Chapter 551: The fight between gods! It’s about to begin!
"Ohhhhhhhh——m y fvking god——!"
As the White House, the core landmark building of American politicians, appeared in the promotional video!
All the anchors who were watching the promotional video, especially those from the other side of the ocean, stood up except Octane!
Here we come!
Here we come!
Call of Duty's signature global crisis is back!
The same familiar taste, the same shocking scene, the same incredible event!
The White House has fallen!
Around the white house that was caught in the middle of heavy war, there were loud gunshots and artillery fire!
The charging Rangers fell in the fierce gunfire. The scene was like hellfire, which made people shocked!
The shock of the nuclear explosion in the previous game has not yet completely dissipated!
More shocking scenes in the new work have been staged!
The barrage at this moment was also in an uproar——!
'OHHHHHHHHHH——!!!'
"I can only say that it is GW! They understand the players too well!"
"Oh my god... The White House has fallen... I don't think this game will start a war on American soil..."
"Is there any need to ask? We have already reached Washington!"
"The gift crab is too powerful..."
"They really dared to write it. It is worthy of being the world's top FPS story masterpiece..."
"I'm really looking forward to the story of this game. Price, Soap, Nicolai..."
'The goosebumps are back, they're all back!'
"As soon as this previous introduction came out, I felt it coming..."
'Hans Zimmer's re-arrangement is still awesome'
'After all, it's a masterful soundtrack'
"One is Battlefield, the other is Call of Duty, both have music by Hans Zimmer, it can be said that this is a two-generation FPS game that divides the world."
'It has to be GW again, I can't wait'
"……"
And as the players discuss!
One after another, exciting trailer clips flashed by!
The Ranger Squad's army armored vehicles drove past one after another along the coastline, looking particularly heavy and solemn against the blood-red sky at sunset.
The single-person propeller under the deep sea slowly surfaced, and above the rough drilling platform, a silent special operation was quietly carried out.
In the heavily guarded Gulag prison, the indiscriminate bombardment of missiles set off a fierce battle, and the prisoners rescued by the special team were unexpected.
On the top of the vast snow-capped mountains, the racing of snowmobiles and the interweaving of fire compose the most dangerous and exciting heroic symphony.
Just like what the trailer says at the beginning.
This is an era of heroes and legends.
It is the most exciting, tortuous, thrilling and pinnacle work in the Call of Duty Modern Warfare trilogy!
The previous "Call of Duty 6" and the current "Modern Warfare II" will soon present this unprecedented feast to players around the world.
Call of Duty: Modern Warfare II
【Golden Wind】
【Grand Offer】
Wow——!!!
With the release of the trailer, there has been a heated discussion in the entire gaming community!
Wonderful!
Stimulation!
exciting!
As the pinnacle of story-based FPS games recognized by the global gaming community today, the image of the "Call of Duty" IP in the minds of players has always been synonymous with "big scenes, big events, and big productions"!
And Golden Wind obviously knows this well.
Therefore, the "Modern Warfare II" released today not only did not shrink in terms of plot, but also greatly enhanced the story of the game, with larger scenes, more exciting actions, and more shocking stories, bringing players a more extraordinary gaming experience.
So when it comes to games, if you are not sure, don't bother changing the traditional kernel.
A lot of the time, players are actually very tolerant.
All they want is to continue the excitement of the previous generation and experience the most authentic flavor of a game.
What they even want is just a “No...soap no...!” instead of an emotionless “One KIA”.
As a designer and a player, Gu Sheng naturally knows what players want.
Without a doubt!
The release of the trailer for "Call of Duty: Modern Warfare II" has once again boosted the game's attention which had been slightly low!
However!
Just as Gu Sheng had expected!
Seeing the situation reversed, Yun Wei could no longer sit still!
Just one day after the release of the first trailer of "Modern Warfare II", "The Day Before" also released its second trailer!
In this promotional video, Yunwei showed the game details and gameplay in detail——
The details include "vehicles will slow down and swirl when stuck in muddy roads", "types of loot in different scene settings", "realistic day and night cycles and weather systems", "detailed display of gun modification and upgrades", "limb breaking effects detailed to the joint level", etc.
Its powerful lighting and shadow effects and meticulous models amaze all players.
In the subsequent gameplay demonstration session, the series of features demonstrated by this game shocked the players.
For example, in a PVP battle, players can first use the zombie tide to consume the opponent's resources, and then launch a surprise attack to eliminate the opponent by using intelligence.
For example, in some scenes, if players want to reach the target area, they need to repair bridges and roads first, and open up the passable roads before they can continue exploring.
