Chapter 175 Reversal

It has to be said that the Cult of the Fiery Sun was really strong. Most of the hundreds of Walker players who used Wind Control to squeeze in and grab people were turned into white light in the middle of the fight. Only a few players with better luck were able to complete their tactical goals - in the first round, they dragged back six "little monsters".
Dozens of people had to be "sacrificed" to achieve the target of dragging people. This exchange ratio would be considered a huge loss no matter what dimension of the battlefield it was placed on...
Of course, for the players, the accounts are not calculated in this way.
"Six sets of full armor?!"
Seeing the actions of these players who have formed a group, those who have not joined the group are drooling: "Brothers, take one, I want to join the group too!"
"Ahhh, I shed blood for Tarantan, I fought for Lao Yang! I want to see the commander! I want to see the commander!!"
As soon as he came online, he was pulled to the front line of the battlefield (Qin Guan's summoning artifact "Book of the Dead"), and took over the team leader's entropy from Yang Ying. He calmly asked the players in the team to bundle up the six battle trophies and pull them to the camp for public display. He also quickly arranged for the members of the team to continue to form new groups and pull those who had no team into the team.
There is no upper limit on the number of people in a large group in this game. The leader of the group can expand the number of teams indefinitely by inviting team captains to join the team channel.
Nearly a thousand fully armed humanoid monsters were waiting to be harvested. Players were not too dissatisfied with the arrangement that they could not distribute equipment on the spot after capturing the monsters. After all, this was the distribution mode that veteran players had always adopted, and the atmosphere of any game was often driven by veteran players. If newcomers made trouble, they would be criticized by both new and old players, and even blocked and killed...
In comparison, not being able to join the group and not being eligible to participate in the auction for equipment is a more frustrating thing - especially when there are six trophies wearing full sets of equipment displayed there as exhibits.
While expanding the team, Entropy did not lose command: "Walker, don't use the Wind Control Technique randomly, save the skill CD!"
"Also save the Warrior Knight's Battle Roar. The monsters in this game have the ability to learn. Next time you capture prisoners, you must cooperate with the Walker."
"Mage, give up healing and save your mana to assist in the attack!"
While En Bu Zeng was busy organizing his tactics, the Cult of the Fiery Sun, which had lost six knight attendants, was so angry that they almost vomited blood. Their offensive became more and more fierce...
The army, which is composed of a knight and two squires as the smallest combat unit, is an ultra-luxurious combat configuration that only the Church of the Blazing Sun can afford.
When facing the enemy head-on, all knights can become unstoppable steel swords. When tactics require, the highly mobile knights can lead their respective servants to disperse into flexible combat units with the ability to roam and defeat the enemy, splitting the enemy lines and strangling them one by one until the enemy can no longer withstand the pressure and retreats.
But... the tactic of dividing the battlefield and strangling the undead one by one, which the Cult of the Fiery Sun is good at, is not applicable to the battle against the undead.
There are two reasons. First, these undead are too fragile and can be trampled to death by horse hooves. Second, the formation of these undead is too capricious, or it can be said that there is no formation at all... These guys simply rush forward wherever there is an open space with their fangs and claws bared, fearlessly!
Commander Captain Roy's eyes were almost blinded, and he couldn't find the flaws of these guys - they were full of flaws, which made them invulnerable!
Just as Captain Roy was struggling over whether to send troops to raid Charlie Rex and others who were standing still in the rear to see if he could divert this group of undead from the front battlefield, the undead once again launched a tactic of dragging people away, and a large number of extremely fast undead penetrated into the ranks of the Fiery Solari!
"How can I let you bastards get what you want again!"
The knights and knight squires in the front rows were so angry that they stabbed the skeletons with their spears and lances.
At this time, a group of necromancers in , and aimed their thick wooden staffs (which the necromancers could obtain after completing their job change) at the Sun Cult camp. At the same time, a not-too-conspicuous purple light lit up at the top of the staffs:
Slowness: Reduces the target's mental resistance by 5% and slows down the target's movement speed by 20%.
The current average potential (spirit) of magic players is just over 100, while the spirit power of regular knights of the Order of the Fiery Sun is generally above 800 (equivalent to a level 5 Warcraft). The success rate of magic players' black magic skills is very low, and they are almost immune.
But... the knights' mounts are not immune!
With dozens of wizards casting spells at the same time, the movements of the knights in the first two rows were not affected, but the lizard horses they were riding became stiff and slow...
This gave the walker players who rushed into the enemy camp an opportunity. These guys, whose resurrection point was right behind them, didn't care at all whether the enemy's weapons stabbed them or not. They all stretched out their arms and dragged down whoever they could grab nearby - even the warrior knight players in the front row were not idle, they grabbed the enemy knight's thighs and pulled them down!
“Go to hell!”
"Bastard!"
The blood vessels of the Fiery Sun Knights, who had never suffered such a great humiliation , almost burst. They chopped fiercely again, and each of them was surrounded by brilliant white light.
But——it was of no use.
There were too many undead, and they were brave enough to not fear death. Before the effects of the wizards' skills wore off, they managed to snatch more than a dozen people and drag them back to their own positions.
The Fiery Sun Knights whose companions had been robbed roared angrily and tried to break through the enemy's line. The hundreds of undead who died in the process of snatching people jumped out of the tents happily, running towards the position with laughter...
Beside the position, Captain Ken, Lieutenant Wagner Pitt, and a group of Sokri mercenaries, who were quietly spectating at the front line, watched the scenes unfolding before their eyes with expressionless and numb faces.
