Chapter 211 This Escape is Not That Escape

"Put the players in jail?"
"this……"
“…”
Time is short and the task is heavy!
After deciding on the game, Gu Sheng immediately began to arrange matters related to participating in GDC.
First, let Secretary Chu draft a reply letter and send it back to the GDC organizer, saying that Golden Wind is honored to accept the invitation and will contact the organizer later to learn about the specific details of the conference.
Afterwards, he waved his hand and immediately convened all the senior executives of the project department to hold a discussion meeting before the project was launched.
As the saying goes, it is better to be lucky than to do it well!
Now, the Escape Informer DLC is basically completed, and what remains is some cleanup and minor bug fixing work.
Everyone is feeling empty and confused because they have no next goal!
Good news came——
Directly invited by GDC, they are going to a bigger stage!
Everyone in the project team must know the importance of GDC.
For people in the industry, GDC is even more important than the world's four major game exhibitions!
Because this is the only platform in the world where the industry's top professionals can communicate and gather!
Even exaggerating a little.
Shining brightly at the four major game exhibitions can only prove that your game production technology is recognized by players and the market.
If you can win a standing ovation at GDC, then you are truly awesome!
But there is some truth to this.
The so-called competitors are enemies.
If your enemies are all applauding and cheering for you, it means that you are indeed very capable and people have to admire you.
so!
Upon hearing the news!
The entire project department was in an uproar, and they all rushed to the meeting room as fast as they could, with an attitude of "I can't wait any longer, I want to go to GDC right now to show off in front of my peers"!
However!
Next second!
After hearing Director Gu explain the project settings for this conference, everyone's excited expressions froze on their faces.
Go to jail???
As soon as this concept came out, the whole office fell into dead silence!
Everyone looked at each other in surprise and doubt!
and!
I heard from the director that players not only have to stay in jail, but also have to find opportunities to try to escape from prison using various methods!
This game... is it too cruel?
Seeing that the civil and military officials in the court were hesitant and didn't know what to say, Gu Sheng laughed and waved his hand, saying:
"It's okay, just tell me what you think."
Everyone looked at each other, and finally, Lu Bian spoke first:
"That's right, Old Gu."
"Although crime-type games are not uncommon, it is rare to see such a serious crime as ours, right?"
Lu Bian has watched many movies and TV series about prison breaks.
However, he had never heard of anyone making this thing into a game, and he was a little worried about the market acceptance.
However, before Gu Sheng could speak, Jiang Yun spoke:
"There have been games of this type before, about seven or eight years ago, on the PC platform,"
"It's called Prison Break. It's a game based on the IP of the American TV series of the same name. It's produced by the Chicago studio under Yunwei Games in the United States."
“When the game was first released, it was quite popular, but soon fell into disrepair due to mediocre gameplay design and bugs.”
"oh?"
Hearing this, Gu Sheng couldn't help but raise his eyebrows slightly.
He originally thought that this type of game had never appeared in this world.
Unexpectedly, someone had already come up with this idea seven or eight years ago.
But think about it.
In this world, there are "The Shawshank Redemption" and "Prison Break". Under the influence of these film and television works, it is not surprising that games with similar themes have appeared.
"So what exactly do you mean by mediocre gameplay?"
Gu Sheng wanted to know why this game licensed by a genuine IP failed so badly that it almost disappeared from the gaming circle. Now only experienced practitioners like Jiang Yun could remember a thing or two.
"Missions, infinite missions, main and side quests overlap,"
Jiang Yun said:
"Suppose I want to start a prison riot, then I need a new sharpened toothbrush, and the toothbrush needs to be exchanged from the prison guard, and the prison guard needs cigarettes as bribes, and the cigarettes need to be exchanged from the boss, and the boss needs you to join the gang, and joining the gang requires you to please the younger brothers, and pleasing the younger brothers requires soap..."
"Also, during the mission, you will encounter various different side quests,"
"The end result is that as you get deeper and deeper into the game, your map will be filled with quest question marks,"
"Coupled with poor optimization and occasional malicious bugs,"
"The player successfully synchronized with the protagonist of the game and experienced what it was like to be in prison ,"
"This leads to this game... Mr. Gu, what's wrong with you?"
