Chapter 359: National War is Risky, Be Cautious When Starting

When the domineering king chose to return to the city to revive, Zhang Shan and the others were still continuing to attack the black dragon statue.
Although they are getting faster and faster, it is a long and arduous project.
The health of the mythical beast statue is 100 billion, which is no joke. Fortunately, the statue will not attack the player.
Otherwise, it is estimated that all national wars will end in a draw.
If the statue with 100 billion health points could attack players like other bosses.
Who can withstand it? Even if Panda Tuanzi goes up, he will be killed in one move.
I guess the game planner took this problem into consideration, so he set the statue of the mythical beast to be just a statue. It cannot attack and can only take hits.
If you defeat the opponent and then use your output to destroy the statue of the mythical beast, you can win the national war.
Although this is difficult, it is at least something that players can do now.
As Zhang Shan and his team entered into a passionate battle to fight the Black Dragon, the first national war in the new world would still take quite some time to end.
But for other players, it is already coming to an end.
The operator is still constantly producing video compilations. Every time the black dragon statue loses 1% of its health, the operator will update a video.
Everyone was watching the progress of the Chu players in attacking the black dragon statue. There was no suspense in this national war anymore.
Unless the server crashes, Qin will definitely lose.
Of course, the server crashed, that was just a joke, it was impossible to happen.
It's already 2058, and technology has reached a new level. We haven't heard of any cases of server crashes for many years.
Not to mention, New World is an officially developed and operated game, so the logistical support is very stable.
It is impossible for the server to crash.
What players are concerned about now is whether the national camp they chose was correct.
In the past, everyone thought that it didn’t matter which country you chose.
Anyway, every country has three secondary cities and one royal city, and the monster maps are similar.
However, after this national war, everyone needs to think carefully.
If your national camp is too weak and you lose a few national wars, how will you play in the future?
Losing once is almost like playing one week less than others, and the key is that it is extremely annoying.
A powerful national faction will gain double experience for one week after winning the national war.
You can develop faster, and as time goes by, you will slowly distance yourself from others.
Especially for those high-end players, if they win the national war, they will have a chance to get a magic weapon.
It's simply a fatal temptation.
Unfortunately, this game has not yet opened up the treason mechanism. The national camp has already been selected when leaving the novice village and cannot be changed.
A weak country can only try to avoid starting a war with others, but this is inevitable.
There is a saying that goes, whether a war will break out between two countries depends on whether one of them wants to fight.
As long as one side wants to fight, war is inevitable, because the side that does not want to fight has no say.
As for becoming a strong country, of course we must try every possible means to start the national war as soon as possible.
Therefore, there will definitely be subsequent national wars, but it remains to be seen whether they will take place between which countries.
That depends on the efforts of the players and the arrangement of the system. After all, there is no transparent mechanism for triggering the national war, and everything is decided by the system.
In the forum, the discussion about the national war is very heated, but now everyone is no longer paying attention to the ongoing national war between Qin and Chu.
There is no suspense in this national war and there is nothing to discuss.
Everyone is discussing, after the national war system is released, how will everyone play in the future?
"This game is a bit difficult to play. For a country like Zheng that is so weak, we will be beaten every day. Won't our experience be reduced by half every day?"
"Yes, our Yan State is not strong. If we get beaten every day, what's the point of playing?"
"Why worry so much? It's still unclear who is stronger and who is weaker."
"What the above person said is right. The Qin State seemed so strong, but in the end it was still brought down by the Chu State."
"I don't quite understand this national war. Obviously, Qin has more participants, and the Tyrant Guild is so strong, but why haven't they ever fought?"
"Why else? The Domineering King is too arrogant, and the system can't stand it anymore."
"Haha, it's okay if the system can't stand it anymore."
"How should I put it? Qin is very strong, but Chu is not weak either. The three major guilds in Chu are stronger than the other. Although they are slightly weaker than the Tyrannical Guild, the gap is not that big."
"The key is that the Chu players know how to play. They are not like the domineering kings, who charge forward at the beginning but end up using up all their strength. Isn't the rest just passively taking the beating?"
"The above person gave the right answer. If the Tyrannical King didn't lead anyone to charge at the beginning, they would not lose if they fought slowly against the Chu players."
"The problem is that the Domineering King is going to win the war. A draw is unacceptable to him. Otherwise, with more than 10 million people guarding the Black Dragon Statue, the Chu State will be beaten."
"So, people should have self-knowledge. The domineering king didn't know himself, so he lost a good national war."
"In that case, it's not like we weak countries can't play. If we encounter a national war, we just hold on until the war is over. At least it's a draw, right? No loss."
"It's a nice thought, but the premise is that you can keep it."
"How can they not defend? Look, the Tyrant King used ten scrolls but still couldn't rush forward, which shows that defense is still the advantage."
"That's right. As long as they are well organized, relatively weaker countries can still hold on."
"The main thing is not to be too brutal. If you are too brutal, the country will be defeated. The domineering king was too brutal. If he had chosen to retreat when he couldn't rush forward at the beginning, they would not have lost."
"This national war has no reference value. The domineering king is just a barbarian and did not achieve the desired effect."
"I hope that when it's our country's turn to fight a national war, those big guys won't be too brutal. Just defend steadily and survive a wave of disasters."
"Fuck, brother upstairs, don't be so pessimistic. Which country are you from? Are you so weak?"
"We are from the Zhao State. Are we strong?"
"Hey, I've discovered that without a national war, it's hard to tell whether a country is strong or weak. I used to think that countries with big guilds must be strong, but now it seems that's not necessarily the case."
"Yes, a country with many elite players and who are united is truly strong. As for those big guilds, they are useless in a national war."
"Of course. No matter how strong a guild is, it only has so many people. It's not even enough to guard a statue platform, let alone influence the situation of a national war."
"Perhaps in the future, when the guild's level is upgraded and there are more guild members, the advantages of a large guild will be reflected."
"That's still a long way off. It takes several months to upgrade a guild now, and it will be even more difficult in the future."
"Haha, this is the best. Only then will we individual players have room to survive."
On the forum, players are no longer as excited about the future national war as they were at the beginning.
There are risks in national war, so you should be cautious when starting it.
No matter how strong a country thinks it is, it is unlikely to win.
After all, no one knows whether our country is really strong, after all, no one has ever fought.
Jun 18, 2024
虚拟尽头
Jun 19, 2024
战争领主神座
Jun 19, 2024
我有亿张召唤卷
Jun 19, 2024
我们即是天灾
Jun 19, 2024
梦境封神