Chapter 4 Talent and Luck
With the warrior Qianlizoudanqi carrying monsters, the efficiency of the two people killing monsters will increase sharply. When the monster hits him, he will lose one or two points of blood, and when the skill is triggered, it will only cause ten points of blood. This amount of damage is not a problem at all for the warrior profession, and it can last for a long time before needing to meditate to recover blood.
Zhang Shan no longer needed to adjust his position, he could just stand there and attack any monster he wanted. Together, they could kill a monster in less than ten seconds. Experience points increased rapidly, and copper coins kept ringing.
Every monster in the new world will drop money, but the amount is not much. However, it adds up to a lot and is a very important source of income. Zhang Shan felt much better when he heard the sound of copper coins entering his pocket.
At the current rate of progress, the two of them could reach level two in less than half an hour.
Qianlizoudanqi: "We are lucky. We got equipment after killing ten monsters. It is said that the drop rate in the new world is very small. By the way, it seems that you hit the last one, Six-barrel Bodhisattva, what is your luck value?"
"Nine o'clock."
"No way, your luck is incredible, you know that. I just checked the forum and saw a lot of people complaining about it. Most people's luck is between four and six, and the best is seven. As for forums with luck above seven, I haven't seen any."
"It's nothing, it's only two points more than seven, so it shouldn't have a noticeable effect."
"You don't understand. The new world has a hidden attribute called luck, and it will never change. This means there will never be another chance to increase your luck, so its value must be reflected. If you tell others, I guess those big guilds will try their best to get you in. If you are willing to sign a contract as a full-time player, you can probably sign a high-paying contract just based on your nine points of luck."
"That's impossible."
Zhang Shan really didn't understand this. Although he also felt that nine points of luck should be very high and would be of great help to him in making money by killing monsters in the future, as for the other things, he really hadn't thought about it.
Zhang Shan was somewhat tempted by what he said, but the idea quickly faded as he thought about it. The game had just begun, and he didn't know when he could get out of the novice village. No one knew what the future would be like.
"Brother, what's your luck value?" Zhang Shan asked Qianlizoudanqi.
"Eight o'clock, hehe."
"Didn't you say that the highest point on the forum was only seven? What's the matter with your eight?"
"I don't plan to tell others about my luck, for fear that they will bother me. I guess there should be some people with eight or nine points, but definitely not many. Those guys are definitely like you and me, and they won't show up easily."
"Do you think you have ten points of luck now?"
"I don't think so at the moment. Ten points should be very rare, and it might even be the only attribute. The Alliance has a tradition of perfection, and it won't be easily obtained by anyone. Besides, the game has just started, and many players will join in the future. We should always leave something for those who come later."
"That's true."
"Brother, what is your talent?"
“That’s hard to say.”
"What's so hard to say? It's so mysterious. It can't be another glitch attribute. How much does it increase physical attack? Or something else?"
"It's a passive talent. Killing a monster will randomly grant you a passive skill from that monster, but the chance is too slim, only one in a million."
"Damn, damn, damn, there are talents with such bugs? Aren't talents all for enhancing attributes? How can there be such mysterious things? You are going to be rich, brother. I have decided to hang out with you from now on. When you brush up a few passive skills, you will be extremely powerful, with free skills. And you can specifically look for monsters with good passive skills to brush up."
Hearing Zhang Shan's description of the passive king talent, Qianlizoudanqi was greatly excited.
"I thought so too, but the probability is really a headache. I don't know when I will get some passive skills. It depends on fate. And I don't know if the monster's passive skills are good or not."
"Don't worry, you will find it eventually, and you have a high luck value, so you will get it if you play more. But it will take a long time to complete it, so play slowly. Anyway, the musketeer is easy to kill monsters, and it should be more efficient in the later stages."
"What is your talent?" Zhang Shan was also a little curious about other people's talents.
"My talent is okay, but not as buggy as yours. Physical damage is increased by 10%."
"It's very practical. In the later stages, it's like having an extra piece of damage-dealing equipment."
