Chapter 556: Shrinking again! I have a bad feeling!
Buzz——!!!
As the trial version truly came to an end, Simon’s live broadcast room exploded!
"Awesome!!!"
"Come on, Konami, come here and take a good look at what a movie-style motion-sensing game is. What the fuck did I tell you to open your eyes and see! Damn it! That's what it's called! Damn! A movie-style motion-sensing game!"
'Who can stand this?'
'I can't stand it anymore, I just want to play Modern Warfare II now, I'm going to make a scene without you!!!'
'It's so scary... As a person working in the gaming industry, I would like to call it the best horror game of the past decade. This quality is so scary for the industry, it's simply despairing...'
'My suggestion is - the first day of the E3 war is about to end! You can pre-order after the first day! I want to pre-order now! I can't wait even a minute! '
'Take a look, take out your wallet, tap the table to pay.gif'
'Invincible, I can only say this level is really invincible'
'It has to be the old thief, who really gave everyone an exciting show! The old thief is awesome!'
"Still calling you old thief?!"
'God Sam! Praise the great God Sam, I hope you can hear my prayer: sell it immediately...sell it immediately...sell it immediately...'
'Hahahahaha what a practical prayer'
"This is awesome. It makes anyone confused..."
'I can't even think of a reason why Xiao Huang could lose'
'No more words, you must come in'
'+1'
'Waiting for the release...'
"……"
The discussion in the live broadcast room exploded!
At this moment, Simon was also immersed in incomparable shock and unable to extricate himself!
So cruel.
It is no exaggeration to say that this is the first time he has seen a trial play of this level.
It covered almost all aspects of the display, allowing Golden Wind to show off its muscles to the fullest.
From technology to gameplay, to content, and even every detail, it is all amazing.
As for the final thrilling and blood-pumping snowfield chase, it directly raised the quality of the entire trial level from [perfect] to [masterpiece] level.
And this.
It was just a "trial play" for the E3 expo.
This is fucking horrible!
Simon couldn't help but grin when he thought of this.
The quality of the official version of "Modern Warfare II" remains a mystery. He has not seen it yet and has no way of knowing.
However, what is certain is that when the official is released, the snow mountain level will definitely become a benchmark for the quality of Hengliang's entire work.
After all, the shock this trial level brought to the players was too great.
As a result, there are only two ways to evaluate the complete version of Modern Warfare 2:
Is it comparable to Snow Mountain Pass or not as good as Snow Mountain Pass?
The situation with the Snow Mountain Level is very simple. In order to ensure pre-sale performance and topic popularity, Golden Wind took out the best level in the entire work and learned from the movie promotion method, cutting all the most exciting scenes into the trailer.
It is foreseeable that players will be disappointed and even criticized by the media.
If the opposite is true...
That's outrageous!
Simon couldn't even imagine what kind of stunning levels Sam could create that could rival this stunning snow mountain level.
After all, he has experienced nuclear explosions.
Want to match the quality of this level again?
It's too difficult.
And in this case, if Golden Wind really did it.
Simon couldn't even imagine the impact and sensation it would cause.
As an experienced editor-in-chief of global game media reviews, Simon felt for the first time that his imagination seemed a little lacking.
The only result he could foresee was that "Call of Duty" would become a god and sit firmly on the throne of "the world's number one FPS game" with an unrivaled position.
Full marks!
As the motion sensing hatch slowly opened, Simon also set a score for the trial of "Modern Warfare II" in his mind.
There is no doubt about it, no suspense.
If a trial of this quality is not enough to get a full score in the SNG trial review, then Simon really doesn't know what other games deserve a full score.
Crash——
As Simon walked out of the sensor cabin.
A large circle of media reporters gathered around and handed their microphones to Simon.
Media representative interviews media representative.
It sounds outrageous.
Obviously everyone came to the exhibition to experience the game. Why are you interviewing and asking questions to colleagues who are all in the same industry?
But in fact, no one at the scene found this move strange.
Admittedly, in theory, there is not much difference between Simon and the media reporters on the scene. They are all media representatives in essence.
But don’t forget that media representatives are also divided into high and low levels.
As the world's largest comprehensive gaming media, SNG is a major indicator of the gaming media industry.
Simon is one of the best among them and the most famous game review writer in the industry.
Given this influence, it seems not surprising that peers interview each other.
"Editor-in-Chief Simon, can you tell me about your experience..."
"Can you tell us about the specific physical effects..."
"How is the actual effect of the [Golden Ring] that Golden Wind spent a huge amount of money to build this time? Do you have any special feelings about it..."
