Chapter 14: Little rookie Xu Mu?
The monsters on the first floor are almost not difficult to defeat.
The health point is only 20 points.
Ten cards are divided into 5 blocks and 5 attacks.
Block cards can provide 5 points of armor to offset damage each time, consuming 1 energy.
Attack card, can cause 6 points of damage to the monster each time, consuming 1 energy.
Including the attribute blessing of elite players on the second level of the World Tree.
Three attack cards were thrown out and turned into three sharp swords, instantly killing the red-skinned monster in front of them!
No cards were dropped.
At this time, the entrance door leading to the second floor flashed at Xu Mu, indicating that he could go up to the second floor.
Xu Mu remained indifferent and walked straight towards another monster.
This time, the monster's health has increased slightly.
HP: 22, Attack: 8.
Three attack cards can no longer kill the monster instantly, and will leave the monster with only 1 drop of health left.
If you can only play three cards in one round, you will discard all attack cards.
You just need to withstand 8 points of damage in one round.
In "Killing", each player's initial health is 80 points, and the BUFF on the second floor of the World Tree will increase the player's overall health.
The specific number was very vague, Xu Mu only knew that his health points increased by 5 points.
A total of 85 points.
Players who have played "Killing" know that the supplies in the tower are quite limited, and the remaining health will determine how far you can go.
After a little thought, Xu Mu chose the 2 block 1 attack method.
Two blocking cards provide 10 points of armor, which can perfectly resist the upcoming 8 points of damage without losing a drop of blood.
Then use the attack cards in each round to slowly reduce the monsters' health.
It only takes three rounds to kill.
Just as Xu Mu was calculating his health carefully, two players not far from him had just finished fighting a group of monsters together.
Great wisdom appears foolish: "Tsk, is this all a C+ level dungeon has? I don't know what the mentality of those players who quit at the beginning is. The monster didn't hurt me at all and only deducted 8 drops of my health. I killed it with a few attack cards."
Wannianchuan: "I think we should be more cautious. I see the handsome guy over there plays cards in the order of 2 defense and 1 attack, which seems very safe."
Great wisdom appears foolish: "He's too slow. It takes at least four rounds to defeat a group of monsters. By the time he's done, others have already cleared the level. Hahaha. Listen to me, it's absolutely right! Generally, in a dungeon like this, there must be a lot of supplies! Selling blood for speed is the best way. Follow me!"
…
After staying on the first floor for about ten minutes, Xu Mu had defeated five groups of monsters.
At this time, the monster's health has risen to 30+, and its attack power has reached 10 points.
The difficulty is increasing. If it continues like this, it will be difficult to kill monsters without taking any damage.
In terms of tower climbing progress, Cheetah is still far ahead and has already reached the tenth floor with several female players.
The large forces also moved to the second and third floors.
Only a few people remained on the first floor.
These people are not brave enough to face the more powerful monsters on the upper level. They just want to kill 20 monsters here and get a guaranteed reward.
People like Xu Mu, who are only willing to stay on the first floor to kill monsters, have become the outliers.
"Pah."
At this moment, a small monster that Xu Mu had just defeated finally died and dropped a card.
I picked it up and looked at it.
Blood for blood
[Energy: 4 grids]
[Description: For every 1 life point you lose in a battle, this card's energy consumption is reduced by 1, causing 18 points of damage]
A card with explosive early effects.
If combined with selling blood, this card can be played for only 0 mana.
You can also draw three additional attack cards.
A total of 36 points of high damage! Burst in one round!
Coupled with its own elite-level buff, it is no problem to deal 40+ damage in a round.
However, Xu Mu was not interested in this kind of blood-selling cards.
Although in the strategy in his mind, "Killing" does have a blood-selling gameplay, which burns part of the blood in exchange for higher damage.
But that's a game, this is a dungeon, and you will really die if your health bar is empty.
When it comes to matters of life and death, Xu Mu just wants to play it safe.
He put [Blood for Blood] in the trading system specially provided in the copy and made a call.
"Player HKJYT has put [Blood for Blood] on the shelves: check the attributes yourself and change it to a defense system card."
