Volume 1 Western Cowboy Chapter 006: Don’t click randomly on the skill tree
Although they took the lead at the beginning with Wayne's assist, in the first game, Wayne and his team were still defeated by Tony Allen's first group.
There is no way, my strength does not allow it...
In fact, after a whole afternoon of three-on-three training matches, Wayne's group lost more than they won.
Although Wayne has the team's main point guard Lucas by his side, Wayne and the tool guard Warren are really a bit of a drag...
Apart from Lucas, Wayne and Warren do not have strong independent offensive capabilities.
However, it is difficult to play overly complicated tactics in a half-court 3-on-3 situation, which greatly reduces Lucas' advantage in organizational ability.
But what surprised everyone was that Wayne seemed to get more excited the more he lost.
"Wayne is so passionate this season. I wish everyone could be like him." Looking at Wayne with a bandage on his head who kept fighting despite repeated defeats, Sean Sutton, the team's assistant coach and son of the head coach, smiled.
That's right, the Cowboys are the first team in NCAA history to have a father and son as head coach and chief assistant coach respectively.
"That guy...it's more like a kind of stubborn stupidity than enthusiasm." Eddie Sutton covered his forehead with his hands.
It's a pity that Sutton is an American and can't even use such a pithy term as "iron idiot".
Sutton has been observing Wayne for a long time today, and because of the vacancy in the team's inside line, he has to pay special attention to last season's substitute inside players.
Wayne's enthusiasm is indeed worthy of praise. As Sean said, no matter what situation he encounters, he is always full of energy and never gives up.
But Wayne's hard power is still a bit lacking, and there is nothing eye-catching about his performance.
Moreover, the way Wayne played on the court today made Sutton very confused.
As a 2.11-meter-tall inside player, Wayne liked to roam in the high post and outside the three-point line during the game today, and rarely went to the basket.
Three-pointers and high-post assists were what Wayne did the most today.
Wayne's actions reminded Sutton of the weird German forward in Dallas who averaged 5 three-pointers and 3 assists per game.
If a coach thinks Wayne is like Nowitzki at this time, it would not be a good thing.
After all, Dirk didn't really turn things around until he defeated the Heat to win the championship in 2011.
Before that, Dirk had always been considered a pseudo-superstar, and the title of "softie" seemed to be exclusive to Nowitzki.
Dirk's playing style and status are not so recognized in this era.
Sutton shook his head. Wayne might have his shining points, but...
Wayne didn't know at this time that he was being treated like Nowitzki by Sutton.
Of course, he only played like Nowitzki. Compared with Dirk, Wayne is far behind now.
His three-point shooting is still at the stage where he just dares to shoot, whether he dares to make it is another matter.
But Wayne doesn't care about that. He can earn hundreds of growth points with a three-pointer. What's wrong with missing it?
Just bet, if one scores, you won’t lose, if two scores, you’ll make a huge profit!
Moreover, since Wayne particularly liked to coordinate from a high position today, he fed his teammates a lot of good balls and provided many assists.
So even if they saw Wayne missing shots from beyond the three-point line, Lucas and Warren couldn't say anything.
After all, it doesn't seem reasonable to say that a teammate who loves to pass the ball is wasting time.
Lucas and Warren are completely controlled by Wayne!
On the surface, Wayne seemed to have lost badly today, but he is actually the one who truly controls the overall situation.
Finally, at 5:30 in the afternoon, the three-on-three confrontation training officially ended.
Lucas and Warren were exhausted, but Wayne's eyes were still shining.
"What? The training is over already? I haven't had enough!" Wayne said to himself after hearing Sutton blow the whistle.
Really, forging is addictive! Wayne doesn't want to stop now.
"Okay, let's call it a day. Everyone has done a great job. By the way, tomorrow is Sunday, but we still have to train in the morning. Don't be late. You know the consequences of being late. That's it, disband!"
After Sutton finished speaking, most of the Cowboys players dragged their tired bodies to the locker room.
Wayne was seen walking briskly and proudly among the crowd, more energetic than Tony Allen who had won the whole afternoon.
After changing his clothes, Wayne did not forget to say goodbye to everyone, then left the locker room humming a little tune.
"What a positive and optimistic guy." Tony Allen found that Wayne's image in his mind became even more majestic.
He had a car accident yesterday, his starting position has not been determined yet, and he lost so badly today... but he is still happy!
It seems that nothing can erase Wayne's passion for life and basketball.
Tony Allen secretly made up his mind that he should face life and setbacks bravely and positively like Wayne!
However, Tony Allen was just overthinking this.
The reason why Wayne is in such a good mood has nothing to do with positivity, optimism and positive energy.
The reason why he was happy was simple—he made a fortune today!
※※※
"I made money, I made money!"
Wayne rushed back to the dormitory and couldn't wait to open the system interface.
Looking at his current growth points, Wayne is as excited as when he used the modifier to adjust the SP points to 99999 when playing the NBA2K game.
The pleasure of being able to upgrade and add points as you please is back!
"Current growth points: 3560. The system can be upgraded. Do you want to continue?"
3560 points! Wayne didn't expect that he, who worked so hard last night to get only 90 points, would suddenly become rich today!
It seems that as long as I can grasp the method of quickly acquiring growth points, I might be able to make it in the NBA!
There are two ways to quickly gain growth points.
First, and this is what Wayne has already proved, fighting with stronger opponents can gain more growth points.
Before each match begins, whether it is a one-on-one match, a training match or a real match, the system will comprehensively assess the difficulty of the match based on factors such as the intensity of the match and the strength of the opponent.