For example, you can make unlimited use of the resources around you to make or assemble earthen weapons and tools to help yourself survive better in the apocalypse.
It looked like the real doomsday had come.
Both the details and the gameplay are difficult to achieve in previous games.
One can even say that—
In the game "The Day Before", there is nothing it can't do, only things you can't think of.
Its openness and freedom are enough to make it a virtual world independent of reality.
All the honor, disgrace, rise and fall here are in the hands of the players.
Fun.
Even after watching this promotional video, Gu Sheng couldn't help but sigh that it was really fucking funny.
Don't worry about whether it's true or not.
At least this promotional video is enough to attract heated discussions and endless expectations from many media and players.
On the other hand, Modern Warfare II has returned to the players' field of vision with its excellent quality of its predecessor and the more grand and exciting scenes of this game.
On the other hand, "The Day Before" has aroused the expectations of countless players with its top-level game industry quality, amazingly rich game content and gameplay!
For a while, the entire gaming market once again turned into a situation where two heroes were competing against each other, with Huangjin and Yunwei competing against each other!
In fact, 80% of the discussions in the global gaming market are occupied by these two games!
The strong pre-launch momentum and the enthusiastic discussions among players have overshadowed other games, and many peers in the industry are also "complaining bitterly" in industry forums:
#3 Grandpa Niu, the Garden Assaulter: It’s a fight between gods, you can’t afford to offend them…
#4 Little Lucky Leopard: These two big guys are so powerful. They directly swallowed up 80% of the game's promotional resources. It's really scary.
#6 Jiang Zi Ya Pain: After all, Konami is no longer in good shape. If one unit rises to the top, the entire gaming division will also rise with it. Now we have a situation where there are two tigers in one mountain.
#7 Immortal Heroes: We were originally thinking about doing more promotion before E3, but now it seems there is no need to waste money
#11 is not an employee of Phantom Technology: The general idea of the meeting held this morning was that we should just be spectators at this E3.
#15Litang's Strongest Legend and the Fierce Tiger: The key is that both sides only have one main player this time, so it's an ALL IN fight, so it's bound to be a lively one.
#21 is far ahead: But Yunwei is in such a strong momentum this time, it is still unclear who will win.
#33 Single 6: There is no way. Haven’t you seen Yunwei’s financial reports in the past two years? They have fallen so much. If it continues like this, Xiao Huang will really crush me to death.
#46 Everything will only harm you: But I feel that Yunwei’s trailer... makes me feel a little uneasy... Can this be made?
#74 Little Flame: It’s hard to say. After all, Yun Wei’s family is big and powerful, and there’s no telling if he can really turn the tables…
#88……
There are many different opinions!
The discussion continues!
Today's media said that Eve has rich gameplay and excellent quality, and it will definitely shine at E3 and create a new situation in the game!
Tomorrow's players will say that Modern Warfare is well-made and has grand scenes. It will definitely be able to replicate the glory of Battlefield at E3 and leave no trace of Yunwei Chuang!
And in this complicated and heated discussion, time passed by in a flash!
In the blink of an eye, two quarters of development cycle passed.
During this period, there is no need to elaborate on the performance of Golden Wind, the overall word is stable.
Whether it was the subsequent second promotional video or the actual demo of the classic training ground released in the middle, everything was as it should be, the performance was stable, and it met the expectations of the players.
But Yunwei had a little trouble.
With only one month left before E3, Before the Cataclysm released their fourth actual gameplay, which was also the last promotional video before the start of the event.
Originally, it stands to reason that if all of Yunwei’s trailers were “real machine performances”, the quality of the videos would not only get better and better, but at least there would be no problem in maintaining the same quality.
After all, as time goes by, the development progress of your game should become more and more perfect.
But the problem is that the overall quality of the final trailer of "The Day Before" has deteriorated instead of improved!
Not only do the graphics and lighting lack the shocking realism of the previous promotional videos, but even the details of the resource-scavenging actions and the feedback of the impact have been compromised to varying degrees.
For a while, there was a wave of doubt in the market.
However, Yun Wei's reaction was very quick.
Before the waves could escalate, Flamethrower, as a member of the production team, took the lead in standing up and sincerely apologized, saying that the slight reduction in details and overall quality was a helpless compromise for the existing somatosensory cabin function.
Although [Yunwei Generation 4] is the latest generation of somatosensory cabin they have newly released this time.
However, its hardware performance is still not enough to support the huge and rich gameplay, extremely vast world, and unprecedented quality of "The Day Before".
"Helplessly, we can only bear the pain and weaken some of the game's performance to match the hardware functions that still have room for improvement..."