Chapter 43: The Powerful Special Ogre
80*80 battle map, forest terrain.
A high-difficulty battle. The enemies are 4 teams of 5 ogres and 1 team of 5 special ogres that Qi Ge has never seen before.
Ogre
Stronghold Level 4 Tier 1 Arms
Attack: 18
Defense: 10
Damage: 9-16
Ability Power: 2
Knowledge: 2 (20 mana)
Casting distance: 15
Health: 80
Speed: 4
Specialty: Spellcaster
Possessing magic:
Bloodthirsty Thaumaturgy
primary
Increases the attack power of a troop for 3 rounds, with a 25% bonus to magic power.
Ogres are level 4 troops in the stronghold, with very high damage and life. Once they reach adulthood, they will have strong physical fitness, and all ogres are born spellcasters.
Their blood is engraved with magical bloodthirsty techniques that can enhance their attack power.
And that special team of ogres is the high-level troops among the ogre clan.
After careful observation, Qi Ge discovered some bad news.
That particular team of ogres had many animal skulls pinned to their clubs.
These skulls are the ogre's spellbooks.
Ogres carve the magic they learn into their skulls to release it.
Qi Ge counted and found that there were exactly five skulls on the sticks of this team of ogres.
This means that special ogres have at least 5 magics in addition to bloodthirsty magic.
There aren't many high-speed troops in the Ogre troop tree, and the Seven Pigeons have a full 70 mana points, so there's no need to surrender, you can fight.
However, this team of spellcasting soldiers must be eliminated first, as the five unknown spells will bring too many variables to the battle.
Moreover, the Seven Pigeons' soldiers are all fast and have low health. They cannot withstand any damage magic at all. When the enemy's shooting range is unclear, they dare not even let the troops get close.
Qi Ge took out the magic book and threw a magic punch at the special ogre.
The special ogre was punched in the face, but he was not angry. He shook his head and continued to stare at Qi Ge's troops viciously.
Qi Ge frowned, not a single one was killed!
Something is wrong!
The ogre's own attribute is 80 health points.
Under normal circumstances, upgrading to a mage class will not increase health points. Even if it does, it will be very little, and some classes may even have some health points reduced!
For example, the Earth Fairy of Qi Ge. Ordinary elves are born with 3 health points, but after being promoted to an Earth Fairy, there are only 2 points left.
After all, a wizard needs to stay in one place for a long time to learn magic. With less exercise, his physical fitness will naturally decline. Moreover, magic power itself is an extremely unstable and radioactive energy. Long-term contact with magic power will also reduce physical fitness.
There are two situations. One is that the special ogre is not just a level 4, stage 2 soldier, it may be a level 3 or 4 soldier.
Another possibility is that this particular team of ogres has a special ability that can reduce damage across the board.
The damage of Magic Fist is not affected by physical and magical reduction, but all damage reduction will still have an effect on it.
Either situation means trouble, but fortunately the map is big enough.
The Qi Ge troops have all completed their operations, and it is the enemy's turn to act.
All ogres move forward 4 squares before it is the special ogre's turn to act.
This means that the special ogre's speed is less than 4.
The special ogre waved his magic wand, and a whirlwind rose under the feet of a group of ogres.
Damn! Speed up!
Speed up magic is also called attack acceleration, which can increase the movement speed of troops. It is one of the most troublesome existences in level 1 magic.
In the turn-based combat of Heroes World, speed is extremely important.
In addition to being able to move a greater distance in one round, a higher speed also means priority in attacking.
12345, five wind element leaves, added 5 points of speed.
When the acceleration magic is just released, a whirlwind will appear under the feet of the troops. The translucent wind element leaves in the whirlwind represent the value of this acceleration. The leaves are very small and difficult to see clearly.
This is a little trick that is not written in the magic instructions.
Although the enemy released the accelerated attack very suddenly, Qi Ge had experienced countless battles in his previous life and had long formed muscle memory. He focused all his attention on it the moment the tornado appeared.
With just one acceleration magic, the originally harmless 4-speed ogre was upgraded to the same 9-speed as the harpy witch.
Originally, the distance was 80 squares, and the opponent's ogre had to run for 20 rounds to threaten Qi Ge's supply vehicle. Now it only takes 9 rounds, and the harpy witch with the same speed of 9 is simply unable to lure the ogre away.
The difficulty has increased by more than 10 times. This is the power of acceleration magic.
Moreover, the speed gain provided by this magic cannot be stolen by the Hag. The Hag can only steal the basic speed of the soldier itself.
Qi Ge was glad that the opponent was only accelerating a single team, otherwise it would be troublesome if it was a group.
A new round begins, and Qi Ge once again uses his magic fist, killing a special ogre while pushing the troops forward.
The core of this battle is actually the supply vehicle.
If all the magic points of the Seven Pigeons and the Earth Fairy are used up, 23 and a half ogres can be killed.
It won't be a problem to let the Centaur Archer take control and win this battle.
But there is a problem, it takes a full 10 hours to restore the magic from 0 to full value!
Qi Ge still had to cross a long forest before returning to the refugee camp for some rest, and he was helpless if he encountered wandering monsters.
Wandering wild monsters will not accept your surrender. If you surrender, you only have 10 seconds to escape, after 10 seconds they will continue to chase you.
