Chapter 444: Why does the health bar look like carbon fiber!
AP Dragon Lady is a style of play that became popular in the S9 season.
At that time, Dark Harvest was reworked in the preseason because its appearance rate was too high. It now deals damage to heroes with less than 50% health.
Moreover, the stacking method is to use the Dark Harvest effect on the hero.
Add 5 points each time.
Only 1 point more than the original version of the Cannon Soldier.
Think about it, after going through so much trouble to push the opponent below half health, you still have to continue to add damage to add 5 points; compared to the fixed 4 points for every three waves of soldiers, and the ability to get into the wild area and mix with the jungler, the difference is very obvious.
But even so.
After the AP Dragon Lady in the jungle position was developed, she became a cancer in the arena.
The Dark Harvest is in its prime in the current version, and the fact that the top lane Dragon Lady is much better developed than the jungler makes it even more outrageous.
After transformation, the basic damage is 300-400 (depending on the level), with an AP bonus of up to 0.6, coupled with the Dark Harvest and equipment special effects that can grow at a rate of about 10 points per minute even if you don't deliberately stack it.
After more than 20 minutes, the Dragon Lady launched an EAQ combo, and the theoretical damage was definitely over four digits.
What?
Should magic resist be considered?
Consider Mao!
The magic resistance attribute of squishy heroes is generally within 30 points.
Growth is 0.
The Dragon Lady is wearing magic penetration shoes and a large mask, with a magic penetration of 33 points. After transforming, the "Sudden Impact" talent is triggered, and there is an overflow penetration bonus.
Even if Ashe makes a Hexdrinker, the damage she takes is close to true damage.
That’s not all.
EDG did not show any clues at the beginning, and the four-POKE system was only revealed in the Fire Dragon team battle, which also made RNG feel tremendous pressure.
You know.
POKE heroes are not a superposition relationship of income and number of people.
Rather, the more people there are, the higher the additional benefits.
For example.
Suppose there is only one POKE hero, who can deal 100 damage each time, and the target being POKE can recover 30 health points in the process.
The actual gain is 70 points.
The benefit of two POKE heroes that can deal 100 damage is not 70*2.
Instead, it is 70+100=170, with an additional profit of 42.8%.
Three is 70+100+100=270, with an additional profit of 85.7%.
This does not include the compression of movement space by multiple POKEs, the increase in the hit rate of other skills due to deceleration, and the qualitative change caused by exceeding the tolerance threshold.
"The third one is an earth dragon."
"Since EDG has a Fire Dragon, it is better for RNG to spawn an Earth Dragon than a Fire Dragon."
"But we can't give it to EDG either."
Wawa made an analysis from the disadvantaged side's perspective: "I think RNG should not drag the game with EDG slowly, but should try to force the game. Facing the POKE lineup, they should rush up and fight them when they are in full health."
POKE means consumption.
Heroes who are good at consuming enemies are usually not particularly good at head-on confrontations.
Throughout history, the most effective way to deal with the POKE system is to just rush in and fight to the death.
The problem is…
“It’s really hard to drive.”
Miller shook his head: "Braum's security door can confiscate Goat, which is very restraining to Ornn. RNG chose Ornn after seeing Braum in order to let Letme stabilize the line."
"Now it seems... the line is stable, but the teamfight is a bit difficult to win."
"We need to hold the laning position first, then we can focus on the teamfight. RNG is right to do this." Wawa racked his brains: "Anyway, we have Ashe's arrows, Ryze and Tam's driving skills, so we can try to shoot an arrow, or send Ornn to the back of EDG."
"Let's look at the next dragon." Miller did not comment: "The Earth Dragon spawned a little after 21 minutes. Neither side is in a good position to rush the Baron, so the fight will probably revolve around the Earth Dragon."
Explain what you can think of.
Of course, the RNG players also want it .
After some discussion, we decided to go all in on the Earth Dragon team battle and give it a try.
UZI bought Endless Hurricane and a small magic resistance for 450 gold coins.
Xiaohu is wearing the Abyss Mask and Archangel.
Letme bought an adaptive helmet after the small anti-armor and catalytic stone.
Taipei Wolf King Karsa bought Draktharr's Duskblade after the Warrior Jungle Knife, and even spent 500 gold coins to buy a bottle of Anger Potion, ready to fight his idol to the death.
Time passes by minute by minute.
There are 30 seconds left before the Earth Dragon refreshes.
RNG players gathered together.
Grab the vision first.
Clear all the real and fake eyes placed by EDG in the river, then clean up the dragon pit and be prepared to rush out suddenly.
Wait and wait...
Wait and wait...
I haven’t seen any EDG heroes yet.
UZI was worried that Baron Nashor would be lost, so he used E [Eagle Strike] to detect it, but found nothing, and fell into deep confusion.
Until the Earth Dragon refreshes.
RNG then realized that Dragon Lady and EZ had run to the top lane.
Take down the outer tower together.
Then push the line forward and reduce the durability of the second tower to less than a quarter.
It seems that some economic resources have been recovered, but it is hard to understand why the Earth Dragon was let go when the team was able to fight and had the upper hand.
…
“This is a mature team…”
Heart, the new coach of RNG who was promoted from assistant to full-time coach, looked at the situation on the court and sighed.
The so-called trade-offs.
The most important thing is never to take.
But it is giving up.
The reason why LCK was able to occupy a dominant position in the previous seasons was not because of its strength in laning or teamfighting.
In fact, compared with other regions, LCK is not so good at head-on confrontation.
GANK and support have not reached the leading level.
What really makes LCK crush other regions is its mindset of not being misled by appearances and knowing how to give up resources reasonably.
This is the case with EDG in this game.
Think about it carefully.
Is the Earth Dragon's 10% extra true damage to buildings and ancient monsters a must-have for the POKE lineup?
Does it have a big impact?
Will there be a qualitative change?
Obviously not.
Because the core of the POKE lineup is to lower the opponent's state. When the opponent is not in good condition to engage in battle, it doesn't really matter if you take the dragon or push the tower slowly.
The hat that Dragon Lady creates after leading the team and gaining some economic benefits is the key to determining the course of the game!
The two teams gathered together again and were entangled with each other in the middle lane.
Seeing that UZI's shield was broken, Xing Dao attacked without hesitation.
The finger taps two keys in succession.
R【The Dragon is Coming】!
E【Breath of Flame】!
Raging flames ignited around the dragon girl, and her body suddenly grew in size, transforming into a giant dragon covered with fine scales.
Use the dive to avoid the obstruction of RNG's front row.
The hot dragon breath sprayed right onto Ashe!
Bang——
There was a loud explosion.
The purple number that popped up is... 728!
This is not the end yet.
Ashe didn't get out of the range in the first place and was hit 169 again!
The big mask is still burning!
With the auxiliary equipment 'Targon's Brace', Ashe, with a total health of nearly 1400, is definitely not too fragile, but after losing a little bit of blood and being sprayed by Dragon Girl... it's almost gone!
"oops!"
“It hurts!”
Wawa couldn't help but shout out: "How come Ashe's health bar looks like carbon fiber in front of General's Dragon Lady?!"