Chapter 261 EDG: The Three-Leaders

"General's combo... is so fast!"
Wawa switched to 0.5 times the speed for playback through the director, but still couldn't see the specific process clearly. He paused for a moment before squeezing out the last half sentence.
In fact.
Don't even mention the explanation that Wawa's operation understanding is basically at the bottom.
Even among professional players with top personal abilities, few can figure out the operational details by simply replaying the game once.
Riven's trick of using the ground to cancel the backswing of Q is relatively simple.
However, the connection between subsequent normal attacks, Tiamat, and W is a test of proficiency and understanding of the hero.
First, perform a normal attack and raise your hand slightly, then press W to stun the opponent instantly, then immediately use Tiamat and the third stage of Q, and use the 0.75-second knockback to perform Wind Slash.
Players who are not proficient in Riven want to copy the same operation, and they have to spend a lot of time studying the various action coverage and seamless connection mechanisms.
"The high ground along the way is crucial for EDG, because the two fire dragons are of the greatest significance to them in speeding up the game, rather than dragging it down to the later stages."
Miller didn't dwell on this weakness.
But analyze from the perspective of the overall situation.
The 16% increase for the two fire dragons also requires taking into account the percentage of skill bonus, so the actual damage is far less than the data on paper.
For Xia, there is full or even excess benefit (extra percentage increase of W skill).
For Clockwork, the profit is less than half.
If EDG cannot accumulate enough advantages as quickly as possible during the strong period, by the time the rat and vampire develop into four-piece sets or six-piece sets, it will be very difficult for them to fight in team battles.
Even if Riven can accurately find the rat every time and take it down with one move, her teammates will be mostly killed by AOE damage during the process of charging and combo.
Fortunately, as super soldiers were dismantled along the way.
EDG team's offensive capability has also undergone a qualitative change.
Riven can push forward with her troops from the middle lane and look for opportunities to cut in from the sides and rear, which greatly increases the threat level.
Each person placed a true ward, making it impossible for the rat to launch a sneak attack, and in a frontal team battle, EDG gained the upper hand.
"Outside the high ground wall, at the jungle intersection, and in the bushes, there are all true wards."
"EDG is really willing to give up."
Wawa looked at the inventory: "Even General, who is usually the least willing to spend money to buy wards, brought two real wards. When he found that the rat was invisible, he directly inserted one."
"Because the biggest risk for EDG is being attacked by Rat." Miller thought it was reasonable: "As long as they can always grasp Rat's position, Vampire entering the field alone cannot reverse WE's disadvantage... Vampire with sprint and flash on CD cannot enter the field either."
In Season 7, invisibility was split into two effects: sneak and camouflage.
Among them, stealth will not be discovered by heroes and true eyes. It will only be scanned and detected as a red shadow and cannot be selected.
Camouflage will be discovered by heroes within a certain distance, will be scanned and detected as a red shadow, and will be discovered by true eyes.
The rat's Q skill is camouflage.
The hero is visible within 500 yards, the scan can detect within 900 yards, and the true eye can find the rat within 1000 yards.
This is the extent to which true intraocular pressure can control mice.
"Luo wanted to start a teamfight again, but iBoy used his ultimate skill [Storm Feather Blade] and successfully dodged it!"
"Without this crucial crowd control, it will be difficult for WE to defend later."
"Galio brought the clockwork ball and charged forward with a taunt. WE could only retreat... The second high ground should be lost as well!"
Miller explains the battle situation.
"Young people's reaction speed is really fast." Wawa exclaimed.
Compared to my brother-in-law Mystic's reaction as a 22-year-old man.
iBoy, who was only seventeen years old, had the special skill of "100% miss of non-targeted skills". With his full concentration , even Luo's super-fast RW was in vain.
soon.
Another group of super soldiers were taken out.
This means that it is very difficult for the WE team to move out of the high ground and compete for other resources.
Although there are no combat attributes of the little dragon and Nashor Baron now, the improvement of the red and blue BUFFs at this point in time is also quite significant.
Twenty-seven minutes.
EDG started to lead the third lane.
Scout hid the ball in the wall next to the defensive tower, found an opportunity, and used the QR combo to hit two heroes, Rat and Luo!
The factory manager activates his ultimate skill to become immune to all control and rushes into the battlefield with Galio!
The other members of WE tried their best to block Xing Dao, but after being continuously controlled, the rat was still killed by Olaf's axe!
"The Vampire's AOE is very full, but it's meaningless. Without the rat, Team WE's damage is definitely not enough!"
"Luo was melted directly, and Taliyah couldn't escape either."
"Only the tree and the vampire without skills are left. EDG can make a wave!"
Miller raised his voice.
The super soldiers have already pressed into the high ground.
All EDG members walked in from the middle lane, first destroyed the two hub defense towers, and then focused their fire on the giant crystal, easily ending the game.
“Congratulations to EDG!”
"In this crucial ranking battle, getting the point first means that EDG can return to the top spot in Group A as long as they win the next game!"
Wawa introduced the situation again: "From the spring season to now, EDG has been playing better and better. General has performed as well as always, Scout has also grown up, and with the rejuvenated Zzitai, it can be said that they are a three-way competition."
"The factory manager's performance this season is really a bit unexpected." Miller did not expect it at all.
With the title of "Eight Strokes in Every Word, Top Eight Every Year", the factory manager once thought about retiring. Many people, even the factory manager himself, believed that S6 would be his last year to compete in the arena.
Unexpectedly.
In the S7 season, not only did the factory manager get full attendance, but he also dared to fight hard and play a lot. EDG, which has always been criticized for never being wiped out, almost never happened this season.
"I think the factory manager doesn't do anything he is not sure of."
Wawa expressed his opinion: "With General here, we can win no matter how we play, so we will dare to play."
"What you said does make some sense..." Miller agreed deeply.
There is a very obvious difference between having confidence and not having confidence when it comes to operational aspects.
In a professional league, the most undesirable thing is to be hesitant.
Even reckless action is better than indecision.
Today's factory manager does not actually have the perfect rhythm as in his peak period. The annual GANK success rate has dropped from an unprecedented 67% to a relatively popular level of 57%.
But with rich experience and improved courage, he still firmly ranks among the first echelon.
Such a change is inextricably linked to the top lane.
If there was no top laner who could steadily establish advantages and feed back to the jungle, play a sufficient role no matter the situation was favorable or unfavorable, and could even make an extreme comeback on his own, Zz1tai and even the entire EDG team would never have improved to this level.
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