Chapter 007 In order not to make money, Mr. Chen decided to participate in the performance himself

Chen She only had a vague understanding of the job responsibilities of a super dream editor.
This job can be roughly seen as a combination of executive planning in games and editing and post-production in movies.
Not only is he responsible for all aspects of Mewtwo's production, but another very important responsibility is to regulate the emotions that Mewtwo brings to people within an appropriate range.
Compared to traditional games, Mewtwo's core advantage lies not only in the sense of immersion and involvement, but also in the transmission of emotions.
If you want to make a successful Mewtwo, it is certainly not enough to just raise the positive emotions as much as possible and reduce the negative emotions as much as possible.
The emotions must be adjusted to just the right level and combined with the entire Super Dream content to achieve the best effect.
It's like the seasoning you add when cooking, too much isn't good, and too little isn't good either.
And the Mewtwo editor is the one who adds seasoning to the meal.
Zhao Zhen walked over and said a few words to Lin Luxi, and then Chen She saw a look of confusion and surprise in Lin Luxi's big watery eyes. His little fleshy hands waved repeatedly, subconsciously trying to refuse.
But this certainly did not pose a problem for Chen She. He persuaded her with just a few words and got her to accept the new position.
Chen She turned to Zhao Zhen and said, "Uncle Zhao, go and take care of your own business. Leave Meow's affairs to me."
Zhao Zhen nodded, gave Lin Luxi a few simple instructions, then turned and left.
As an ordinary Super Dream editor, Lin Luxi had never dealt directly with Mr. Chen before, and was a little nervous at this time.
Chen She said in an approachable manner: "First, briefly tell me the basic process of making Mewtwo."
Lin Luxi nodded , and then began to softly introduce the basic process of Mewtwo production and some special uses of the editor.
The overall production process is actually very similar to Chen She’s previous inference.
Generally speaking, there are two major types of Mewtwo. The first is the role-playing type Mewtwo, and the second is the experience type Mewtwo.

The two can be simply corresponded to games and movies.
As the name suggests, role-playing Mewtwo creates a Mewtwo space where players can move freely, allowing players to travel into it and freely play the roles in it.
Players experience various contents from a first-person perspective and interact with various elements in Mewtwo with a relatively high degree of freedom.
The experiential superdream allows the experiencer to enter a fixed process and emotion, which is equivalent to experiencing an extremely realistic movie from a first-person perspective. Generally, the experiencer is not allowed to take actions outside the process.
The production of the former is relatively simple. You just need to build a world through various resources, set up the interactive elements, and then throw the players in.
The production of the latter is more complicated, and it requires Mewtwo actors on the basis of the former.
During the performance, the producer will use specific equipment to capture the movements, emotions, and other content of the Mewtwo actor, and after editing, instill them into the player's consciousness.
What players experience are the real emotions captured by the recording equipment. Although they are edited, they are truly "empathetic".
And the inculcation of this emotion is not without cost.
The finished Mewtwo can be uploaded to the Internet in the form of pure data, or it can be made into a physical entity and placed directly into the game cabin for experience.
But this is more than just a difference between the online version and the disc version; there is a fundamental difference in the way they convey emotions.
The online version of Mewtwo allows a maximum of 10% of emotions to be transmitted.
Whether it is positive emotions or negative emotions, they can only be adjusted within the range of 10%.
The physical version of Mewtwo can theoretically transmit more than 100% of emotions.
Of course, a high percentage of emotional transmission is very dangerous. If the pain is adjusted to 100% or even higher, the player may be killed by the pain in Mewtwo, which will cause serious damage to the player's life and health.
Therefore, relevant laws have relatively strict regulations in this regard, generally requiring that negative emotions should not exceed 30%, otherwise it will not pass the review.
Of course, the Black Super Dreams that circulate underground don't have so many restrictions, so every year there are news reports of people dying from seeking excitement in the Black Super Dreams.
The reason why the physical version of Mewtwo can achieve such a high emotional transmission effect is that a special substance called "space-time particles" is added when the physical version of Mewtwo is produced.
In this world, space-time particles are more valuable than gold and crude oil.
It can be used as a high-purity fuel for hovercraft, or mixed with rare metals to create high-strength alloy weapons. It can also be used to make chips and special communication modules.
In short, because of the magical properties of space-time particles, it occupies an important position in almost all high-tech industries in the world.
It is the absolute hard currency that countless financial groups in the world dream of.
The more negative emotions the physical Mewtwo wants to transmit, the more space-time particles it needs to add, and the cost will naturally be higher.
To Chen She, the existence of space-time particles is quite unscientific.
It seems to be a derivative substance of the supernatural power of this world, full of mystery.
In addition, the various resources needed to build a virtual world also need to be produced, which is not without cost.
But due to technological advances, many resources can be purchased ready-made, or can be used with simple modifications, so the production time of Mewtwo is greatly shortened compared to traditional games.
After listening to Lin Luxi's story, Chen She felt a little relieved.
Except for the space-time particles and the transmission restrictions of Mewtwo, which surprised him a little, other aspects were pretty much the same as he had inferred.
The design of "Dying Embers" does not require any major changes.
Thinking of this, Chen She began to explain to Lin Luxi the design details of the entire game, including the overall story background, large map settings, various props and equipment that players can obtain after entering, and so on.
Lin Luxi listened attentively, his big eyes blinking, like a primary school student who was listening to the lecture seriously.
Chen She was very satisfied with her attitude. He liked this kind of tool who had no ideas and was easier to control.
Lin Luxi did not raise any questions about most of what Chen She said, until Chen She talked about the negative emotion setting of this Mewtwo.
"Turn up the negative emotions this Mewtwo brings to people as high as possible. I'm a kind person, so I'll just set it to 25% first!"

