Volume 2: Storm Rising 2015 Chapter 412 I Want It All
This statement woke people up. If the goal is to "be on par with League of Legends", it seems understandable that the boss would benchmark against others' free model.
After all, if you want to achieve something comparable to League of Legends, you have to at least catch up with others, right?
The game League of Legends, with an average of over 27 million daily online users worldwide, is enough to surpass all other games and become the world's number one game.
Even World of Warcraft, the world's most popular online game in the past, is slightly inferior to the current League of Legends.
Although times have changed and there is a suspicion of "Guan Gong fighting Qin Qiong", one cannot help but sigh: Sir, times have changed.
However, aren’t the records and glory created by our predecessors an encouragement to those who come after us?
After understanding Zhou Dongsheng's meaning, Brandon Green resolutely let go of the stubbornness in his heart. If he could do this, it would undoubtedly be the peak of his life .
If I hear the truth in the morning, I can die in the evening!
"Boss, I understand. Free distribution is indeed a good strategy, but in terms of server expenses and subsequent game optimization, if there is no capital recovery, it will become the primary problem that our company needs to face..."
After letting go of his stubbornness, Brandon Green began to consider practical issues. With a clear goal, he no longer needed to consider other things. It was enough to keep moving towards this goal.
For example, you can set a small goal first, and accumulate 100 million players first (funny)!
Zhou Dongsheng thought he would need to spend some more time talking, but he didn't expect that the old man would be so sensible. It is true that a man is a boy until he dies, and in front of his dreams, other problems are not worth mentioning.
"Of course, if you want to make history, you have to pay a certain price," Zhou Dongsheng joked lightly.
"But, as I said, free doesn't mean completely free..." Zhou Dongsheng changed the subject and said meaningfully.
"Boss, I understand this. It's the free + in-app purchase model. This is very common in Chinese games. It's not difficult to achieve this..." Brandon Green said reluctantly.
As a professional game producer, Brandon Green naturally cannot be unfamiliar with this model. However, in his opinion, this model does not require any technical skills and can be said to be "anything but having hands".
However, forcibly adding an in-app purchase system more or less goes against Brandon Green's original intention. Perhaps this is what the boss meant by the "price" that needs to be paid.
Of course, Brandon Green also has his own bottom line, which is that this in-app purchase system must not affect the balance of the game, otherwise it would simply be overdrawing the life of the game and exhausting the resources.
"Oh my old friend, you seem to have misunderstood me. I don't want to adopt the free-to-play + in-app purchase model of Chinese games. How can I compete with League of Legends with this outdated model?"
After listening to the translation, Zhou Dongsheng realized that something was wrong. No wonder the old man was so resistant at the beginning. It was obvious that he had a bit of prejudice.
However, let alone foreigners, even the domestic player group probably would not say that they like this mode.
Zhou Dongsheng still remembers that the reason he became addicted to the game League of Legends was because he heard from his classmates that one of the major selling points of this game was that “you can play it without spending money.”
Among the many online games at that time, it was truly a breath of fresh air, and then it became unstoppable and became the "ten-year veteran" of Summoner's Rift.
Afterwards, Zhou Dongsheng did not keep the secret any longer and got straight to the point: "There are better models to learn from, so why should we use this outdated model? Have you ever played CSGO?"
Brandon Green nodded in confusion. As the legitimate sequel to CS, the originator of the world-famous FPS game, this game has been popular in overseas markets since it was launched in 2012.
As an FPS game enthusiast and game producer, Brandon Green naturally has played it, but at present this game is still a niche game in China.
The entire domestic FPS market is still dominated by the 300 million mouse gun battle dream, not to mention the web game life and death sniper endorsed by Huang Xiaoming...
Zhou Dongsheng didn’t know when this game became popular in the domestic market, but he still remembers the inexplicable craze for unboxing.
Especially those valuable accessories left an indelible impression on Zhou Dongsheng.
The disparity in the world may be that some people are reluctant to buy even a priority account, while others have skin accessories that cost millions.
Such an accessories system with unlimited potential is very suitable for the game "PlayerUnknown's Battlegrounds". Even if it is developed properly, it may be able to achieve the same thing.
After all, the peak popularity of PlayerUnknown's Battlegrounds is far more than just comparable to League of Legends...
"I think the skin and accessories system built into CSGO is very suitable for reference. We can even use the logic of selling priority accounts to further stimulate the needs of different player groups..."
"In this way, we can take into account the needs of free players and increase the audience and popularity of our game. At the same time, players who purchase priority accounts can also experience more content of the game, such as the subsequent ranking system, loot box drops, etc...."
Zhou Dongsheng talked about it, not only with the shadow of CSGO, but also with the prototype of the future "PlayerUnknown's Battlegrounds", especially the unboxing system that does not affect the balance of the game and allows players to enjoy it...
Even zhuchang's "Naraka: Bladepoint" once led to a short wave of unboxing craze, so Zhou Dongsheng would naturally not give up such a good thing with such high publicity.
Compared to the future, PlayerUnknown's Battlegrounds first sold accounts, and then was forced to start a free operation strategy after its popularity dropped...
Zhou Dongsheng feels that this time-tested and enduring free-to-play + advanced payment model undoubtedly has more potential and a future.
Listening to the boss's explanation of the prototype of the model, Brandon Green's eyes gradually lit up. It turned out... that was what the boss had in mind!
Only children make choices, adults naturally want them all!
Brandon Green couldn't help but be impressed by his boss's imaginative thinking. He applauded this excellent idea and wondered why he hadn't thought of such a good idea.
As a player who has played CSGO and is also a game producer, he actually didn't think of bringing forth something new and "borrowing" from others' models...
However, sometimes the so-called origin of creativity is so plain and simple. It seems simple, but it is often only after the first person says it that others will suddenly realize that it can be done this way...
"Boss, I have no objection. This model is very suitable for our game. I can make a prototype of the system first..." Brandon Green said eagerly.
There is really no place to put the joy in my heart that comes from seeing the prey.
"Oh, no hurry. Let's go to Pig Factory first. We still need to trouble them with the game publishing issue. And if we want to play this model well, we can also learn from Pig Factory. They are experts in this area!"
Zhou Dongsheng said with a smile that he was able to operate the game "Fantasy Westward Journey" for more than ten years, and the game's lifespan was enduring, and at the same time, the item trading system was maintained so well...
In this regard, Zhuchang’s experience is probably not worse than CSGO!