired Gascogne:
"President Kodick, Director Aesop, what do you think ?"