"If I didn't know your talent, I would have always thought that my talent was the best. You haven't read the forums. Many talents are wrong. Strength and agility increase magic damage, and magic increases physical damage. Even if you increase the right direction, many people still increase the proportion less.
There are also other types of talents, such as increasing life recovery or mana recovery speed, adding a few attributes, etc. Skill talents like yours have not yet appeared. I didn't expect there would be such talents. I guess there may be more types of talents that we can't think of."
"I'll go to the forum and take a look." Zhang Shan said.
Zhang Shan hadn't played games for many years, so his operations were a little rusty. The musketeer had low health and low defense, so he was afraid of being killed by monsters in two hits. Therefore, he operated the game seriously and had no time to read the forum. Now he just stood there and A the floor, so even if he made a mistake, it wouldn't have much impact.
Enter the forum
The New World Forum is very popular now. Countless posts of complaints are posted on the forum, and there are also some paid technical posts that require game coins to view. Now the forum is tied to the game, so there is no forum coin, and the game coins are used directly.
There was a post about a petition to change character talents, and there were a lot of comments, all of which were complaints and spam.
Zhang Shan was curious about how they complained, so he checked the post.
Jiang Shan Wu Ji (author): The talent system in the new world is too bad. I chose a fire mage, but I was given an 8% increase in physical damage. Isn't this disgusting? Why not generate talents that are beneficial to the profession? Even if the increase is small, it's acceptable. This is completely irrelevant and disgusting.
Now let's petition together, we ask the operator of New World to modify the talent system, it doesn't matter if the attributes are a little bit off, but they can't be completely off, or simply cancel the talents, so that everyone is on the same starting line, it will be fair, isn't New World supposed to be fair and just? Brothers, let's complain and like together, there is strength in numbers, as long as we work together, the operator will definitely pay attention, let's do it, the power of the masses has unlimited possibilities.
"That's right, what a rubbish talent system. How can a Berserker like me gain magic damage?"
"A hunter passing by with magic recovery."
"The Guardian Warrior increases the magic limit. Hehe, I hope there will be more powerful skills in the future. Otherwise, what's the point of having this magic limit?"
"The archer's magic recovery speed is increased by 5%. It seems to be of some use."
"Archer upstairs, your talent is very practical, it can save a lot of money on potions."
"Who else could be more miserable than me? I'm a frost mage, and my talent adds ten points to my agility. Am I going to become a very fast mage? But adding ten points is useless. It's not like I add points every time I level up."
"Ice Mage, wake up. It's broad daylight and you still want to increase it every time you level up. How can agility classes be played? Why don't you go to heaven?"
"Health regeneration plus five, mom won't have to worry about me running out of health anymore, but I'm a witch doctor, I can regenerate blood myself, can't you give me some mana regeneration, idiot."
"Haha, the guardian warrior's defense is increased by 9 percent."
"Awesome"
"Magic Swordsman, add one point to your intelligence. I strongly request that your talent be cancelled."
"Thief, add ten points to your upper limit of life, cancel +1."
"Berserker, add five to your magic damage, cancel the +2."
"Taoist, strength plus 12, cancel plus +3."
"Guardian Warrior, magic damage increased by 5, cancel +10001."
Zhang Shan looked at the posts, where players were complaining like crazy. They were just dissatisfied because they saw that other people's talents were better. In fact, not many people added the wrong talents. Although most people's talents were not added to the most practical direction, they were still usable.
It's just that there is a big gap compared to others' better talents, but it can be made up. Just like some people have good equipment and some people have bad equipment, there is no real fairness in the game.
Of course, these people are just complaining. As for petitioning the operator to modify the talent system, it is impossible to succeed.
I heard that the New World was actually being developed and secretly tested many years ago, and it has only now been officially opened to the public. All aspects of the system have definitely been taken into consideration, and there may be minor bugs, but it is completely impossible to make major adjustments.
