Chapter 174: RNG wants to make up for its shortcomings
In the LPL Spring Season, Caitlyn had a BP rate of 53.4%, far exceeding that of other AD heroes.
The reason is simple.
It is the blessing of the equipment 'Luana's Hurricane'.
The policewoman's passive [Headshot] will strengthen the next normal attack after attacking six times.
Standing in the grass doubles the stacking times.
Runaan's Hurricane fires two split arrows, plus the main body, which equals three hits at once.
In team battles on the river or side lanes, by making good use of the terrain, you can achieve an exaggerated effect of stacking the passive ability with one shot.
certainly.
If you leave the bush, or if the opponent has only one front row to resist damage, the benefit will be greatly reduced, and you will not be able to change the weak position of the policewoman during the two-piece set period.
But in this game, EDG does not need A Shui to take the main responsibility for output.
As long as you don't fall behind when dealing with Baron Nash , you will achieve your goal.
After all, even if Rambo gave up upgrading the third-level jungle knife to make up for the lack of damage, he would not be able to gain enough experience.
Under normal circumstances, the jungler is two levels lower than the solo laner.
For heroes who rely on their ultimate skills to survive, this is an absolutely unsolvable problem.
Jace's combat effectiveness will also continue to decrease over time.
As for Ashe...
We must acknowledge UZI's strength, and we must also acknowledge Ashe's power with the blessing of Karma's shield.
However, EDG has three heroes who have no solution to charging, Kled, Ekko and Zac, and UZI can't stand at all!
Delayed to 30 minutes.
RNG still hasn't gotten the Nash Baron.
The outcome of the game is basically determined.
Xing Dao no longer bothered Letme, but gathered with his teammates and started a team fight across the tower!
In the first wave, we exchanged two for four.
The second wave, one for three.
Except for A Shui, no one in the EDG team died.
At 37 minutes, EDG got the Ancient Dragon and Baron Nashor after the Wind and Fire dragons.
First demolish the high ground.
And when dismantling the second road, force it open again.
Killed the double C and jungler of RNG team.
One wave of flattening!
"Congratulations to EDG for taking the lead."
Wawa made a post-match summary: "Just as we expected before the game, General's personal strength can easily affect the overall situation."
"RNG's early stage processing can be said to be the ultimate."
"We brought out the best of both the lineup and the heroes."
"But the rhythm is still in EDG's hands, or more precisely, in General's hands."
"The hero Kled's ability to set the pace is indeed too strong." Shenchao expressed his opinion.
No matter how strong the other top laners are.
You can't start a team fight just because you want to.
There are many cases where you rush forward, fail to hold back the enemy, get dragged down to low health, or even get besieged and taken away because of disconnection.
Kled is one of the few exceptions.
The ultimate skill is first and foremost a strong control.
Then, you can leave an acceleration area for your teammates to follow.
Even if you are knocked off your horse by concentrated fire, you will still be invincible for a short period of time. As long as you get a little cover, you can replenish your courage value and ride up again.
Not to mention the radiation to the river, jungle, and mid lane.
"Should RNG consider banning both Kled and Elise?"
Miller offered a plan: "Letme can't fight against General, Kled has a lot of room to play, and Spider Queen can easily cross the tower in this situation."
"Since there is room, we might as well deal with it together."
"I think it's feasible." Shen Chao voted in favor.
I can’t win in the top lane.
It's not shameful to help from the Ban/Pick level.
Don’t mention that it’s a 5ban mode now.
Even when the S6 finals was still in 3-ban mode, other strong teams would still pay 3 ban positions for the top position.
After MVP was selected to Xing Dao.
After a short rest.
The game starts again.
This time, RNG, who got the right to choose the side, decisively came to the blue side, and according to the commentary analysis, paid the price of three ban positions for the top lane.
Just ignore the spiders.
Instead, he held down Shen, Kled, and Jayce.
This way of handling things feels a bit strange.
Everyone knows that Letme can't beat Xing Dao. If he lets the Spider Queen out, what will he do if she gets beaten up again?
"Let's see how to select people."
Miller didn't rush to express his opinion: "EDG still banned three junglers. Judging from the last game, it was effective."
"oh--"
"Got Galio!"
"After the rework, Galio made his first appearance in our LPL arena. RNG must have been practicing secretly during this period."
"I don't know whether to go up or down." Wawa was not sure.
The LCK region did not use Galio in actual combat.
LCS.EU, or the European region, has used Galio's style of play.
But the effect is not very good.
In high-scoring passerby ranks, mid-lane Galio will occasionally appear, and his win rate is relatively good.
Therefore, with RNG's Galio, any path is possible.
"This thing is really hard to kill. I won't use the spider , but the barrel, which is more stable."
The factory manager made some considerations.
I think it's too difficult to become a hero who has double strong control and whose small skills have a very long percentage damage reduction, so there's no need to force it.
"Then I'll be Sword Princess."
Xing Dao decided to be more traditional.
Anyway, I have already won the game, so I can just use the old stuff next time.
Some special tricks can be saved for use in key MSI games.
"Gragnac, Fiora, top and jungle go straight out!"
Miller read out the hero selection: "RNG brought out the combination of Graves and Braum. Compared with the previous game, the lineup is much more solid."
Just got beaten by three 'anti-type' heroes.
RNG has obviously learned its lesson.
Both Galio and Braum have extremely sufficient counter-hand capabilities.
The male gunner's smoke bomb can serve as a barrier, and with the blessing of his "real man" double resistance, he is also strong enough.
If EDG wants to replicate the style of play in the first game, they will definitely end up with a bloody head.
"Sindra is in trouble, her ultimate will be blocked by Braum's shield."
"Taliyah comes out first, and it's likely that he won't be able to move."
"If you start with Ryze, you'll have trouble with Leblanc, Syndra, or Cassiopeia."
BP coach Maokai analyzed it and said, "Just pick the snake girl. This game should be a positional battle."
Although my junior Scout couldn't fully understand it.
But when you hear the hero's name, you know the general meaning.
Follow the good and choose the Serpent's Embrace.
Enter the second round of Ban/Pick.
Seeing that they didn't need to worry about the top, mid and jungle, RNG simply blocked the policewoman that A Shui liked to use, and Lulu in Meiko's hand based on the game that had just ended.
EDG held down Syndra and Leblanc, and got the goddess of war Sivir on the fourth floor.
After RNG added Varus and Karma, they also got a Minotaur Chieftain.
The lineup is confirmed!
Blue side: RNG
Red side: EDG
Top lane: Galio vs Fiora
Jungle: Male Gun vs. Barrel
Mid: Karma vs Cassiopeia
AD: Varus vs Sivir
Support: Braum vs. Old Bull
Letme, who had just been hit into a breakthrough, this time got the ultimate stable Galio.
After level 6, the ultimate skill [Hero Appearance] can cover the upper half of the jungle area, providing sufficient protection for MLXG.
It can be said that it makes up for the biggest shortcoming of the RNG team.