Chapter 18 Magical Treasures
In the end, Alka bought nothing.
After all, it costs several silver snakes, which is still a bit expensive.
After strolling around for a while, Alka simply bought a few more detailed maps at a grocery store.
It cost him more than ten bronze swallows.
Alka found the white sailboat anchor after asking passers-by.
This is a store located near the port area. It covers a large area. It is a two-story building. In addition to the spacious storefront, there seems to be a warehouse and other rooms in the back.
I peeked inside and saw that it was a shop selling various canvas locks and other boat tools.
"Arka? Is that Arka?"
A middle-aged man wearing a short shirt and a bit fat suddenly asked Alka while looking at him in the store.
Hearing someone calling him Alka turned around and memories began to churn.
"Uncle Obe? Why are you here?"
"This is my store, of course I'm here. But why are you here? Did you sneak out?"
At this he quickly came over and looked at Alka.
After all, this place is not close to Golden Wheat Island.
"Haha, don't worry, Obe, you bastard. Little Alka came with me."
As the voice came, Halls and Sigert walked in directly.
Looking at the two of them, Obe touched his forehead.
After calculating the time, I roughly knew why they came here.
This Obe is also a resident of the island. After all, there are so many people on the island, and there will always be some who want to develop outside.
The few of them entered the backyard of the store and three rooms were prepared for them on the second floor.
We are all residents of the island, so when we come here temporarily, we usually stay in shops.
Inside Alka and Sigurd's room.
"Why are you back so soon? This is your first time here, and I thought you would spend a long time wandering around."
"It's too big. I'm not very familiar with this place. I'm just going to take a quick walk and come back." As he said this, Alka took out a few rolled-up maps from the small bag on his back.
Looking at what Alka was holding, Sigurd couldn't help but complain, " Why is it a map again? Do you like maps so much?"
Alka spread out one of the maps and said casually, "As a treasure hunter, a map is definitely an indispensable thing."
“Is… is that so?”
"certainly."
Sigurd didn't really understand, so he just nodded.
But with just a map, can I find the treasure? Then why can't I find it?
Which boy didn’t dream of treasure hunting when he was young?
Becoming rich overnight, you can spend money however you want without being restricted by your parents.
Alka looked at the map he had spread out.
This map is very detailed. It is a map of the island.
When purchasing, Alka already knew what the points were.
With the blink of eyes.
Six white dots and one blue dot appeared on the map.
Alka, click on the white dots one by one.
The results are obvious.
All of them are [Ordinary Treasures] without any information
In addition to difficulty and popularity.
However, it also allowed Alka to experience new difficulties.
Some kind of climbing expert, speed swimming expert, or something like that.
Finally click on the blue dot.
【Magic Treasure】
[Difficulty: Strongman]
【Popularity: 7】
[Treasure information: Alando Toure's manor. ]
Hercules...
Do you need to be strong enough to get the treasure?
Thinking of this, Alka turned around and looked at Sigurd.
Suddenly he said, "Sigert, are you interested in experiencing a real treasure hunt?"
Hearing Alka's words, Sigurd looked at him, then his eyes widened and the joy on his face was visible to the naked eye.
"Of course, of course I did. Did you find the treasure?"
Alka nodded and said, "Please ask the uncle for some information about Alando Toure and his manor."
"No problem, wait for my news."
After saying that, Sigurd rushed out of the room.
Alka turned his attention back to the map.
The blue dot is located at the upper left edge of the port city. According to the information, it should be the manor of Alando Toure.
The reason why I was able to know such a little information was probably because I heard the name from the clerk when I was looking at the weapon in the weapon store this morning.
Just by knowing a person's name, the system can obtain some information.
The more information is obtained, the system will be able to expand more treasure information that it does not know.
Apart from location marking, Alka finds this feature the most useful.
After a while.
Sigurd rushed in and said directly: "Alando was a well-known gunsmith on the island. The guns he made could be sold at a very high price, but he died on a sea voyage 30 years ago."
"As for his manor, it is just outside the city. It has been abandoned for a long time. He has no descendants. I heard that any valuable things in it have been looted long ago."
"The Governor's Mansion on the island is waiting for the contract of this manor to automatically disappear so that it can be demolished and rebuilt."
After finishing all these words in one breath, Sigt sat down on the bed next to him, panting, and took the water in the cup and gulped it down.
"Huh, that's all. Did you get any information?"
Alka nodded, then turned back to stare at the map, pretending to think.
Seeing Alka like this, Sigurd just sat there and didn't disturb her.
It would be a pity if your train of thought was interrupted and you couldn't find the treasure.
In front of Alka at this moment was updated information about the treasure.
[Alando Toure's final masterpiece]
[Difficulty: Strongman]
【Popularity: 7】
[Treasure information: Alando Toure's manor houses the works of the manor's owner prime period, which has not been found so far.]
If it is a work from its peak period, then it must be a firearm without a doubt, and it has reached the level of a magic item.
Through the name of the blue light just now.
Alka knew that the name of the blue dot was the magic treasure.
Know this information.
He began to think seriously.
"The manor is in a state of disrepair and no one has taken care of it. All valuables have been taken away over the past few decades, which means it is not very dangerous now.
The difficulty of obtaining it is that of a strongman. It must take enough . It should be placed in a place where heavy objects need to be lifted."
Alka thought about it, then put the map away.
He pulled Sigt and walked outside.
"Come on, I'll take you to find the treasure."
"Okay, let's go."
Sigurd picked up two weapons on the table at the door and handed one of them, a sailor knife, to Alka.
After saying hello to Obe, he walked towards the location marked on the map.
The reason why Alka brought Sigurd with him.
The main reason is the difficulty of the strongman game. There is strength in numbers, and we can really dig for treasure with Sigurd.
He will definitely talk about this .
And I can also win Aunt Marcy's heart.