The transaction ID in the copy will be automatically garbled in order to prevent players from taking targeted actions.
"Oh my god! Are you taking out to exchange? Are you still asleep, buddy?" someone replied.
“If you don’t change it, it will be a waste. I’ll trade you a [Block] card. Hahahaha.”
"Boy, if you are willing to give it to me for free, I will take you to join the Beast Guild after the copy is completed." This condescending tone was obviously sent by Cheetah.
After screening one by one, Xu Mu found a player who was willing to exchange [Unmovable] with him.
Xu Mu's eyes suddenly lit up.
The effect of this card is to gain 30 points of armor for one turn.
The 30 points of armor is awesome, but in the eyes of others, a card that only lasts for one turn is trash.
It's like having in-depth communication with the enemy, even if your core ideas and strategies are very strong.
But in actual combat, one can only last three seconds before surrendering to the enemy, and over time, the strategy will naturally be abandoned.
However, in the eyes of Xu Mu, who is familiar with the strategy, this card has another way to play.
Iron Tank Flow!
Combined with another card called [Barrier].
The effect is that the armor you gain will not disappear until the battle is over!
This is equivalent to giving your central idea an overtime buff, allowing you to engage in a prolonged fight with evil forces until the other side pulls out something white (a surrender flag) from the trench.
There is no need to explain the effect.
…
Xu Mu agreed to the exchange without saying a word!
With the new cards, you can be a little more aggressive in killing monsters.
Pull three monsters at the same time, and when you use [Unmoved], a special effect of iron armor will appear in front of you.
The monster's attack was like hitting an iron wall and could not hurt him at all.
During this process, Xu Mu used another [Whirlwind Slash]
It can cause multiple stages of damage to all monsters up to the energy bar limit, each stage causing 5 points of AOE damage.
As a damage card, its effect is somewhat useless, and releasing it will consume all your energy for this round.
However, its low damage makes it unable to kill monsters, and it does not have extra energy to play other cards.
However, for Xu Mu, his own iron tank style has already taken shape!
This time, he pulled five monsters in one breath and entered combat state.
First to use [Unmoved]
Armor +30
Then he used a whirlwind slash, scraping off a layer of sha.
After Xu Mu's turn ends, it is the monster's turn.
The 30 armor pieces took a whole round of damage from monsters without losing a single drop of blood.
Then use the steady strategy of 2 defense and 1 attack to defeat the other monsters one by one.
In the true sense, I managed to clear out 5 small monsters without any damage.
This cycle is repeated, and the efficiency of monster hunting is rapidly improving.
During this process, the first-place cheetah had already led his sister to the 15th floor.
The main force also arrived at around the eighth floor.
Xu Mu was the only one left on the first floor!
Many players have expressed doubts about the players who are still on the first level.
"This is weird, is it a bug? Why are there still players on the first floor? Logically, everyone who should have quit should have already quit, and everyone who should have come up should have already come up."
"You don't want to stay on the first floor to kill monsters, do you? The monsters on the first floor are relatively simple."
"Don't be ridiculous. The probability of a good card dropping from a monster on the first floor is too low. I don't even know if there is a one in a hundred chance."
"Moreover, no matter how many monsters he kills, the final evaluation still needs to be determined based on the number of floors he climbs."
"Besides, he has been staying on the first floor. After the other players left, all the monsters only had him as their target . One person fighting against an entire floor of monsters? Don't be ridiculous! Even Cheetah Boss, who is currently on the 18th floor, can't do anything about it, right?"
"The only explanation is that this is a rookie who is completely unfamiliar with Slay the Spire. He doesn't know what to do, so he just stays on the first level. Every extra point counts."
"Now he's probably being chased by a monster and running away in panic. I feel sorry for him."
"A rookie like this is actually quite pitiful. He is willing to risk his life just to get a few more points. Sigh."
Little newbie.
This is what other players think of Xu Mu who is on the first level.
However, what everyone doesn’t know is.
They were talking about the rookie Xu Mu who was fleeing in panic.
At this time, they were already killing like crazy on the first floor!