Volume 3: Taking Roots 2016 Chapter 592: Grudges and Entanglements

Speaking of the grievances and entanglements between the two domestic giants, QQ and Tencent, it can also be regarded as a brief history of domestic online games.
Today, Tencent Games has become the undisputed leader in China, and is far ahead of others in the gaming industry.
Even if players complain again and again, it cannot shake this ironclad fact: even on a global scale, Tencent Games is still a top giant.
To have achieved this point simply by relying on its extreme operational capabilities, we have to admit that Tencent is really capable.
Although the "independent research and development" capabilities are limited, technology has never been considered Tencent's shortcoming. After all, borrowing is borrowing, but being able to "learn from the master and surpass the master" is also a skill.
The winner is the king and the loser is the bandit, that's all.
However, although Tencent's games are now far ahead of others, in fact, in the domestic online game market, Tencent is not the first to enter the market and grab land, and naturally it is not the first to try it out.
Among the early online games in China, talking about the first person to try it out is probably one of the most age-specific topics.
Stone Age, an online game that was once popular all over the country, was so popular that it almost attracted thousands of people. It is also a well-deserved representative work among the early online games in China.
But in fact, at this stage around 2000, there were only a very small number of people who could truly appreciate the charm of online games. Therefore, the number of players who really have an impression of this game is probably only one in ten thousand.
Players who have played this game would probably be considered genuine "hardcore players" today.
Afterwards, in a sense, it goes without saying which game can be called the ancestor of domestic online games and the iconic game that truly represents the rise of online games in China.
It can be said that the game lives up to its name. In the history of domestic online games, "Legend" is indeed worthy of the word "Legend", an online game that now looks shoddy and mediocre.
However, it perfectly matched the objective conditions of insufficient domestic Internet infrastructure at that time, and thus quickly became popular across the country, causing a bloody storm in the industry, and leaving countless classic stories in the memories of generations.
Not only did it create the richest man in the country, but it also left behind a legendary story about how the richest man "made money out of nothing".
This game is a legend in itself, just like its name, and the story behind it is also full of legends.
So much so that even today, some mobile games that are just skins can still make a lot of money, even if they only rely on the sentiment of the word "legend".
After all, feelings are priceless!
Just when Legend was sweeping the country and making a lot of money, the pig factory that almost collapsed in the Internet winter regrouped and established a game department.
They also came up with a game called Westward Journey Online, which they claimed was the first domestically developed game. Then they reined in the game and started to grab territory at full speed.
At that time, Tencent had not even established a gaming department, and was severely damaged by a lawsuit over domain name disputes and almost died.
It has to be said that even the foundation stone of Tencent was borrowed, so it is not difficult to see why this trend has become popular and has become Tencent's unique corporate culture.
When the Pig Factory was in its heyday and Ding Sanshi took advantage of it to become the richest man, Tencent finally established its game department, and the performance of its first game was not ideal...
With Westward Journey Online in its left hand and Fantasy Westward Journey in its right hand, Zhuchang has dominated the domestic turn-based game market with the two games independently developed based on the Journey to the West IP, and has completely established its dominant position.
At that time, after the failure of its first fantasy game, Tencent established a casual game platform, using its social advantage to consolidate its position.
As early as that time, Ding Sanshi had already become an Internet tycoon, holding a position of power with ease. At the same time, he did not keep his own experience to himself and generously shared his experience with some of his good friends. This is also the origin of Ding Sanshi's good popularity.
However, Ding Sanshi never dreamed that, inspired by him, the sultry guy with glasses would become his lifelong enemy, and at the same time become an insurmountable mountain for Zhuchang Game.
If overtaking is the highlight of life, then Tencent Games, which strikes back and overtakes others, definitely has the protagonist's script in its hands.
After the setback of its first game, Tencent turned around and inadvertently discovered its most powerful weapon from its own game platform, which is its social advantage.
Relying on its social advantages, the game platform came from behind and swept across the country, defeating all other domestic casual game platforms!
With the terrifying data of the maximum number of concurrent online users exceeding 1 million, the game platform has become the largest casual game platform in the country and even the world.
Perhaps inspired by the gaming platform, Tencent has tasted the sweetness of social networking and has also begun to understand how to properly use social networking, the most powerful weapon on the Internet.
It was also from now on that Tencent suddenly realized the truth and began to dominate the market with its unique skill of social networking.
Just when Zhuchang was becoming complacent and complacent, relying on the success of Fantasy Westward Journey to dominate the market, it relaxed its development on the game and shifted its development focus.
In the beginning, the Pig Factory was a huge mountain weighing on the Goose Factory's head, but as time passed, it was obvious that it could no longer suppress the rapid development of the Goose Factory.
In just less than five years, Tencent has grown from a newcomer to the top of the domestic game market in terms of revenue.
And since he took this position, he has refused to leave, and has become a huge mountain weighing on the heads of all domestic game manufacturers.
By the time the pig factory realized this, it was obviously too late. In the love-hate relationship between the pig factory and the goose factory over the years, the pig factory has not been able to move this mountain. Even with the spirit of Yugong moving the mountain, it cannot stop the mountain from getting bigger year by year.
Perhaps, this was also related to Ding Sanshi's slightly Buddhist character, which was why he gave up such a great advantage. However, Ding Sanshi also knew that even if he realized it in advance...
It may not necessarily hinder the development of Tencent. After all, the foundation of Tencent's success is based on its unique social advantages.
Even after a number of Internet companies realized this, they have not been able to shake Tencent's position in the social field even after joining forces.
However, if you ask Ding Sanshi whether he is unwilling to accept it, he is more or less a little bit unwilling, especially since he has a very good private relationship with Xiao Ma Ge, and he was often depressed because of this matter when they were drinking and chatting together.
But obviously, not everyone is like Tencent, able to catch up and overtake others. On the contrary, once you miss the opportunity, you will never have it again.
Ding Sanshi has already gotten used to Tencent's dominance. After all, Tencent reached its peak right after its debut, and after all these years, it still hasn't developed a game that can surpass Fantasy Westward Journey...
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