"Do you have any expectations for the trial score of this game? Can you reveal it?"
"Mr. Simon..."
Faced with the "siege" from many colleagues, Simon waved his hands repeatedly, gave ambiguous answers with a smile, and tried to squeeze out of the crowd and walked towards the Yunwei booth opposite.
"Uh... Overall it was very unexpected, yes..."
"The Golden Ring is actually a safety barrier in essence. This invisible protection is more conducive to creating a sense of immersion in the game..."
"If there are any scores, they will be officially announced during our first day summary, right..."
Simon had a smile on his face but was actually cursing inside.
Don't squeeze me!
If you are so curious, just go and experience it yourself and you will know!
Can I say that my legs were shaking when I jumped off the cliff at the beginning of the level and when I was racing on a snowmobile at the end!
Can I say that if I don’t give this trial a ten point score, then no game in the world deserves a ten point score?
Brothers, please make way!
I am not here just to review GW today. Yunwei’s “On the Eve of the Disaster” is also not to be underestimated!
Simon was anxious, like Hannibal, anxious to point out that there was still a human being stewing in the pot.
By the time he finally squeezed out of the crowd and arrived at the advance area of Yunwei's booth, the experience equipment here was already full.
Yes, since almost all the media have focused their attention on Yun Wei and Huang Jin, no matter how high the privileges the media enjoys, they have to line up like ordinary players at this moment.
After all, if everyone is a VIP, then VIPs don’t really exist.
"Okay... fine..."
Faced with the staff's apology and explanation, Simon could only spread his hands, smile helplessly, and nodded to show his acceptance.
Then let’s line up.
Fortunately, the waiting time is not that boring.
Because at this moment the large laser screen in the experience area was projecting the first-person perspective of popular experience players, he was able to watch it in advance.
And this popular experience player is none other than him.
It is the famous and popular anchor in the "Minecraft" section——【Dream】
…
Yes, compared to "Call of Duty", Dream is more looking forward to "The Day Before".
It’s not that Call of Duty is bad.
Are you kidding? This is COD, the top second-generation FPS masterpiece developed by Golden Wind, a next-generation TTF, a 3S shooting story masterpiece, the benchmark among benchmarks.
He simply isn't particularly interested in this type of game.
In comparison, the game "The Eve of the Catastrophe" developed by Yunwei this time attracted him more in terms of game settings.
Survive, cooperate, and fight zombies.
As soon as these three elements were put forward, Dream was immediately captured.
Coupled with the top-notch graphics performance and rich expanded gameplay, Dream has been looking forward to the official launch of "The Day Before" since the first trailer was released.
Although the overall quality of the game had declined slightly before its official release, which caused some minor waves, Yunwei responded promptly and gave a very reasonable explanation, so Dream didn't take it too seriously.
However!
What he never expected was!
"Compared to the final trailer, isn't the quality of this demo slightly reduced again?"
Dream entered the game and smacked his lips, with a complicated expression.
If we say that the picture quality of the first trailer is at a cross-era level that surpasses Phoenix's picture creation.
Then the picture quality in the final trailer is a rendering performance that is on par with Phoenix's technical capabilities.
Now, the officially released trial version has been downgraded to the quality of the Fantasy 5 era.
The difference in this comparison is still very obvious.
Dream is not blind, he can see it naturally.
In fact, when it comes down to it, the picture quality of the Fantasy 5 era is not outdated even if it is compared with today.
The lighting, details, rendering of multi-faceted graphics, etc. are all good.
However, this repeated reduction in industrial quality is indeed a bit ominous.
But what Dream doesn’t know is!
Flamethrower has put in every possible effort to achieve this quality for the trial version!
After all, both Phoenix and Huanmeng are now members of the Golden Alliance, and some are even companies in which Golden Wind holds decisive shares!
It is commendable that they have invested huge amounts of manpower and resources in the past six months to upgrade Konami's self-developed engine to this level!
In the words of Aesop - Now that players can enjoy this quality, they should be content!
Dream, who didn't know the whole story, was only a little troubled and then put aside his doubts about the continuous decline in industrial quality.
He is quite tolerant of the game.
At least the aspect of industrial quality is not that important in Dream's opinion.
"Minecraft" is still a game made of blocks created by Wu Qing, but it still relies on its gameplay to defeat a number of 3S-level masterpieces.
Games are ultimately meant to be played, not watched.
As long as the gameplay is rich and sufficient and the arrangements are appropriate, a slight reduction in industrial quality does not seem to be unacceptable.
Thinking of this, Dream stopped worrying and officially started his game experience...