Jiang Yun didn’t finish!
Gu Sheng was seen holding his heart, seeming to be feeling a little uncomfortable.
"I'm... fine..."
Gu Sheng waved his hands to indicate that he was fine.
He just felt so heartbroken!
Although Jiang Yun was complaining about the game "Prison Break" in this world.
But Gu Sheng, who had worked under Ayu in his previous life, always felt that every word was a mockery of him.
The screen is full of question marks, countless side quests, all kinds of weird and even vicious bugs...
Fortunately, "Prison Break" was a stand-alone game back then, otherwise with the addition of a "potato server", Ubisoft's entire family package would be complete.
"That kind of situation should not happen in our game,"
After taking a deep breath, Gu Sheng said:
"Because this time, our game will focus on the plot,"
"And beyond that, there will be an unprecedented innovation."
Speaking of which!
Everyone in the conference room stretched their necks, eyes full of anticipation.
Gu Sheng's creativity is obvious to everyone.
These imaginative and fantastic ideas always bring great shock to the gaming circle.
This time, at the GDC conference, Golden Wind attended an international game exchange event for the first time.
What surprise has Gu Sheng prepared?
"Two-player cooperation, and the entire game process must be completed by two people working together."
hiss--!!!
As soon as these words came out!
The entire conference room was filled with gasps of shock!
The entire game "must" be completed by two people working together!
This means that AI will no longer be set up in this online game!
This configuration requirement is too high! It even requires a friend!
"The fundamental reason for this restriction is that we will enable dual-linear game plot advancement in this game,"
"Two people, two perspectives, two story lines connected in one story,"
Gu Sheng said:
“Sometimes, two players will be in the same scene build, and sometimes they will be in two completely different scenes,”
"The two complement each other and are indispensable to each other,"
“Even at the same time, the different choices made by the two players will directly affect the direction of the story and the plot.”
At this point, Gu Sheng clapped his hands:
"Friends, this is no longer an online adventure game, this is a real two-player cooperative game,"
"It's also a movie shot by us with two male protagonists."
Wow——!!!
Gu Sheng finished speaking!
Then I heard a commotion in the conference room!
A true 'cooperative game'!
It is not like Left 4 Dead, where four people team up to fight zombies and the ultimate goal is only a safe house.
It's not Overcooked, where friends cook online and the ultimate goal is to serve the food on time.
The core of this game has gone far beyond the scope of "action cooperation".
It is no longer as simple as "helping teammates up" or "passing dishes".
Instead, starting from the plot, the two players participating in the game are deeply bound together, and neither is indispensable!
This is true "cooperation", true "cooperation" that leads to the same goal through different means!
"Of course, because there has never been a similar game on the market,"
Gu Sheng said:
"So for us, the production of this game is quite difficult,"
"I will prepare the plan and distribute it to everyone before the end of this week."
"We will have a detailed discussion on the game presentation format at the official project launch meeting."
Meeting adjourned!
Say goodbye to the meeting!
Everyone stood up excitedly, rubbing their hands, and preparing for the new project!
"Oh, that's right!"
Just as he was about to leave, Lu Bian suddenly remembered something, stopped and looked at Gu Sheng:
"After all this talk, the name of our new project hasn't been decided yet, right?"
“That’s right…”
"I was so busy thinking about this setting..."
'So what's the new project called?'
"Boss Gu, you haven't decided on a name yet..."
"Director, please tell me..."
Then Gu Sheng said, "Escape."
ah???
Hearing this!
Everyone was stunned!
Wait a minute? Is it us who have lost our memory or is it Mr. Gu who has lost his memory?
Escape? Wasn’t Escape just released less than a week ago?
Is it going to be a sequel?
A two-player, dual-perspective cooperative escape of Miles and Willan Parker?
But has n't always been uninterested in sequels?
Seeing everyone's suspicious eyes, Gu Sheng laughed:
"This escape is not that escape,"
"A Way Out"
"In short - escape."
With the preparation of new projects!
Golden Wind’s already high morale has become even stronger, and everyone is ready to get started with the new project.
Gu Sheng also extracted "Escape from Death" from the system and began to rewrite it, planning to transform it into a version suitable for transplanting the somatosensory cabin.
This is not an easy task.
