Chapter 51 I! Wise!

Lu Bian was numb.
The moment he saw little Nezha walk into the office, he knew that something big was going to happen.
Little Nezha is just a young phoenix and doesn’t understand the game at all, so he just does whatever Gu Sheng says.
Sometimes I even get a sudden inspiration and do something outrageous.
This time, Gu Sheng turned into Wolong again, as if he had been possessed by a spell, and the first thing he did was to make a horror game.
Lu Bian couldn't help but let out a long sigh in his heart.
Well, this is a gathering of very smart people.
The number one and two figures in the company both fell ill, and no one could stop Huang Jinzhifeng from committing suicide.
soon!
When all the staff are present, the project meeting will begin.
In fact, rather than calling this project launch meeting a "meeting", it would be more accurate to say that it was a "private chat" between Gu Sheng and little Nezha.
After all, the other people were all looking down, thinking about something.
Lu Bian was thinking that this was bound to be a disaster, so he decided to take the initiative to offer to be listed as the project leader. That way, even if the project failed, it would be his reputation that would be ruined, and the supernova honor that Lao Gu had just received would be ruined.
Dahai was thinking that since the horror game was already a done deal, he should make it more outstanding in terms of original painting and modeling. Even if he couldn't make up for the flaws in the gameplay, at least he could make the deaths in the game less ugly.
As for Chu Qingzhou, he was thinking about how to connect with the Yiyou side and put some pressure on Yan Sheng to ask him to increase the publicity and promotion of their game. The 80,000 yuan must not be wasted!
Several people were thinking about something, each with their own thoughts. They frowned and wrote or drew on their meeting notebooks from time to time.
Little Nezha and Gu Sheng were having a very exciting chat at this moment!
Gu Sheng thought that although Nezha didn’t understand game production, at least she understood games and knew what players were thinking.
The success of the last vampire survivor is the best proof.
Nezha's seemingly nonsensical opinions actually hit the key points, and ultimately made him choose the game "Vampire Survivor".
So this time, he was prepared to do the same.
As for little Nezha, his imagination runs wild. He believes that he will lose money, so he says whatever he wants, no matter how outrageous it is.
We strive to make this game a disaster based on its unpopularity and strive to make the most of it.
"…Well, shrinking the map is a good suggestion."
Gu Sheng wrote down the suggestion that Little Nezha had just given in his notebook:
"Anything else?"
"besides……"
Little Nezha held up his chin and thought hard.
Up to now, she has almost given Gu Sheng all the garbage ideas she could think of.
Considering that all the popular games in the past had weapons, she suggested that Gu Sheng cancel the weapon settings to deliberately disgust the players.
Considering that the game processes that were popular in the past were long, she suggested that Gu Sheng shorten the game process and destroy the player experience.
Considering the vastness of the game maps that were popular in the past, she suggested that Gu Sheng compress the game maps to reduce the player's sense of exploration.
It seemed as if she had wiped out all the conceivable advantages of horror games.
For a moment, little Nezha was a little at a loss and looked around the conference room.
Then, a flash of inspiration came to my mind!
"Oh, by the way, can we... make the game multiplayer?"
Shen Miaomiao cheered in her heart!
I! Smart!
You must know!
In the past, horror games were all single-player games in order to create a sense of atmosphere!
During the entire game process, not to mention teammates, even NPCs are rarely seen!
The purpose is to create an atmosphere of isolation and helplessness, and fully amplify the player's sense of panic in a horror environment!
It can even be said that this is the core of horror games!
A horror game played by one person is scary, but playing it by two, three or even four people together is not scary at all!
Shen Miaomiao felt that she had made progress.
From knowing nothing about games before, to now being able to see through the surface and grasp the core of the game!
Congratulations!
Gu Sheng was also stunned when he heard this.
Multiple people?
yes!
Why didn't I think of multiplayer before?!
"Um--"
Gu Sheng groaned, frowned and looked at the opinions of little Nezha recorded in the notebook, frowning in deep thought.
No weapons, small map, short process, multiplayer online, and an emotion value that cannot exceed 50,000 points.
The options seem to be clear.
With a pen in hand, Gu Sheng wrote down the name of the game in his notebook:
Phasmophobia
good!
After being circled by Comrade Nezha!
Gu Sheng’s originally confused thoughts suddenly became clear!
I immediately chose this multiplayer online horror puzzle game that once topped the Steam bestseller list, surpassing a number of works such as "Cyberpunk 2077"!
Tsk tsk, it seems like I really need to communicate more with little Nezha in the future.
Gu Sheng nodded secretly.
My game library is so huge that it is not easy to find a precise game. I need the help of Nezha!
Every word is a gem!
Gu Sheng wrote the name of the game on the notebook and was very satisfied.
Then he looked up at Shen Miaomiao: "Okay, I understand, do you have any other opinions or suggestions?"
Shen Miaomiao felt that her head was a little painful, and she had run out of ideas.
He shook his head and said, "Okay, just do it as you see fit."
Anyway, the framework is already here, and no matter what Gu Sheng does, it is estimated that it will not create any waves.
After finalizing the game framework, it's time to talk about investment.
According to Gu Sheng's basic calculation, if he wanted to produce "Phasmophobia" on the somatosensory cabin platform, it would conservatively cost about 500,000 to 800,000 yuan.
"Plus the landing fee for the sensor cabin equipment..."
Gu Sheng wrote a cool 100 on the notebook:
“It will cost about 1 million yuan.”
The somatosensory cabin is expensive.
Of course, in addition to this, Gu Sheng also wants to make this game more refined.
As we all know, the original Phantom Fear was produced at a relatively low cost, so the quality of the final visual presentation was not actually very high.
The characters are stiff, the ghost maps, physics collisions, and ragdoll systems are not ideal.
Although the gameplay makes up for it, the overall appearance does not outweigh its flaws.
But this time, Gu Sheng is personally at the helm of the production, and with the full support of little Nezha, he definitely hopes to make it more perfect.
In addition to the original game content, Gu Sheng even wants to add some Chinese horror elements.
Paper people, paper horses, white paper money, schools, ancient houses and sanatoriums.
Give players some of the spiritual fear and hellish shock of the Golden Wind.
Stimulation.
So, Gu Sheng added up all these miscellaneous things and estimated that it would cost at least a hundred thousand, not counting the landing fee for the motion sensing cabin.
Of course!
This is just his own estimate.
After saying this, Gu Sheng didn't get up in a hurry , but looked at little Nezha very skillfully.
It's your turn, let's get started.
Little Nezha lived up to expectations and waved his hand: "How can this little money be enough to make a somatosensory cabin game? Two million!"
Oh——I feel comfortable.
Gu Sheng breathed a sigh of relief.
Since joining Golden Wind, he felt uncomfortable if the budget for each game was not doubled or tripled.
OK.
Gu Sheng nodded.
It is indeed difficult to increase the budget for a game like Catriona, after all, the picture quality and production difficulty are there.
But isn’t it easy to burn through the budget for a game like Phasmophobia?
It costs a lot of money to simply improve the expressiveness of the fabric system a little bit!
The gameplay is here. Increasing the budget means increasing the expressiveness, and increasing the expressiveness means increasing the horror!
Thinking of this, Gu Sheng spread his hands——
Originally this game wasn't particularly scary, but my boss insisted on increasing the budget, so the horror level of this game...
But it's not something I can control.
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