Chen She had a compassionate expression.
This value of course refers to the physical version of Mewtwo, because the highest value of the online version is only 10%.
Lin Luxi was stunned for a moment, and said in surprise: "Mr. Chen, 25% is too high. The maximum value allowed by law is only 30%!"
"Most Mewtwo games now have an unspoken rule that negative emotions should not exceed 5%, otherwise such negative emotions can easily interfere with the player's gaming experience."
Negative emotions include not only pain, but also the frustration that Mewtwo brings to players.
The higher the negative emotions are, the more likely players will be discouraged. This is obvious.
The reason why Chen She set the negative emotions so high was, on the one hand, to discourage players from playing, and on the other hand, to allow the physical version of Mewtwo to consume more space-time particles and increase the production cost of the physical Mewtwo.
With double insurance, it becomes even more difficult to make money.
Chen She did not explain too much, just smiled and said: "Our Super Dream wants to stand out from the crowd, so of course we have to do something amazing."
Lin Luxi nodded with some doubt: "Oh."
Chen She was very happy. She was indeed a good and obedient girl.
With such a handy tool man, my arrangements regarding Mewtwo should be able to be implemented smoothly.
After explaining his design plan, Chen She asked, "That's about it. Do you have any other suggestions?"
Lin Luxi thought for a moment and said, "Mr. Chen, our company also has a super dream recording device. Do you want to add some experience-type super dream content to the original design plan?"
Chen She thought about it and felt that what Lin Luxi said made sense!
Yes, you can add a little.
The time-travel type Mewtwo and the experience type Mewtwo are actually completely compatible and can be mixed together.
For example, you can put the experience-type Mewtwo at the beginning as an introduction, just like the opening CG of many games.
Of course, some more skilled producers will have more fancy ways of playing, such as interspersing time-travel Mewtwo and experience-type Mewtwo, which can achieve better results.
But Chen She doesn't need to play such fancy things at the moment. He wants to add experience-type Mewtwo content to "Embers Are Out" with only one purpose, which is to try to strengthen the dissuasion effect of this Mewtwo at the beginning.
Although he has gone so far as to raise the negative emotional experience of "Embers of Demise" to 25%, not every player will carefully check the relevant settings before entering Mewtwo.
If some people enter Mewtwo and start the challenge with a very optimistic and positive attitude, the effect of this dissuasion may be greatly reduced.
But what if players were allowed to experience an experiential Mewtwo before entering the formal Mewtwo process, implanting a feeling of dejection and giving up in their consciousness in advance?
That would have the effect of "defeating the enemy without fighting," allowing players to give up as quickly as possible.
Of course, there is a prerequisite for doing this, which is to find a suitable Mewtwo actor.
The actor must first express this frustrated emotion in his heart so that the Mewtwo recording device can collect it, and then it can be passed on to the players after being edited by Lin Luxi.
It is not difficult to find Mewtwo actors, as long as you pay money, you can find them, but the problem is that Chen She does not want the secret of the resistance to be exposed, and he wants to avoid outsiders entering the headquarters of the Chen Group as much as possible.
Moreover, good Mewtwo actors are too expensive, which will put a great pressure on Mewtwo's development budget, and the people in charge will probably not agree.
Chen She thought about it and decided that he had to act as the Mewtwo actor himself.
After all, all the rebels were full of fighting spirit, which did not meet the requirements of this emotion at all.
These people don't have much acting talent, so it's unlikely that they can force themselves to act out such a depressed and lost emotional state.
Looking at the entire company, the most frustrated and depressed person is Chen She himself.
After thinking for a while, Chen She said, "I'll think about the beginning of Mewtwo carefully. You organize everyone to develop the rest first."
"I'll tell you once I have a rough idea of ​​the script."
Lin Luxi nodded: "Okay, Mr. Chen, I will hold a meeting to arrange work for everyone."
Having temporarily arranged the development issues of The Embers Are Going Out, Chen She currently has two things that need to be carefully considered.
One is how to make the experience-type Mewtwo at the beginning of "Embers Are Out", and the other is how to design the low-investment Mewtwo used as a backup.
He had no idea for the time being, so he decided to let Zhang Sirui take him out for a walk to take a look at the location of the experience store.
Maybe after relaxing, you can get some inspiration?
Moreover, he had been in this world for several days and had not left the headquarters of the Chen Group, so he also wanted to go out and have a look.

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