How should I put it… They really couldn’t laugh hard at this funny, bizarre, creepy, and déjà vu scene…
"That's how we were overwhelmed by the undead." Captain Ken's deputy, the big guy Adam, sighed.
The greatsword warrior Kordo sighed and said, "The endless undead are really a nightmare..."
Captain Ken and Wagner looked at each other silently, then simultaneously looked away and looked back at the battlefield.
During the ten days (alien time) in the demon world where they shared weal and woe and depended on each other, the two old brothers have developed an indestructible revolutionary friendship. Ken also learned how Wagner and his city defense soldiers fell... They are both wanderers in this world!
During this time when they were reminiscing about their lives, the undead once again launched a round of "capture operations".
This time, not only did the mages use Slow spell to hit the enemy horses, but the control skills of the knight players were also used - the skills of the knight players would still be immune to the Sun Knights who had too many high-level players, but they would be effective against horses.
The Fiery Sun Knights, who had suffered losses twice, fought back hard and chopped out bursts of white light, but it was still of no use. More than a dozen comrades were dragged away in public.
More than thirty people were lost in less than ten minutes, and their own strength was gradually exhausted as their mobility was restricted. Commander Captain Roy took a hateful look at the nearby enemy camp and announced a retreat.
The undead, who were busy capturing prisoners, were unwilling to let go and chased after them... The Cult of the Fiery Sun had only retreated a hundred meters when they were entangled by the undead again.
Wagner couldn't help but sigh heavily when he saw this scene.
That was how his cavalry was defeated in the beginning - these undead relied on their light weight to be really fast! Even the undead mage in robes could run very fast!
We couldn't kill them all, nor could we escape. We were repeatedly entangled and our physical strength was continuously consumed. In the end, we were exhausted and everyone was captured... This memory is so sour that it's better not to mention it.
After all, there was a huge gap in strength between the Fiery Solari Order and Wagner's cavalry. Although they lost some men during the repeated harassment by the Undead, they still managed to get a chance to escape and get rid of these sticky guys after they had created enough distance and it was no longer so easy for the Undead to resurrect and fill their positions.
Then... just as the Cult of the Blazing Sun returned to their camp, the undead came after them again...
The phrase "quit while you're ahead" does not exist in the players' dictionary!
Captain Roy was so angry that he wanted to curse, but their camp was relatively simple (after all, his knights did not live in the camp often, but in nearby farms). If the undead really rushed into their home, there would be no need to continue the battle. They had to arrange for people to take turns to rest and use the camp as a barrier to stop the undead.
The undead had to run more than 2,000 to 3,000 meters to fill in the gaps after resurrection, so they couldn't use the corpse-heaping tactic efficiently, and the two sides were in a stalemate...
The previous moment it was the Cult of the Fiery Solari that was blocking Westham 's camp, the next moment it was the Undead that were blocking the Cult of the Fiery Solari's camp. This sudden change left the Innadeli spectators on the flat-topped mountain stunned.
Especially the captain of the night watch of the Gold Coin Church who mixed in with the middle class, his jaw almost dropped to the ground.
No one knows how powerful the Knights of the Inquisition of the Fiery Sun Church are better than the Night's Watch, who are also combat members of the church.
If the geographical location was not remote enough and the territory of the Church of the Fiery Sun was not large enough, the Night Watchmen had no doubt that the Rhine Kingdom had long since become a diocese of the Church of the Fiery Sun - the Gold Coin Church was powerless in front of this huge mountain of the Church of the Fiery Sun!
Turning the telescope lens to the Westram camp where the undead were still pouring out, the captain of the Night Watch gurgled in his throat and swallowed .
There is no doubt that the Nightmare Butcher gave Charlie Rex some kind of magic prop that can summon the undead infinitely, and it is hidden in that tent.
The Nightmare Butcher, who supports Charlie Rex more than the Bartles and the Church of the Gold Coin think.
The captain of the Night's Watch had heard a little about the speculation put forward by the Solari Order that "Charlie Rex was suspected of being the mastermind of the disaster." He also knew that the Solari Order sent scouts and the city defense army spies sent by the Bartles family to sneak into Westram, but both fell into the hands of the enemy.
The Gold Coin Church pretended to be ignorant of this matter. It was not that they did not care about the situation in Westram, but they were happy to see the Fiery Sun Church step forward to solve the problem - if it were not for the pursuit of the Fiery Sun Cult, the Nightmare Butcher would not have come to the Rhine Kingdom. This matter was originally their responsibility.
In the eyes of the Gold Coin Church, a fight to the death between the Fiery Sun Cult and the Nightmare Butcher is the best outcome... Both sides are troublesome and troublesome, and the Gold Coin Church doesn't want to pay attention to either side.
But now, seeing that the Nightmare Butcher himself did not show up and only sent out his undead army, he was able to block the Solari Order and fight it, which made the captain of the Night Watch shudder...
"If even the Solari Cult can't threaten him and can't restrict him...will the Nightmare Butcher be satisfied with just supporting Charlie Rex in occupying Westram?" The captain of the Night Watch naturally thought about this, cold sweat gradually appearing on his forehead.
At this time, the captain of the Night Watch saw the traitor of the Bartles family, Wagner Pitt, and a Sokri who looked somewhat imposing, walk into the camp and come into contact with the undead.
The captain of the night watch suddenly felt the hairs on the back of his neck stand up.
The captain of the Night Watch didn't know who that Sokri man was, but he knew Wagner Pitt... The fact that this much-despised foreigner was able to become a non-commissioned officer in the city defense army despite the intentional or unintentional suppression of the Bartles family was enough to prove his talent!
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