Even if Qi Ge is rich enough to surrender all the way to the territory, the wandering monsters will still attack the city.
So magic is a big move, you must keep some trump cards for yourself and save them if you can.
To save mana, you need the Centaur Archer to be the hard worker, do more ranged damage, and protect the supply vehicle.
War machines are powerful but expensive, and they cannot fight back, so they have a very high priority in the attack value judgment of wild monsters and are easily hit. Therefore, the battlefield needs to be controlled in the middle of the map.
A new round begins. Qi Ge successfully kills a special ogre with his magic fist, and the Centaur Archer waits.
The accelerated ogre rushed out directly.
The other ogres waited.
The special ogre gives the second team of ogres a speed boost.
All ogres march together.
So the pattern on the enemy field was 2, 2, 1.
Two more rounds passed, and the acceleration magic on the first group of ogres disappeared. There were only two special ogres left after being hit by four magic punches from Qi Ge. He raised the mallet in his hand and cast acceleration magic on the ogres that were 24 squares away from him.
Grass, the casting distance is at least 24!
This casting distance completely eliminated Qi Ge's idea of using Centaur Archer to sneak attack special ogres to save mana.
At the end of the sixth round, Qi Ge's harpy witch engaged in battle with the enemy's troops.
Fortunately, the only team of 9-speed ogres at this time were left behind by other teammates who had accelerated, and it would take another two rounds to reach the battlefield.
At the beginning of the 7th round, Qi Ge killed the last special ogre with his magic fist. Just when Qi Ge breathed a sigh of relief, a red light appeared on all the ogres!
Qi Ge was shocked. This team of mage ogres had special skills that would be triggered after death!
The 9-speed ogre with red light on his body strode forward and walked 11 squares.
It seems that this red light has given it an extra two points of speed. Qi Ge is not sure whether it has increased its attack power and damage, and he doesn't want to know.
He just wants to kill the opponent and doesn't want to be beaten by the opponent.
Even worse than Fire Cloud Evil God .
At this moment, Qi Ge wished so much that he had a magic that could see through the enemy . Intelligence was so important to the world of Heroes.
Soon, the acceleration effect on all the ogres disappeared. Qi Ge used three teams of harpy witches to slow them down one by one, and then the Centaur archers stepped forward to shoot.
Back damage +30%! Lucky shot!
58 points!
The 12 Centaur archers shot arrows at full range but were lucky enough not to kill any of them.
Centaur Archer, you are such a disgrace!
Qi Ge did some mental calculations and figured out that if the Centaur Archer attacked from behind every time, the damage caused would be between 28 and 37. Without luck, it would take three rounds to kill one.
It’s okay, just take your time!
After 20 rounds, the battlefield shrank for the first time and the first group of ogres fell.
After forty rounds, the battlefield was reduced to 20*20, and a team of three ogres was squeezed next to the supply vehicle.
In order to protect the supply vehicle, Qi Ge had no choice but to use a magic spell, and cooperated with the Earth Fairy and Centaur Archer who happened to be nearby to kill the team of ogres in seconds.
In the forty-third round, the Centaur archer got lucky and the last ogre died under his arrow!
A glorious victory!
Qi Ge breathed a sigh of relief. It was still too difficult to fight against the level 4 soldiers.
In this battle, Qi Ge used the Magic Fist 8 times, and only had 22 magic points left.
The Earth Fairy also handed in two stone bullets, and there are still 4 bullets left.
Avoid fighting as much as possible in the future.
I hope the reward can give me some comfort.
Settling:
Winning with fewer people: Random reward +10%
David and Goliath III: Random reward +30%
No damage: Random reward +20%
Girl's Attachment Set: Random Reward +10%
2nd stage high difficulty battle: fixed reward +100%, unlock special random rewards.
Fixed rewards: 2800 gold coins, 2 of each level 2 resource, 0 experience points.
Only stage 2? That special group of ogres is only level 4, stage 2 soldiers?
System prompt: Random rewards are being drawn
The total bonus of random rewards is 70%
Please select the random reward type:
Experience, gold, resources, high-difficulty battles Special options: random auxiliary skills
"None of them are useful, re-swipe!"
System prompt: The lucky four-leaf clover has taken effect and the rewards have been refreshed.
Attack power experience, gold coins, experience, high difficulty battle Special options: treasure (1~3 levels)
"A treasure has been found? Is there any need to think about it? It must be a treasure!"
System prompt: The total bonus of random rewards is 70%, which improves the quality of treasures. Congratulations to the player for obtaining the caveman recruitment ticket.
Caveman Recruitment Ticket
Level 3 one-time treasure
After use, force the next group of cavemen you attack to admire you, but it will cost 3 times the gold.
What’s the use of cavemen? They are a weak level 1 troop and they cost 3 times the gold coins. Why don’t you go and rob them?
Wait! No level limit?!
Qi Ge confirmed it again and found that there was indeed nothing.
He quickly opened the forum and found the dungeon section.
Search keywords: caveman
Found it! The smile on Qi Ge's face gradually became distorted.
Endless fire from the sky fell like rain, igniting the darkness, melting the soil, and causing souls to wail in the flames!
Caveman fire bearer, come to my bowl!