The greater the difficulty, the more growth points you will get.
The second point was what Wayne just discovered in the 3-on-3 situation.
If you do things that are not suitable for players in that position, you will get more growth points!
As a power forward, generally speaking, Wayne's scoring should be mainly under the basket, and his main task should be to fight for rebounds and defend in the interior.
But if Wayne chooses to shoot far away from the basket and organizes the offense like a guard, the growth points he gets will be considerable.
For example, if Wayne was a guard, the points he would get from making three-pointers would be very low.
Because the system thinks that's what a defender should do.
But if you rush into the paint as a guard to grab a rebound or block a shot, the points you get as a reward are several times more than making a three-pointer!
Because in the system's view, as a defender, grabbing rebounds and blocking shots is much more difficult than making three-pointers, so naturally the rewards will be greater!
Similarly, Wayne is an inside player, so rebounding and scoring at the basket are no longer valuable. In the system evaluation, rebounding and scoring at the basket are easier for inside players.
But if you can go against the current and choose the hell difficulty to shoot three-pointers, or organize the offense and dribble like a guard, the rewards will definitely be tempting!
It is indeed not easy for inside players to make three-pointers. Even in the small ball era in the future, inside players who can make reliable three-pointers are very scarce.
Lopez, Jokic, Horford, Green and other future representatives of three-point shooting have actually had seasons when their three-point shooting percentages plummeted. To put it bluntly, they are still unstable.
Most inside players' three-point shooting ability is not even as good as theirs.
Therefore, under normal circumstances, it is not realistic to rely on this unconventional method to gain growth points.
But... Wayne is a center who is better at shooting than low-post attacking! Most Chinese centers have beautiful shooting skills, and Wayne inherited this fine tradition.
In addition, because he received basketball training since childhood, Wayne's basketball IQ is also pretty good, and his passing ability is 63. High-post support is simply handy for him.
This weird ability value caused Wayne to get stuck in the system bug!
I have accumulated so many growth points in just one afternoon, what else do I need a bicycle for?
"Comfortable, upgrade!"
Wayne can't wait any longer. He just wants to quickly raise his eye-catching ability value.
With the completion of the system upgrade, Wayne's ability evaluation interface has undergone major changes.
"Offense: Mid-range 72, 3-point 61, low post 43, dunk 45.
Defense: Blocked shots 46, defensive rebounds 70, interior defense 38.
Skills: Passing 63, Ball Control 23.
Physical fitness: Strength 21, stamina 63. ”
"Currently available bonus opportunities: 25 times."
First of all, Wayne’s ability evaluation interface has three new attributes that were previously blacked out: ball control, inside defense and dunking.
Secondly, there is also a prompt for the opportunity to add points.
Wayne tried to click the "+" sign behind the three-point ability, and was prompted that it would cost 100 growth points and consume one point-adding opportunity.
In other words, every time Wayne upgrades the system, the opportunity to increase ability value is limited.
No matter how many growth points you have, you only have 25 chances to add points.
Of course, if you cannot use up all 25 opportunities to add points this time, you can accumulate them and use them next time.
After reading the system's explanation, Wayne suddenly felt that his feelings had been betrayed.
He originally thought that as long as he had enough growth points, he could increase his ability values as he wished.
However, there is a limit on the number of times points can be added, which means that his ability value at each stage actually has an upper limit.
Once the upper limit is reached, no matter how much "money" you have, you cannot increase it further.
Only by constantly upgrading and raising your upper limit can the growth points in your hands come in handy.
Wayne frowned. What the hell is this useless system?
To put it bluntly, you have to spend money and grind, which is really a rip-off.
Although this method of improving abilities is actually quite scientific, raising the upper limit step by step eliminates the possibility of becoming a superstar overnight.
But there were still millions of alpaca galloping through Wayne's heart.
Is science what I want? Who doesn't want to be invincible from the start?
There is no other way. For now, we can only follow the system rules and proceed slowly.
At first, Wayne wanted to use all 25 extra-point opportunities to score three-pointers, which would help him gain growth points more efficiently.
But later he found out... he couldn't afford it at all!
The first time Wayne increased the three-point ability, he spent 100 growth points. But when Wayne continued to increase the points, the price required to increase the three-point ability by 1 point became 150. Continuing, the price of adding 1 point became 200...
Sure enough, the higher the value of a certain ability, the more growth points are required.
In the end, Wayne improved his three-point ability to 68, which cost him 1,750 growth points and seven extra-point opportunities!
It is really expensive, but fortunately he has Tony Allen as his big brother and the ability to catch bugs. Otherwise, he probably wouldn't have accumulated many growth points after playing in college for four years.
After the three-pointer, Wayne only had 1810 points left. At first, he complained that 25 chances to add points were too few, but now he found that he was so poor that he couldn't even use up these 25 chances.
After adding 7 points of three-point ability, there are not many growth points left.
So Wayne didn't continue to rush to add points, but thought about it seriously.
Under so many restrictions, he had to be more cautious when adding points.
Although you can gain growth points by doing outside work as an inside player, as an inside player, this skill tree cannot be completely misplaced.
This was 2003 after all. At that time, if an inside player could only float outside and shoot, he would be unpopular at all.
When Al-Farouq Aminu was shooting from outside the three-point line, I don’t know how many people called him soft.
By then, you will be embarrassed to say that you are a serious inside player, and it will be difficult to gain the trust of the coach.
So, what is the most appropriate way to develop?
This is an issue that needs to be studied carefully.