Especially in the later stages of the game, there is a ten-minute chase sequence that is so epic that it can be called a masterpiece.
On the PC side, since the entire game uses a third-person perspective, it is relatively easy to shape the expressiveness of the camera.
However, in the somatosensory cabin, it is quite difficult to achieve a smooth transition between CG and the first-person perspective in one shot.
Gu Sheng also knew that such a transition would be very difficult.
But he chose to make it into a somatosensory cabin game without hesitation.
Because, for him as a time traveler, "Escape Plan" is just an appetizer.
A real 'trophy maker' will be his next two-player cooperative game.
In order to cater to the current market mainstream and to further enhance the sense of immersion and novelty, that work must be made into a somatosensory cabin game.
That’s it!
It would be better to do more preparation work in the early stage and use "A Way Out" as a sample first!
Of course!
Gu Sheng, who worked so hard, also enjoyed the imperial treatment he deserved!
Little Nezha is a man of his word. He does what he says and takes charge of all the housework for this week.
In addition, serving tea, pouring water and cutting fruits are all available and the service is very good.
In the end, Gu Sheng became a little scared, fearing that little Nezha would poison his tea or spray poison into his fruit.
In the end, he was scolded by little Nezha before he began to enjoy himself with peace of mind.
They call it "I feel much more at ease now".
Time flies!
It’s Friday in a blink of an eye!
Dadada——dada——
[Leo drove his wife and children away, and the light blue car finally disappeared on the road in the wilderness... (Ending 2: End)]
As the keyboard clicking sound stopped.
The last storyboard is done.
The plan, which was over a hundred pages long, was finally completed.
"call--"
Gu Sheng picked up an apple and stuffed it into his mouth, then stretched his body.
“It’s finally finished.”
Before he finished speaking!
With a click.
The study door opened, and little Nezha poked his head in and asked, "Is it finished?"
Gu Sheng shuddered.
He didn't shout what he said just now, the volume was normal.
So how did little Nezha, who was playing by himself in the living room, hear it?
"You were...standing at the door the whole time?"
Gu Sheng's expression was a little bit unbelievable.
"I……"
Shen Miaomiao scratched her head. She had actually been eavesdropping on the door for about ten minutes:
"Just happened to pass by."
"That's quite a coincidence,"
Gu Sheng smiled and didn't expose him. He stood up and stretched his limbs, and checked the time.
"Hey, it's almost eight o'clock? Is the Informer DLC going to be released?"
"Oh, right! That's why I came here to remind you that happy time has arrived!"
As she spoke, Shen Miaomiao raised the two bags of potato chips in her hand.
"You are such a dark person,"
Gu Sheng didn't know whether to laugh or cry:
"Watching others screaming and groaning while eating, do you really regard the anchors as a source of happiness?"
"Hey, isn't that the purpose of their live broadcast?"
Shen Miaomiao said as she threw a bag of potato chips to Gu Sheng, then walked up and pushed him towards the living room:
"Come on, relax and see how our first week sales are going."
The truth is revealed silently!!!
good!
In fact, Shen Miaomiao’s desire to watch the host play the escape DLC is secondary!
What she is mainly concerned about is the first week sales performance of the upcoming "Escape"!
Thirteen hundred million!!!
Today!!!
certainly!
Her 1.3 billion was just an estimate at the time, and the actual sales situation would definitely differ from her estimate.
But even if there are discrepancies, they will definitely not be too big!
After all, she couldn't help herself yesterday and secretly checked the sales of "Escape" -
Total global sales: 1.03 million sets!
Sales exceeded one million units in six days!
There is no doubt that for a horror game, the sales volume is indeed terrifying.
But for the return on investment that Shen Miaomiao has always been worried about, it seems like there is nothing to worry about!
Only one million sets! Total sales of $18 million! Minus the average commission of 25%! Profit of $13.5 million!
It’s a far cry from the cost of $18.15 million!
and!
Judging from the current sales momentum, it is impossible for Escape to have an instantaneous explosion and make up for the losses with a wave of crazy sales in just one day!
Unless the system cheats!
so!
With a plop, Shen Miaomiao sank down on the sofa, sat cross-legged, opened the iced Coke and took a big gulp!
tonight!
What a loss!!!
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