Zhang Shan looked through various posts on the forum. For example, there were complaints about monsters being too strong and difficult to fight. The attributes of a level one chicken were basically the same as those of a novice player. It took half a minute to fight monsters and one minute to meditate. The higher-level monsters would definitely be more powerful. During the novice period, with no equipment or skills, how could one level up?
Some people also say that the team system is not good. There is no experience reward for teaming. If one person kills a chicken, he gets 5 experience points, but if two people kill it, each gets 2.5 experience points. It seems that the new world does not encourage teaming. In a normal game, the more people in the team, the more experience rewards there should be.
More people complained about the unfairness of the novice skills. Zhang Shan also saw the novice skills of other professions in the forum. Generally speaking, the difference is quite big.
Not to mention the strength system, the three professions have the same skills, which are Falling Leaf Slash, and the damage is increased by ten points.
The other professions are a mess. The strongest is the Fire Mage. The novice skill of the Fire Mage is Fireball, which adds 20 points of damage and a burning effect that lasts for three seconds, causing two points of damage per second.
With this skill, the Fire Mage can completely defeat the demonized chicken without any damage, but the magic consumption is a bit high. The magic consumption at the first level is ten points. With the initial magic value of the mage, it is estimated that he will have to meditate to recover his magic after defeating three monsters.
It is much better than Zhang Shan’s headshot. If he were alone, he would have to sit down and recover his health after killing a monster.
The Taoist's novice skills are the worst. It's not that the Taoist's novice skills are bad. It should be said that the Taoist's novice skills are a very useful skill, but they are an auxiliary skill.
Their novice skill is attack blessing, which can be used for themselves or others. At level one, it increases attack power by 10% and lasts for 30 seconds. It is a very powerful auxiliary skill. Unfortunately, it is not easy to get along with them during the novice period, because the attack power of a novice is only about 10 points, and adding 10% is just a little more, which does not show the effect. No one is willing to team up . You can only use peach wood swords to chop chickens.
The witch doctor's novice skill is pretty good. Poison, 5 points of damage, poison effect lasts for 5 seconds, 2 points of damage per second. One skill has 15 points of damage, and can also kite monsters . It is a very useful novice skill. If the operation is better, it can also kill monsters without damage.
The ice mage's skill is Ice Hockey, and its damage is lower than that of the fire mage, only fifteen points. The slowing effect of the first-level skill is not obvious, reducing it by 5%. I don't know if the slowing effect will be enhanced after the skill level is increased. Generally speaking, it's okay.
The Archer's novice skill is also average, Wind Chaser Arrow, Damage +10, the same as the Warrior's, no special effects. However, the Archer is a ranged attack, and it is easier to play than the Strength system at level 1.
Needless to say, the thief's innate skill, stealth, is of no help in beating monsters, so he can only open new maps and look for treasure chests. However, the treasure chests in the novice village are limited and not enough. It depends on luck. If you are lucky, you will get good things and take off. If you are unlucky, you can only slowly grind with the demonized chickens. You can also fight monsters at a higher level.
The most controversial thing is the hunter's novice skills. If you talk about rubbish, the musket's skills are the rubbish during the novice period, not as good as the thief and the Taoist priest. At least the thief can open treasure chests, and the Taoist priest can add blessings to teammates. It doesn't matter if the blessing is small. Once everyone's level and equipment go up a little bit, the effect will be reflected.
But the hunter's headshot has no effect, not to mention the novice period, even in the early stage of the entire game. After all, the probability is only 0.5 at level one. No matter what special effects there are, this probability can be completely ignored in the early stage. If the attack speed cannot be increased, this skill is completely useless. To increase the attack speed, either the level is high and the agility attribute is increased, or the equipment is good and the equipment increases the attack speed. But that will have to be in the later stage, don't think about it in the early stage.
Although headshots are definitely cool in the later stages, and the chance of triggering will probably increase as the skill level goes up, you still have to make it to the later stages. If the gap is too big in the early stages, it will all be in vain.
Zhang Shan was in a lot of trouble. If he hadn't teamed up with Qianlizoudanqi, it would have taken him more than an hour to reach level 2. Unlike now, it wouldn't take long to reach level 2.